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Help Balance Features for Alternate Dragonborn, Please
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<blockquote data-quote="Azzy" data-source="post: 7600147" data-attributes="member: 6563"><p>Okay, I've altered them a bit:</p><p></p><p></p><p> <strong><em>Amphibious (Chiang Lung, Lung Wang, Pan Lung, & Tun Mi Lung Ancestries).</em></strong> You can breathe air and water.</p><p></p><p> <strong><em>Breath Weapon (Lung Wang & T’ien Lung Ancestries).</em></strong> You can use your action to exhale destructive energy. Lung wang dragonborn exhale a breath of steam while pan lung dragonborn belch forth flame. Both deal fire damage in a 15 ft. cone </p><p></p><p> When you use your breath weapon, each creature in the area of the exhalation must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.</p><p></p><p> After you use your breath weapon, you can’t use it again until you complete a short or long rest.</p><p></p><p> <em><strong>Rolling Wave (Chiang Lung Ancestry).</strong></em> You can use your action to create a wave of water that bursts down a 5 by 30 ft. line. Each creature in that area must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, a creature takes 2d4 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level.</p><p></p><p> After you use your rolling wave feature, you can’t use it again until you complete a short or long rest.</p><p></p><p> <strong><em>Tremors (Li Lung Ancestry).</em></strong> You can use your action to unleash a series of tremors radiating in a 15 ft. cone on the ground before you. Each creature in that area must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, a creature takes 2d4 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level.</p><p></p><p> After you use your tremors feature, you can’t use it again until you complete a short or long rest.</p><p></p><p> <strong><em>Typhoon (Tun Mi Lung Ancestry).</em></strong> You can use your action to surround yourself with hurricane-like winds. Any creature within 10 feet of you must make a Strength saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, the creature takes 2d4 bludgeoning damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn’t pushed. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level.</p><p></p><p> After you use your typhoon feature, you can’t use it again until you complete a short or long rest.</p><p></p><p> <strong><em>Swim (Chiang Lung, Lung Wang, Pan Lung, & Tun Mi Lung Ancestries).</em></strong> You have a swimming speed of 30 feet.</p><p></p><p> <strong><em>Water Fire (Pan Lung & Shen Lung Ancestries).</em></strong> You can use your action to surround yourself with a ghostly burning liquid. Any creature within 10 feet of you must make a Constitution saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 radiant damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.</p><p></p><p> After you use your water fire feature, you can’t use it again until you complete a short or long rest.</p><p></p><p>DRAGON TRAIT</p><p>Chiang lung (river dragon) Amphibious, swim, rolling wave</p><p>Li lung (earth dragon) Earthquake</p><p>Lung wang (sea dragon) Amphibious, swim, breath weapon</p><p>Pan lung (coiled dragon) Amphibious, swim, water fire</p><p>Shen lung (spirit dragon) Damage resistance (lightning), water fire</p><p>T’ien lung (celestial dragon) Damage resistance (fire), breath weapon</p><p>Tun mi lung (typhoon dragon) Amphibious, swim, typhoon</p></blockquote><p></p>
[QUOTE="Azzy, post: 7600147, member: 6563"] Okay, I've altered them a bit: [B][I]Amphibious (Chiang Lung, Lung Wang, Pan Lung, & Tun Mi Lung Ancestries).[/I][/B] You can breathe air and water. [B][I]Breath Weapon (Lung Wang & T’ien Lung Ancestries).[/I][/B] You can use your action to exhale destructive energy. Lung wang dragonborn exhale a breath of steam while pan lung dragonborn belch forth flame. Both deal fire damage in a 15 ft. cone When you use your breath weapon, each creature in the area of the exhalation must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest. [I][B]Rolling Wave (Chiang Lung Ancestry).[/B][/I] You can use your action to create a wave of water that bursts down a 5 by 30 ft. line. Each creature in that area must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, a creature takes 2d4 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level. After you use your rolling wave feature, you can’t use it again until you complete a short or long rest. [B][I]Tremors (Li Lung Ancestry).[/I][/B] You can use your action to unleash a series of tremors radiating in a 15 ft. cone on the ground before you. Each creature in that area must make a Dexterity saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, a creature takes 2d4 bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level. After you use your tremors feature, you can’t use it again until you complete a short or long rest. [B][I]Typhoon (Tun Mi Lung Ancestry).[/I][/B] You can use your action to surround yourself with hurricane-like winds. Any creature within 10 feet of you must make a Strength saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. On a failed save, the creature takes 2d4 bludgeoning damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn’t pushed. The damage increases to 3d4 at 6th level, 4d4 at 11th level, and 5d4 at 16th level. After you use your typhoon feature, you can’t use it again until you complete a short or long rest. [B][I]Swim (Chiang Lung, Lung Wang, Pan Lung, & Tun Mi Lung Ancestries).[/I][/B] You have a swimming speed of 30 feet. [B][I]Water Fire (Pan Lung & Shen Lung Ancestries).[/I][/B] You can use your action to surround yourself with a ghostly burning liquid. Any creature within 10 feet of you must make a Constitution saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 radiant damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your water fire feature, you can’t use it again until you complete a short or long rest. DRAGON TRAIT Chiang lung (river dragon) Amphibious, swim, rolling wave Li lung (earth dragon) Earthquake Lung wang (sea dragon) Amphibious, swim, breath weapon Pan lung (coiled dragon) Amphibious, swim, water fire Shen lung (spirit dragon) Damage resistance (lightning), water fire T’ien lung (celestial dragon) Damage resistance (fire), breath weapon Tun mi lung (typhoon dragon) Amphibious, swim, typhoon [/QUOTE]
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