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Help me make a witchoil dragon
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<blockquote data-quote="Echolocation" data-source="post: 8246135" data-attributes="member: 7011911"><p>My players are coming to the end of book 5. Whilst chasing Borne, the players will be assailed by witchoil monstrosities warped by a fear-hungry fey nemesis tailing the party. Eventually, she will make herself known and shield herself in witchoil. The witchoil will be warped to Harkover's worst fear—his old tyrannical self—and attack the party. The fey (an enchanter/illusionist) will use all of her remaining magical reserve to manipulate the witchoil, and by the time her draconic shield is destroyed, she will be unable to defend herself.</p><p></p><p>I'd like to make this witchoil dragon the final boss for this chapter. I'm a rookie when it comes to making my own creatures. There are some simple solutions that involve re-skinning a regular dragon, but I would like something unique. I run my games in Pathfinder 1E. I'm thinking about having two HP thresholds (similar to the witchoil golem of book 2), where the dragon increasingly loses its form and gains/loses unique abilities accordingly.</p><p></p><p>So, my question is, any fun ideas?</p></blockquote><p></p>
[QUOTE="Echolocation, post: 8246135, member: 7011911"] My players are coming to the end of book 5. Whilst chasing Borne, the players will be assailed by witchoil monstrosities warped by a fear-hungry fey nemesis tailing the party. Eventually, she will make herself known and shield herself in witchoil. The witchoil will be warped to Harkover's worst fear—his old tyrannical self—and attack the party. The fey (an enchanter/illusionist) will use all of her remaining magical reserve to manipulate the witchoil, and by the time her draconic shield is destroyed, she will be unable to defend herself. I'd like to make this witchoil dragon the final boss for this chapter. I'm a rookie when it comes to making my own creatures. There are some simple solutions that involve re-skinning a regular dragon, but I would like something unique. I run my games in Pathfinder 1E. I'm thinking about having two HP thresholds (similar to the witchoil golem of book 2), where the dragon increasingly loses its form and gains/loses unique abilities accordingly. So, my question is, any fun ideas? [/QUOTE]
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