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Help Us Kill Morrus - Just updated 23/03/05
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<blockquote data-quote="Eccles" data-source="post: 2090939" data-attributes="member: 5675"><p>Good ideas here. But I'm genuinely afrtaid that we can't get out of this one on our own. We're not going to be able to win the fight unless the mooks are a good deal less terrifying than they might be. Almost my greatest worry at this stage is what the other thread's primed Morrus with in the meantime!! OK. I think my conclusion at this point is that we're going to have to bluff. Divide and conquer.</p><p></p><p>If the phyllactery isn't in this room, there's no point our trying to destroy the queen. She'll be back, and very angry at us. I don't want an epic lich chasing our 15th level backsides across a multi-planar skeet-shoot...</p><p></p><p>Bluffing options:</p><p></p><p>1. Phyllactery</p><p>2. Summon something behind 'em.</p><p>3. Illusions (The Diviner's probably got a few dozen).</p><p>4. Talk our way out. (Start laughing as though they've fallen for our trap).</p><p>5. Threaten to destroy the room.</p><p></p><p>Unless anyone else has another idea, I really think only 1 & 2 is a runner.</p><p></p><p>And if bluffing the queen, stand within 10 feet of the Paladin or the Cleric. If she mindscans you and you agree to that, the protection from evil effect will mean you can't be dominated!</p><p></p><p>(Assuming I've cast mine. I'm not too sure!)</p></blockquote><p></p>
[QUOTE="Eccles, post: 2090939, member: 5675"] Good ideas here. But I'm genuinely afrtaid that we can't get out of this one on our own. We're not going to be able to win the fight unless the mooks are a good deal less terrifying than they might be. Almost my greatest worry at this stage is what the other thread's primed Morrus with in the meantime!! OK. I think my conclusion at this point is that we're going to have to bluff. Divide and conquer. If the phyllactery isn't in this room, there's no point our trying to destroy the queen. She'll be back, and very angry at us. I don't want an epic lich chasing our 15th level backsides across a multi-planar skeet-shoot... Bluffing options: 1. Phyllactery 2. Summon something behind 'em. 3. Illusions (The Diviner's probably got a few dozen). 4. Talk our way out. (Start laughing as though they've fallen for our trap). 5. Threaten to destroy the room. Unless anyone else has another idea, I really think only 1 & 2 is a runner. And if bluffing the queen, stand within 10 feet of the Paladin or the Cleric. If she mindscans you and you agree to that, the protection from evil effect will mean you can't be dominated! (Assuming I've cast mine. I'm not too sure!) [/QUOTE]
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