Kickstarter Help "Accessible Gaming Quarterly" Reach Its Kickstarter Goal

jayoungr

Legend
Supporter
This was brought to my attention by a friend who is a disabled gamer. Accessible Gaming Quarterly is in the midst of a Kickstarter to fund its fourth year of publication. They have only four days left in the campaign and still need over $1,000 to reach their (modest) funding goal. I'm signal-boosting here in hopes of reaching some gamers who haven't heard about the campaign and who would be interested in supporting it.


Three years ago, we launched Accessible Gaming Quarterly, the world's first zine dedicated to disability and inclusion in tabletop gaming. We knew inclusion and representation for disabled gamers was lacking in our hobby, and we decided to step up and do something about it. We had two goals:
  • Publish articles that help gamers with disabilities adapt and improve their experiences at the table.
  • Educate non-disabled gamers about the challenges these players face.
We're back because people keep asking for more. AGQ Year 4 is crowdfunding again to help create four more issues of this unique zine.

We need to raise at least $4,500 USD to be able to pay our contributors a fair rate and produce the zine. Additional funds go toward improving pay rates and its overall quality.

To date, we've published 11 issues of Accessible Gaming Quarterly, featuring more than 120,000 words, on 618 pages over 85 articles.

Topics include "Accessibility is the New Normal," "Combat Tracking with Excel," "Autism at the Role-Playing Table," "Piratical Prosthetics," and more.
 

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