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<blockquote data-quote="bennyhobo" data-source="post: 5169260" data-attributes="member: 89606"><p>The players have already cleared most of Kobold Hall. All they have left to do is fight the dragon, which is the last encounter in that adventure. So once they do that, they're going to go back to Fallcrest to claim their bounty from the Lord Warden on Kobold scalps and the Wyrmpriest's bone mask. After that, I have to figure it out.</p><p> </p><p>Here's what I've narrowed down to:</p><p> </p><p>After they claim their bounty, they'll head off to the market to sell some loot and buy new stuff. Meanwhile the spring festival (week-long, good idea!) is going on all over the city. Since they're new players who are all about getting as much gold as possible, I'll be able to give them some direction and suggestion to keep things going, like tell them they could try to sell the lenses for a LOT of gold. But oddly enough, the merchants can neither afford to buy the lenses, nor are they all that interested in getting involved in that.</p><p> </p><p>Later that evening the players will rendezvous back at one location to decide what to do from here. My first thought was they could meet at a tavern, but I'm hoping to come up with a different location. Maybe a church, or a town square, or outside the gates to the market, or something. Any suggestions?</p><p> </p><p>While at this location, they'll be approached by a filthy beggar who has obviously seen better days. He says that he has heard of what they're trying to sell, and knows of a town where there might be someone willing to purchase the lenses. But he won't tell them any more unless they pay him a finder's fee. They might pay him, they might indimidate him, however they choose to play it. But this guy doesn't really want the money (which the players don't know). He's secretly working with the medusa sisters, sending the players toward the town. He is sly and casts a charm spell on the players to get them to focus only on his words and do as he suggests.</p><p> </p><p>The pickpocket sees this as his chance and tries to steal the lenses while their attention is toward the beggar.. Maybe he gets them, maybe he doesn't. Either way, the pickpocket takes off running, and a gang of hired thugs emerge from the crowd to beat the players into submission. So now they have to decide if they want to chase the pickpocket, beat up the thugs, and/or stop the beggar from fleeing.</p><p> </p><p>In reality, the pickpocket and thugs have been hired by a third party, who also learned of the lenses, and knows about the medusa sisters. Their duty is to stop the party at all costs from going to this town, kill anyone who interferes, and try to retrieve the lenses.</p><p> </p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="bennyhobo, post: 5169260, member: 89606"] The players have already cleared most of Kobold Hall. All they have left to do is fight the dragon, which is the last encounter in that adventure. So once they do that, they're going to go back to Fallcrest to claim their bounty from the Lord Warden on Kobold scalps and the Wyrmpriest's bone mask. After that, I have to figure it out. Here's what I've narrowed down to: After they claim their bounty, they'll head off to the market to sell some loot and buy new stuff. Meanwhile the spring festival (week-long, good idea!) is going on all over the city. Since they're new players who are all about getting as much gold as possible, I'll be able to give them some direction and suggestion to keep things going, like tell them they could try to sell the lenses for a LOT of gold. But oddly enough, the merchants can neither afford to buy the lenses, nor are they all that interested in getting involved in that. Later that evening the players will rendezvous back at one location to decide what to do from here. My first thought was they could meet at a tavern, but I'm hoping to come up with a different location. Maybe a church, or a town square, or outside the gates to the market, or something. Any suggestions? While at this location, they'll be approached by a filthy beggar who has obviously seen better days. He says that he has heard of what they're trying to sell, and knows of a town where there might be someone willing to purchase the lenses. But he won't tell them any more unless they pay him a finder's fee. They might pay him, they might indimidate him, however they choose to play it. But this guy doesn't really want the money (which the players don't know). He's secretly working with the medusa sisters, sending the players toward the town. He is sly and casts a charm spell on the players to get them to focus only on his words and do as he suggests. The pickpocket sees this as his chance and tries to steal the lenses while their attention is toward the beggar.. Maybe he gets them, maybe he doesn't. Either way, the pickpocket takes off running, and a gang of hired thugs emerge from the crowd to beat the players into submission. So now they have to decide if they want to chase the pickpocket, beat up the thugs, and/or stop the beggar from fleeing. In reality, the pickpocket and thugs have been hired by a third party, who also learned of the lenses, and knows about the medusa sisters. Their duty is to stop the party at all costs from going to this town, kill anyone who interferes, and try to retrieve the lenses. Thoughts? [/QUOTE]
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