Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Help designing a Space Opera campaign via RPGs and Jungian Archetypes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Unwise" data-source="post: 6489567" data-attributes="member: 98008"><p>Regarding Jedi power levels as mentioned in the first post, I really have never seen that in any SW game I have played. It sounds like that is unique to whatever systems you were playing. In fact, I have the opposite issue. Games like the d6 Star Wars from West End Games or the newer Edge of the Empire are very well balanced, which actually makes Jedi suck badly. </p><p></p><p>If you are balancing a guy with magic powers against a typical smuggler, mechanic or diplomat, then he is really going to suck. By the time you get some minor telepathy and telekenisis, you have given up so much that you no longer have a viable role. Luke Skywalker was a mechanic and pilot, as well as a Jedi. In these games, it would be as if he were neither of those things. Imagine him in the first two movies without those skills, he is pretty lame commoner with a few party tricks.</p><p></p><p>That being said, both systems are great. EotE is expensive though, so as far as being poor goes, play the d6 system. A free version is available here: <a href="http://www.polgarusgames.com/D6/weg51012OGL-D6-Space.pdf" target="_blank">http://www.polgarusgames.com/D6/weg51012OGL-D6-Space.pdf</a></p><p></p><p>I GMed and played d6 Star Wars for years without every owning a single book back when I was poor. Strangely, the system is so simple, all you need is a charactersheet and you know everything there is not know after playing it once. In this instance, just use that link above and modify it as you see fit. D6 system is my go-to-game for any sci-fi setting that I don't have books for. It is just so easy to tinker with and the rules are robust. The one thing I don't like about it is that the damage system kind of sucks, but maybe that have improved that.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6489567, member: 98008"] Regarding Jedi power levels as mentioned in the first post, I really have never seen that in any SW game I have played. It sounds like that is unique to whatever systems you were playing. In fact, I have the opposite issue. Games like the d6 Star Wars from West End Games or the newer Edge of the Empire are very well balanced, which actually makes Jedi suck badly. If you are balancing a guy with magic powers against a typical smuggler, mechanic or diplomat, then he is really going to suck. By the time you get some minor telepathy and telekenisis, you have given up so much that you no longer have a viable role. Luke Skywalker was a mechanic and pilot, as well as a Jedi. In these games, it would be as if he were neither of those things. Imagine him in the first two movies without those skills, he is pretty lame commoner with a few party tricks. That being said, both systems are great. EotE is expensive though, so as far as being poor goes, play the d6 system. A free version is available here: [url]http://www.polgarusgames.com/D6/weg51012OGL-D6-Space.pdf[/url] I GMed and played d6 Star Wars for years without every owning a single book back when I was poor. Strangely, the system is so simple, all you need is a charactersheet and you know everything there is not know after playing it once. In this instance, just use that link above and modify it as you see fit. D6 system is my go-to-game for any sci-fi setting that I don't have books for. It is just so easy to tinker with and the rules are robust. The one thing I don't like about it is that the damage system kind of sucks, but maybe that have improved that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Help designing a Space Opera campaign via RPGs and Jungian Archetypes?
Top