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Help. I've lost confidence as a GM.
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<blockquote data-quote="Sadras" data-source="post: 7157922" data-attributes="member: 6688277"><p>I am sorry to hear about your real-life hardships (condolences on the passing of your mom) and your unfulfilling period at the rpg table.</p><p></p><p>My advice would be to try not to put any undue pressure or timeframes on yourself. Grieve, go out, read, play/watch sport, spend time with friends socially and give yourself some time away from the hobby. Dial it back.</p><p>Just keep a pad next to your bed and jot down ideas when the urge grabs you. </p><p></p><p>Then when you are ready, relaxed, select your players (2-3 small groups are fun) you have the most fun with and run something easy and short: a quick open-ended dungeon, spider infested cellar, rescuing a tree-spirit from some lumberjacks...etc </p><p>Don't overplan, have a rough idea worked out in your head, rather do some prep work on NPCs and motives, the rest will come to you at the table and you adjust the monsters on the spot. 1-2 easy successes under your belt should do the trick! </p><p></p><p>And just so you know, your 2 threads on the ToD storyline have been a great source for inspiration and have really helped flesh out my sessions (we are near the end of the first book). So although you might not have had any direct success, you have been indirectly. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="Sadras, post: 7157922, member: 6688277"] I am sorry to hear about your real-life hardships (condolences on the passing of your mom) and your unfulfilling period at the rpg table. My advice would be to try not to put any undue pressure or timeframes on yourself. Grieve, go out, read, play/watch sport, spend time with friends socially and give yourself some time away from the hobby. Dial it back. Just keep a pad next to your bed and jot down ideas when the urge grabs you. Then when you are ready, relaxed, select your players (2-3 small groups are fun) you have the most fun with and run something easy and short: a quick open-ended dungeon, spider infested cellar, rescuing a tree-spirit from some lumberjacks...etc Don't overplan, have a rough idea worked out in your head, rather do some prep work on NPCs and motives, the rest will come to you at the table and you adjust the monsters on the spot. 1-2 easy successes under your belt should do the trick! And just so you know, your 2 threads on the ToD storyline have been a great source for inspiration and have really helped flesh out my sessions (we are near the end of the first book). So although you might not have had any direct success, you have been indirectly. ;) Good luck! [/QUOTE]
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