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<blockquote data-quote="Rune" data-source="post: 8401889" data-attributes="member: 67"><p><a href="https://www.enworld.org/threads/iron-dm-general-discussion.677754/" target="_blank">Where were we?</a> </p><p></p><p>Ah, yes. In developing a new format for an IRON DM contest following the 2020 tournament, we had established a basic structure for the project modeled loosely on various long-form reality TV cooking competitions.</p><p></p><p>So far, it looks something like this:</p><p></p><ul> <li data-xf-list-type="ul">A panel of judges, probably 3.</li> <li data-xf-list-type="ul">A four-week competition, with each week themed to test various different elements of in adventure-creation. </li> <li data-xf-list-type="ul">Contestants are not eliminated during the course of the competition. Instead, they are given a cumulative hidden score across the weeks. Possibly with a less-specific public general ranking.</li> <li data-xf-list-type="ul">Each week will have one or multiple topics that the contestants are expected to write entries for. Each week will have a set number of words allowed to write all entries with, allocated however the contestant chooses.</li> <li data-xf-list-type="ul">Each challenge will require the contestants to incorporate ingredients into their entries. These ingredients will not be known by the contestants before the challenge begins. Possibly, these ingredients will be specific to each individual challenge and uniform for all contestants. Possibly they will be a pool for the entire week that the contestants may allocate to their challenges as they choose. This is decision that still needs discussion.</li> <li data-xf-list-type="ul">Possibly the challenges will use specific game-systems or genres. Possibly they will have no such stipulation. This, too, needs discussion.</li> <li data-xf-list-type="ul">Weekly themes to be considered for challenges: <strong>World-Building Elements, Challenges, People and Motives, & Wonders.</strong></li> <li data-xf-list-type="ul">Elements to be considered for challenges: <strong>Plot Hooks, NPCs, Schemes, Dangers, Settlements, Adventure Locations, Cultural Elements, & Artifacts.</strong></li> </ul><p></p><p>Hopefully, we can sort this out and have it running by this Spring!</p></blockquote><p></p>
[QUOTE="Rune, post: 8401889, member: 67"] [URL='https://www.enworld.org/threads/iron-dm-general-discussion.677754/']Where were we?[/URL] Ah, yes. In developing a new format for an IRON DM contest following the 2020 tournament, we had established a basic structure for the project modeled loosely on various long-form reality TV cooking competitions. So far, it looks something like this: [LIST] [*]A panel of judges, probably 3. [*]A four-week competition, with each week themed to test various different elements of in adventure-creation. [*]Contestants are not eliminated during the course of the competition. Instead, they are given a cumulative hidden score across the weeks. Possibly with a less-specific public general ranking. [*]Each week will have one or multiple topics that the contestants are expected to write entries for. Each week will have a set number of words allowed to write all entries with, allocated however the contestant chooses. [*]Each challenge will require the contestants to incorporate ingredients into their entries. These ingredients will not be known by the contestants before the challenge begins. Possibly, these ingredients will be specific to each individual challenge and uniform for all contestants. Possibly they will be a pool for the entire week that the contestants may allocate to their challenges as they choose. This is decision that still needs discussion. [*]Possibly the challenges will use specific game-systems or genres. Possibly they will have no such stipulation. This, too, needs discussion. [*]Weekly themes to be considered for challenges: [B]World-Building Elements, Challenges, People and Motives, & Wonders.[/B] [*]Elements to be considered for challenges: [B]Plot Hooks, NPCs, Schemes, Dangers, Settlements, Adventure Locations, Cultural Elements, & Artifacts.[/B] [/LIST] Hopefully, we can sort this out and have it running by this Spring![B][/B] [/QUOTE]
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