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Help Us Kill Morrus - Just updated 23/03/05
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<blockquote data-quote="Evilhalfling" data-source="post: 2089267" data-attributes="member: 16991"><p>Okay Im choosing sides. </p><p>I have some bones with Die Kluges advice. </p><p></p><p>first a targeted greater dispel on queen - YES, psionic buffs are nasty and a psion can spend 1/3 of her points easy just on buffs. They are nearly all personal, so unless the handmaid was multiclassed expect only these. Oh wait can you dispel psionics with Dispel Magic? did the king give you anything that could dispell psionics? those buffs are going to suck. esp the false life equivilent that is a mainstay for my psionicsts +50 hp per casting.</p><p></p><p></p><p></p><p>silence has no effect on psionics, and mindlink is cheap and long lasting - it is prolly up already. Despite the fact that I helped build a witch queen (or her handmaid) on these boards - I dont remember what her specailty was. Prolly telepathy (expect domination) </p><p>or Kentics (energy blasts) as these are the most effective. I would say that a DM would be reluctant to throw away such a good build, and the queen will be similar to the handmaiden </p><p></p><p></p><p>nope, I would assume outsiders, maybe with ftr levels, green froggies are what 11hd? </p><p>thats all good saves, for at least that many HD. </p><p></p><p> This I liked, slaadi are meatgrinders normally stay away from the improved versions. </p><p></p><p>The Sladdi king looks like a meelemunkin as others have said, but he prolly depends on magical supernatural abilities. If you leave a gap he may counterattack with magic, If he gets through forcecage his ass and stay out of the way of the chain. </p><p></p><p></p><p>a psion can burn out in 10 rounds, with each spell dishing 1d6 per level of caster no cap. </p><p>or domination/paralyis etc. With a little husbanding and she will last much longer. She needs to die. </p><p></p><p>The rest of the advice looks good, esp if you can pull off the red sladdi ploy to confuse the things, depending on a CN/CE partner has too be tricky.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2089267, member: 16991"] Okay Im choosing sides. I have some bones with Die Kluges advice. first a targeted greater dispel on queen - YES, psionic buffs are nasty and a psion can spend 1/3 of her points easy just on buffs. They are nearly all personal, so unless the handmaid was multiclassed expect only these. Oh wait can you dispel psionics with Dispel Magic? did the king give you anything that could dispell psionics? those buffs are going to suck. esp the false life equivilent that is a mainstay for my psionicsts +50 hp per casting. silence has no effect on psionics, and mindlink is cheap and long lasting - it is prolly up already. Despite the fact that I helped build a witch queen (or her handmaid) on these boards - I dont remember what her specailty was. Prolly telepathy (expect domination) or Kentics (energy blasts) as these are the most effective. I would say that a DM would be reluctant to throw away such a good build, and the queen will be similar to the handmaiden nope, I would assume outsiders, maybe with ftr levels, green froggies are what 11hd? thats all good saves, for at least that many HD. This I liked, slaadi are meatgrinders normally stay away from the improved versions. The Sladdi king looks like a meelemunkin as others have said, but he prolly depends on magical supernatural abilities. If you leave a gap he may counterattack with magic, If he gets through forcecage his ass and stay out of the way of the chain. a psion can burn out in 10 rounds, with each spell dishing 1d6 per level of caster no cap. or domination/paralyis etc. With a little husbanding and she will last much longer. She needs to die. The rest of the advice looks good, esp if you can pull off the red sladdi ploy to confuse the things, depending on a CN/CE partner has too be tricky. [/QUOTE]
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