Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Heap of Approved Content
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Creamsteak" data-source="post: 1854340" data-attributes="member: 552"><p><strong><u>LITTLE SNEAK</u></strong></p><p></p><p><strong>Hit Die:</strong> d6.</p><p></p><p><strong>Requirements</strong></p><p>To qualify to become a little sneak, a character must fulfill all the following criteria.</p><p><strong>Race:</strong> Any Small or smaller race.</p><p><strong>Feats:</strong> Alertness, Stealthy.</p><p><strong>Skills:</strong> Hide 8 ranks, Listen 4 ranks, Move Silently 8 ranks, Search 4 ranks, Spot 4 ranks.</p><p></p><p><strong>Class Skills</strong></p><p>The little sneak’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex). </p><p></p><p><strong>Skill Points at Each Level:</strong> 4 + Int modifier.</p><p></p><p>[code]</p><p>[b]Table: Little Sneak[/b]</p><p></p><p>[b]Level BAB Fort Refl Will Special[/b]</p><p></p><p> 1st +0 +0 +2 +0 Stealth Mastery, Blind Sense 10 ft.</p><p> 2nd +1 +0 +3 +0 Fast Movement +10 ft. </p><p> 3rd +2 +1 +3 +1 Sneak Attack +1d6, Blind Sight 5 ft. </p><p> 4th +3 +1 +4 +1 Traceless</p><p> 5th +3 +1 +4 +1 Blind Sense 20 ft. </p><p> 6th +4 +2 +5 +2 Sneak Attack +2d6</p><p> 7th +5 +2 +5 +2 Hide in Plain Sight, Blind Sight 10 ft.</p><p> 8th +6 +2 +6 +2 Fast Movement +20 ft.</p><p> 9th +6 +3 +6 +3 Sneak Attack +3d6, Blind Sense 30 ft. </p><p>10th +7 +3 +7 +3 Obscure Presence </p><p>[/code]</p><p></p><p><strong>Class Features</strong></p><p>All of the following are <strong>Class Features</strong> of the little sneak prestige class.</p><p></p><p><strong>Weapon and Armor Proficiency:</strong> Little sneaks gain no proficiency with any weapon or armor.</p><p></p><p><strong>Stealth Mastery:</strong> The arts of stealth are so ingrained in his way of life, that a little sneak constantly and consistantly moves stealthily without having to think about it. A little sneak may take 10 on hide and Move Silently checks even if stress and distractions would normally prevent him from doing so. </p><p></p><p><strong>Blindsense (Su):</strong> In order to avoid detection, a little sneak must often get along without light sources. He develops keen senses to find his way even in the dark. At 1st level little sneaks gain blindsense with a range of 10 feet. At 5th level the range increases to 20 feet and at 9th level to 30 feet.</p><p></p><p><strong>Fast Movement (Ex):</strong> When things go wrong, a little sneak must be able to escape as quickly and silently as possible. At 2nd level a sneak’s base land speed increases by +10 feet. At 8th level this bonus increases to +20 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Apply this bonus before modifying the little sneak’s speed because of any load carried or armor worn.</p><p></p><p><strong>Blindsight (Su):</strong> A little sneak's heightened senses become so sharp as to develop almost into a sixth sense, allowing him to pinpoint nearby objects and creatures, even if he cannot see them. At 3rd level little sneaks gain blindsight with a range of 5 feet. At 7th level the range increases to 10 feet.</p><p></p><p><strong>Sneak Attack:</strong> This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 at 3rd level and every third level thereafter (3rd, 6th, and 9th). If a little sneak gets a sneak attack bonus from another source the bonuses on damage stack.</p><p></p><p><strong>Traceless (Ex):</strong> Little sneaks that can be easily tracked down rarely survive for long. Starting at 4th level a little sneak leaves no trail when moving at his base movement rate or less and cannot be tracked. He may choose to leave a trail if so desired.</p><p></p><p><strong>Hide in Plain Sight (Ex):</strong> For an expert little sneak, a blink of an eye is the only opportunity he needs to find a hiding place. A little sneak of 8th level or higher can use the Hide skill even while being observed, as long as he is within 10' of any cover or concealment.</p><p></p><p><strong>Obscure Presence (Su):</strong> Masterful little sneaks are so inconspicuous, that they have a knack of blending into any setting. A 10th level little sneak can use the Hide skill, even if the terrain doesn’t grant cover or concealment, as long as he is not being directly observed.</p><p></p><p>-Created by Jack Haggerty</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1854340, member: 552"] [b][u]LITTLE SNEAK[/u][/b] [b]Hit Die:[/b] d6. [b]Requirements[/b] To qualify to become a little sneak, a character must fulfill all the following criteria. [b]Race:[/b] Any Small or smaller race. [b]Feats:[/b] Alertness, Stealthy. [b]Skills:[/b] Hide 8 ranks, Listen 4 ranks, Move Silently 8 ranks, Search 4 ranks, Spot 4 ranks. [b]Class Skills[/b] The little sneak’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex). [b]Skill Points at Each Level:[/b] 4 + Int modifier. [code] [b]Table: Little Sneak[/b] [b]Level BAB Fort Refl Will Special[/b] 1st +0 +0 +2 +0 Stealth Mastery, Blind Sense 10 ft. 2nd +1 +0 +3 +0 Fast Movement +10 ft. 3rd +2 +1 +3 +1 Sneak Attack +1d6, Blind Sight 5 ft. 4th +3 +1 +4 +1 Traceless 5th +3 +1 +4 +1 Blind Sense 20 ft. 6th +4 +2 +5 +2 Sneak Attack +2d6 7th +5 +2 +5 +2 Hide in Plain Sight, Blind Sight 10 ft. 8th +6 +2 +6 +2 Fast Movement +20 ft. 9th +6 +3 +6 +3 Sneak Attack +3d6, Blind Sense 30 ft. 10th +7 +3 +7 +3 Obscure Presence [/code] [b]Class Features[/b] All of the following are [b]Class Features[/b] of the little sneak prestige class. [b]Weapon and Armor Proficiency:[/b] Little sneaks gain no proficiency with any weapon or armor. [b]Stealth Mastery:[/b] The arts of stealth are so ingrained in his way of life, that a little sneak constantly and consistantly moves stealthily without having to think about it. A little sneak may take 10 on hide and Move Silently checks even if stress and distractions would normally prevent him from doing so. [b]Blindsense (Su):[/b] In order to avoid detection, a little sneak must often get along without light sources. He develops keen senses to find his way even in the dark. At 1st level little sneaks gain blindsense with a range of 10 feet. At 5th level the range increases to 20 feet and at 9th level to 30 feet. [b]Fast Movement (Ex):[/b] When things go wrong, a little sneak must be able to escape as quickly and silently as possible. At 2nd level a sneak’s base land speed increases by +10 feet. At 8th level this bonus increases to +20 feet. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load. Apply this bonus before modifying the little sneak’s speed because of any load carried or armor worn. [b]Blindsight (Su):[/b] A little sneak's heightened senses become so sharp as to develop almost into a sixth sense, allowing him to pinpoint nearby objects and creatures, even if he cannot see them. At 3rd level little sneaks gain blindsight with a range of 5 feet. At 7th level the range increases to 10 feet. [b]Sneak Attack:[/b] This is exactly like the rogue ability of the same name. The extra damage dealt increases by +1d6 at 3rd level and every third level thereafter (3rd, 6th, and 9th). If a little sneak gets a sneak attack bonus from another source the bonuses on damage stack. [b]Traceless (Ex):[/b] Little sneaks that can be easily tracked down rarely survive for long. Starting at 4th level a little sneak leaves no trail when moving at his base movement rate or less and cannot be tracked. He may choose to leave a trail if so desired. [b]Hide in Plain Sight (Ex):[/b] For an expert little sneak, a blink of an eye is the only opportunity he needs to find a hiding place. A little sneak of 8th level or higher can use the Hide skill even while being observed, as long as he is within 10' of any cover or concealment. [b]Obscure Presence (Su):[/b] Masterful little sneaks are so inconspicuous, that they have a knack of blending into any setting. A 10th level little sneak can use the Hide skill, even if the terrain doesn’t grant cover or concealment, as long as he is not being directly observed. -Created by Jack Haggerty [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Heap of Approved Content
Top