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Help Build An Uber-Tank!
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<blockquote data-quote="DM-Rocco" data-source="post: 1545672" data-attributes="member: 14451"><p><strong>Tanks a lot</strong></p><p></p><p>Based off of Endur's character, "Uncomplicated tank-like character", I would offer the following keeping more in line with the premise of a tanks that can take a ton of damage, and I don't have the Complete Warrior yet, so this is all from the source books. </p><p></p><p>Level 10 fighter, level 10 dwarven defender</p><p></p><p>Basic Dwarf, change at your decresstion </p><p></p><p>Alignment: Any lawful</p><p></p><p>Feats</p><p>dodge</p><p>Combat Reflexes</p><p>power attack</p><p>improved Critical Long sword (or whatever turns your crank for a one handed weapon)</p><p>Improved Initiative</p><p>Spring attack</p><p>Mobility</p><p>combat expertise</p><p>whirlwind</p><p>weapon focus (pick a weapon)</p><p>weapon specialization</p><p>improved combat expertise</p><p></p><p>32 point buy</p><p>str 16 +6 enhancment bonus = 22</p><p>dex 12 + 2 level = 14</p><p>con 20 +3 level + 5 inherent +6 enhancment bonus =34</p><p>int 8 + 5 inhernet = 13</p><p>wis 8 </p><p>chr 6 </p><p></p><p>hit points: 10d10 (fighter) + 10d12 (dwarven defender) + 3 (toughness) + 240 (con) = 265-463 hit points + 40 hit points when in defensive stance</p><p> </p><p>armor class: 10 +1 dex + 9 armor +5 shield + 5 dodge (4 if they are not your dodge target) up to +10 for combat expert + 5 for amulet of natural armor = 39-50 + 4 for dodge in defensive stance up to a 54</p><p></p><p>initiative: +8</p><p>Fort: +7 (fighter) +7 (dwarven defender) + 12 (con) = 26 </p><p>Will: +3 (fighter) +7 (dwarven defender) -1 (wis) = 9</p><p>Reflex: +3 (fighter) + 3 (dwarven Defender) + 2 (dex) = 8</p><p></p><p></p><p>Immune to crit hits and sneak attacks (armor)</p><p></p><p>Damage Reduction: 9/- 6(dwarven defender) 3 (armor)</p><p></p><p>skill ranks (does not include modifiers or what and when you use your tome to raise you int)</p><p>Intimidate 23 </p><p></p><p>languages: common, dwarf</p><p>magic items</p><p>Manual of Bodily Health +5: 137,500 gp</p><p>Manual of Intelligence +5: 137,000 gp</p><p>Adamantine Long Sword: 3000 gp</p><p>Ring of Regeneration 90,00gp</p><p>Amulet of health +6 36,000</p><p>gauntlets of STR +6 36,000gp</p><p>Full plate +1 armor of the deep, heavy forification made of admantine 100,000gp</p><p>Tower shield +1 with improved fire, cold and electric resistance 126,000gp</p><p>Amulet of natural armor +5 50,000gp</p><p></p><p> This gets you within the 600-650k range and gets you a tons of fun stuff. the shield will ward off 20 points of fire, electric and cold, the most common adamge types, and the armor adds 3 to your damage reduction while allowing you to breath underwater, for the evil DM's, and the heavy forification makes you immune to crits and sneak attacks. </p><p> </p><p> Your defense, not including fighting defensively if you wish, can raise your ac up to 54 and your hit points will be in sane and because of the ring of regen, you won't mind taking a few hits for the team.</p><p> </p><p> The feats give you the best of defense while allowing you the smack down with feats like whirlwind, improved crit, and weapon specialization.</p><p> </p><p> His saves are fairly good, if you want better, change in an item for a ring, but I can tell you right now, a demi lich would even have a hard time sucking your soul.</p><p> </p><p> Hope this helps, enjoy.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 1545672, member: 14451"] [b]Tanks a lot[/b] Based off of Endur's character, "Uncomplicated tank-like character", I would offer the following keeping more in line with the premise of a tanks that can take a ton of damage, and I don't have the Complete Warrior yet, so this is all from the source books. Level 10 fighter, level 10 dwarven defender Basic Dwarf, change at your decresstion Alignment: Any lawful Feats dodge Combat Reflexes power attack improved Critical Long sword (or whatever turns your crank for a one handed weapon) Improved Initiative Spring attack Mobility combat expertise whirlwind weapon focus (pick a weapon) weapon specialization improved combat expertise 32 point buy str 16 +6 enhancment bonus = 22 dex 12 + 2 level = 14 con 20 +3 level + 5 inherent +6 enhancment bonus =34 int 8 + 5 inhernet = 13 wis 8 chr 6 hit points: 10d10 (fighter) + 10d12 (dwarven defender) + 3 (toughness) + 240 (con) = 265-463 hit points + 40 hit points when in defensive stance armor class: 10 +1 dex + 9 armor +5 shield + 5 dodge (4 if they are not your dodge target) up to +10 for combat expert + 5 for amulet of natural armor = 39-50 + 4 for dodge in defensive stance up to a 54 initiative: +8 Fort: +7 (fighter) +7 (dwarven defender) + 12 (con) = 26 Will: +3 (fighter) +7 (dwarven defender) -1 (wis) = 9 Reflex: +3 (fighter) + 3 (dwarven Defender) + 2 (dex) = 8 Immune to crit hits and sneak attacks (armor) Damage Reduction: 9/- 6(dwarven defender) 3 (armor) skill ranks (does not include modifiers or what and when you use your tome to raise you int) Intimidate 23 languages: common, dwarf magic items Manual of Bodily Health +5: 137,500 gp Manual of Intelligence +5: 137,000 gp Adamantine Long Sword: 3000 gp Ring of Regeneration 90,00gp Amulet of health +6 36,000 gauntlets of STR +6 36,000gp Full plate +1 armor of the deep, heavy forification made of admantine 100,000gp Tower shield +1 with improved fire, cold and electric resistance 126,000gp Amulet of natural armor +5 50,000gp This gets you within the 600-650k range and gets you a tons of fun stuff. the shield will ward off 20 points of fire, electric and cold, the most common adamge types, and the armor adds 3 to your damage reduction while allowing you to breath underwater, for the evil DM's, and the heavy forification makes you immune to crits and sneak attacks. Your defense, not including fighting defensively if you wish, can raise your ac up to 54 and your hit points will be in sane and because of the ring of regen, you won't mind taking a few hits for the team. The feats give you the best of defense while allowing you the smack down with feats like whirlwind, improved crit, and weapon specialization. His saves are fairly good, if you want better, change in an item for a ring, but I can tell you right now, a demi lich would even have a hard time sucking your soul. Hope this helps, enjoy. [/QUOTE]
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