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Character Builds & Optimization
Help build a Single-Classed Ranger.
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<blockquote data-quote="Elder-Basilisk" data-source="post: 426028" data-attributes="member: 3146"><p>Mithril gives +2 max dex, 3 point reduction in armor check penalty, and halves the weight of armor. Consequently, with just a slight increase in his dexterity, he can get more milage out of a mithril chain shirt.</p><p></p><p>Plus a mithril chain shirt +3 is still cheaper than a +2 mithril breastplate for the same AC.</p><p></p><p>As for giants grappling, the big problem for them is that since they don't have improved grab, they provoke an AoO and if that hits, the grapple automatically fails. If I were running a melee oriented high strength ranger with a giant bane sword and energy enhanced armor spikes, I'd triple-dog dare any giant I was fighting to try to grapple me. The first grapple attempt would earn the giant some 24 to 26 hit points worth of giant bane greatsword damage. The second attack would only initiate the grapple and wouldn't deal any damage. On my initiative, I'd quickdraw a shortsword and stab the giant to death dual wielding the shortsword and armor spikes. (The full attack action and AoO from the round before would have probably dealt close to 100 points of damage so the giant is quite likely to die on the grappled full attack action).</p><p></p><p>The spring attack and power attack suggestions are very good though. If using my suggested setup, replacing Iron Will with power attack would make you an even more effective giant slayer. (Come to think of it, if you've got the cash, adding shock to armor spikes would be a good move as well).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 426028, member: 3146"] Mithril gives +2 max dex, 3 point reduction in armor check penalty, and halves the weight of armor. Consequently, with just a slight increase in his dexterity, he can get more milage out of a mithril chain shirt. Plus a mithril chain shirt +3 is still cheaper than a +2 mithril breastplate for the same AC. As for giants grappling, the big problem for them is that since they don't have improved grab, they provoke an AoO and if that hits, the grapple automatically fails. If I were running a melee oriented high strength ranger with a giant bane sword and energy enhanced armor spikes, I'd triple-dog dare any giant I was fighting to try to grapple me. The first grapple attempt would earn the giant some 24 to 26 hit points worth of giant bane greatsword damage. The second attack would only initiate the grapple and wouldn't deal any damage. On my initiative, I'd quickdraw a shortsword and stab the giant to death dual wielding the shortsword and armor spikes. (The full attack action and AoO from the round before would have probably dealt close to 100 points of damage so the giant is quite likely to die on the grappled full attack action). The spring attack and power attack suggestions are very good though. If using my suggested setup, replacing Iron Will with power attack would make you an even more effective giant slayer. (Come to think of it, if you've got the cash, adding shock to armor spikes would be a good move as well). [/QUOTE]
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