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Help! A player wants to play "Captain America"
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<blockquote data-quote="Foxen" data-source="post: 4379368" data-attributes="member: 71674"><p>Rechan, you have the most curiously interesting circumstances. More "scenarios!"</p><p> </p><p>Anyhow...here's a few thoughts.</p><p> </p><p>For a not-so-Captain America leader type, I think the player can make a "fighter" and focus in on shield related powers and feats...okay, there aren't that many. Here's a few feat suggestions....</p><p> </p><p>Shield Weapon Feat - player may use shields as a "melee" attack. Perhaps Light Shields allow for d6 or d8 damage and Heavy Shields allow for d10 damage? Or just upgrade "unarmed" melee attacks one damage level, d6 for Light Shield and d8 for Heavy Shield.</p><p> </p><p>Shield Throw Feat - Prerequisite: Shield Weapon Feat - Player may make ranged attacks with their shield (range 5/10 or perhaps 3/6 for Heavy Shield). Shields would be considered Heavy Thrown...and "maybe" a third feat to "allow a chance" shields to "boomerang" back when thrown...</p><p> </p><p>These two Weapon Proficiency feats will eat away at a player's feats, but allows him to play the "Captain America" character. There are other feats that can add to a the fighter's arsenal of attacks...Distracting Shield, Far Throw, Shield Push, Weapon Focus Shield, etc.</p><p> </p><p>Oops...someone else posted. I like his ideas about changing the flavor text for the Cleric.</p><p> </p><p>Another thought is the kinda combat-gimped "leader" type that yells at everyone from the back. That would make an interesting Warlord build (granting solely him access to the shield weapon proficiency feats etc.). Commander's Strike has so much potential...heh.</p><p> </p><p>Let us know how it goes?</p><p> </p><p>Fox</p></blockquote><p></p>
[QUOTE="Foxen, post: 4379368, member: 71674"] Rechan, you have the most curiously interesting circumstances. More "scenarios!" Anyhow...here's a few thoughts. For a not-so-Captain America leader type, I think the player can make a "fighter" and focus in on shield related powers and feats...okay, there aren't that many. Here's a few feat suggestions.... Shield Weapon Feat - player may use shields as a "melee" attack. Perhaps Light Shields allow for d6 or d8 damage and Heavy Shields allow for d10 damage? Or just upgrade "unarmed" melee attacks one damage level, d6 for Light Shield and d8 for Heavy Shield. Shield Throw Feat - Prerequisite: Shield Weapon Feat - Player may make ranged attacks with their shield (range 5/10 or perhaps 3/6 for Heavy Shield). Shields would be considered Heavy Thrown...and "maybe" a third feat to "allow a chance" shields to "boomerang" back when thrown... These two Weapon Proficiency feats will eat away at a player's feats, but allows him to play the "Captain America" character. There are other feats that can add to a the fighter's arsenal of attacks...Distracting Shield, Far Throw, Shield Push, Weapon Focus Shield, etc. Oops...someone else posted. I like his ideas about changing the flavor text for the Cleric. Another thought is the kinda combat-gimped "leader" type that yells at everyone from the back. That would make an interesting Warlord build (granting solely him access to the shield weapon proficiency feats etc.). Commander's Strike has so much potential...heh. Let us know how it goes? Fox [/QUOTE]
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Help! A player wants to play "Captain America"
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