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Help Design the Epic Retaking of a City
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<blockquote data-quote="sabrinathecat" data-source="post: 6084391" data-attributes="member: 89838"><p>OK, build a couple of other random characters who are with the resistance (or make the players do it for you). Hand those characters to the players(or if the players built them, each player hands the character to the player on the left). Now they are playing these guys in cut scenes while the regular party is advancing on the battle. (this will also give the players a chance to become familiar with other character classes.) let these characters be about the same--maybe a level below--as the main party. Obviously, give the players the choice (who want's to play the archer ranger? The storm sorceror? The brutal rogue?--unless the players made the pcs. Then tough--they got what they got). Switching back and forth can allow the party to continue advancing, while showing the full scope of the chaos going on in the city. In the final B-team cut scene, have a massive explosion go off where the Party's final battle takes place. Cue suspense. Start the final battle with the main PCs.</p></blockquote><p></p>
[QUOTE="sabrinathecat, post: 6084391, member: 89838"] OK, build a couple of other random characters who are with the resistance (or make the players do it for you). Hand those characters to the players(or if the players built them, each player hands the character to the player on the left). Now they are playing these guys in cut scenes while the regular party is advancing on the battle. (this will also give the players a chance to become familiar with other character classes.) let these characters be about the same--maybe a level below--as the main party. Obviously, give the players the choice (who want's to play the archer ranger? The storm sorceror? The brutal rogue?--unless the players made the pcs. Then tough--they got what they got). Switching back and forth can allow the party to continue advancing, while showing the full scope of the chaos going on in the city. In the final B-team cut scene, have a massive explosion go off where the Party's final battle takes place. Cue suspense. Start the final battle with the main PCs. [/QUOTE]
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Help Design the Epic Retaking of a City
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