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Help with a NPC (Simon STAY OUT!!!)
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<blockquote data-quote="Onysablet" data-source="post: 560952" data-attributes="member: 4137"><p>Why not substitute the fighter levels by barbarian levels? Barbarians have Intimidate as a class skill, so you wouldn't have to worry about having poor ranks on it.</p><p>But for the other part I don't know if this is logical to have a barbarian in a jail, but well, why not... dunno.</p><p></p><p>Claw and bite attacks, well, if the other part is a humanoid than didn't have bite and claw attacks add them by the table, suppossig it's a 5th level character (or has 5 HD). They means that if they don't wield a weapon they can use them instead for 1d6 and 1d4 damage. BTW, he can use two claws and bite or wield a weapon and bite (but anyone will be considered a full-round action, I think)</p><p></p><p>The medusa BAB is +6 (Monstruous Humanoids have BAB according to their HD; the medusa's HD is 6 so that's her BAB, as a fighter). Assuming the half-fiend medusa has a STR score of 14, her melee modifier is +2, so we have a melee BAB of +8, and a +8 means she gets a second attack with a +3 modifier (just looking at any class BAB table). +10 to both claw attacks... it seems they are considered it to have the DEX mod instead of STR mod. Must not that be a +8??? The bite attack is +3, good, +8 melee+(-5) secondary weapon/attack.</p><p></p><p> </p><p></p><p>Oh! You too! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> </p><p>Well, I would take the blindfight feat (maybe even the Blindsight from S&F if you can) and make use of the <em>darkness</em> spell-like ability for being a half-fiend... The other spell-like abilities I don't know how to use them w/o having some undead by there... </p><p>If he has wings maybe take yhe Flyback attack feat would be good, but that depends on where they will fight him, because if it's underground there is no point... </p><p>But, as I've said before... I lack a of good strategy sense, really... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p><p></p><p>Hope that helps!</p><p></p><p>Bye! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Onysablet, post: 560952, member: 4137"] Why not substitute the fighter levels by barbarian levels? Barbarians have Intimidate as a class skill, so you wouldn't have to worry about having poor ranks on it. But for the other part I don't know if this is logical to have a barbarian in a jail, but well, why not... dunno. Claw and bite attacks, well, if the other part is a humanoid than didn't have bite and claw attacks add them by the table, suppossig it's a 5th level character (or has 5 HD). They means that if they don't wield a weapon they can use them instead for 1d6 and 1d4 damage. BTW, he can use two claws and bite or wield a weapon and bite (but anyone will be considered a full-round action, I think) The medusa BAB is +6 (Monstruous Humanoids have BAB according to their HD; the medusa's HD is 6 so that's her BAB, as a fighter). Assuming the half-fiend medusa has a STR score of 14, her melee modifier is +2, so we have a melee BAB of +8, and a +8 means she gets a second attack with a +3 modifier (just looking at any class BAB table). +10 to both claw attacks... it seems they are considered it to have the DEX mod instead of STR mod. Must not that be a +8??? The bite attack is +3, good, +8 melee+(-5) secondary weapon/attack. Oh! You too! :( Well, I would take the blindfight feat (maybe even the Blindsight from S&F if you can) and make use of the [I]darkness[/I] spell-like ability for being a half-fiend... The other spell-like abilities I don't know how to use them w/o having some undead by there... If he has wings maybe take yhe Flyback attack feat would be good, but that depends on where they will fight him, because if it's underground there is no point... But, as I've said before... I lack a of good strategy sense, really... :o Hope that helps! Bye! ;) [/QUOTE]
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