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<blockquote data-quote="Wild Gazebo" data-source="post: 5108115" data-attributes="member: 24413"><p>Sorry, I'm gonna be very general here. I'd like to spitball a theory. </p><p></p><p>I think a lot of the work coming out of D&D gets muddled in sub-committee. I think brainstorming and critique are integral parts of a creative process; but, groups usually only come up with a median in terms of quality product: they tend to avoid failure...but never produce greatness. It’s like trying to come up with the best novel in the world by taking a poll of what the best aspects of a novel are: a novel isn't a sum of parts.</p><p></p><p>So what I would like to see is a return to the swagger. </p><p></p><p>Let a few authors flex some muscle. Let several people build shorter more succinct adventures so that a type of 'style of preference' can be branded. Play around a little: look at what Paizo is doing with the yearly contest. Don't be afraid of making something radically different. Don't be afraid of failure. Don't get me wrong, strive for success, but keep the cost down in low page count, low 1st run (if feasible), PDF versions...and then frickin' market it. Market the author!! There is a reason why titles of popular novels have smaller text than the author's name. </p><p></p><p>Hope that helps.</p></blockquote><p></p>
[QUOTE="Wild Gazebo, post: 5108115, member: 24413"] Sorry, I'm gonna be very general here. I'd like to spitball a theory. I think a lot of the work coming out of D&D gets muddled in sub-committee. I think brainstorming and critique are integral parts of a creative process; but, groups usually only come up with a median in terms of quality product: they tend to avoid failure...but never produce greatness. It’s like trying to come up with the best novel in the world by taking a poll of what the best aspects of a novel are: a novel isn't a sum of parts. So what I would like to see is a return to the swagger. Let a few authors flex some muscle. Let several people build shorter more succinct adventures so that a type of 'style of preference' can be branded. Play around a little: look at what Paizo is doing with the yearly contest. Don't be afraid of making something radically different. Don't be afraid of failure. Don't get me wrong, strive for success, but keep the cost down in low page count, low 1st run (if feasible), PDF versions...and then frickin' market it. Market the author!! There is a reason why titles of popular novels have smaller text than the author's name. Hope that helps. [/QUOTE]
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