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Help with a NPC (Simon STAY OUT!!!)
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<blockquote data-quote="thegreatbuddha" data-source="post: 561136" data-attributes="member: 8595"><p>Fury in the Wastelands: Orcs of Tellene has a new quasi-Orc specific PrC called the Expert Tormenter. Apart from the PrC, it's probably one of the best race books I've ever seen. I hate to throw a plug at you like that, but that's all I can think of off of the top of my head that would fit your needs, PrC-wise.</p><p></p><p>As for the smackdown.... </p><p></p><p>Half-Fiend (Human) Fighter2/Barbarian1/Rogue2</p><p></p><p>Important Stats: STR & DEX; Int 12+</p><p>Feats: Combat Reflexes, Movement Check (Kingdoms of Kalamar Player's Guide), Pressing Attack (Path of the Sword), Skill Prodigy (Kingdoms of Kalamar Player's Guide)</p><p></p><p>Equipment: Glaive, Potions of Endurance, Bull's Strength, Blur, & Invisibility.</p><p></p><p>With a good starting score in strength, you should be able to get a strength of 22 while raging, which amounts to 1d10+9 damage with your glaive, plus any magical enhancements it may have.</p><p></p><p>Tactics: Assuming you have a round or so of prep time, Drink potions, starting with invisibility. After drinking the potions, position yourself so that you threaten the party cleric and lay down an Unholy Blight.</p><p></p><p>If you win initiative, rage attack the cleric. If he attempts to 5ft step back and cast, you can follow him with Pressing Attack.</p><p></p><p>The melee types will find it very difficult to close with you, since their movement is stopped if your AoO succeeds against them (Thanks to Movement Check). As long as you can 5ft step away from them, they can't effectively close with you. Any archers/wizards/etc., can be brought low with Darkness. Wizards aren't much of a threat anyway thanks to your resistances. </p><p></p><p>Darkness can also help cover your retreat if you find yourself in dire straits.</p><p></p><p>BTW: Skill Prodigy will allow you to take Intimidate as a class skill (Actually, you can do this with a total number of skills equal to your Int mod).</p><p></p><p>Hope that helped a little bit.</p></blockquote><p></p>
[QUOTE="thegreatbuddha, post: 561136, member: 8595"] Fury in the Wastelands: Orcs of Tellene has a new quasi-Orc specific PrC called the Expert Tormenter. Apart from the PrC, it's probably one of the best race books I've ever seen. I hate to throw a plug at you like that, but that's all I can think of off of the top of my head that would fit your needs, PrC-wise. As for the smackdown.... Half-Fiend (Human) Fighter2/Barbarian1/Rogue2 Important Stats: STR & DEX; Int 12+ Feats: Combat Reflexes, Movement Check (Kingdoms of Kalamar Player's Guide), Pressing Attack (Path of the Sword), Skill Prodigy (Kingdoms of Kalamar Player's Guide) Equipment: Glaive, Potions of Endurance, Bull's Strength, Blur, & Invisibility. With a good starting score in strength, you should be able to get a strength of 22 while raging, which amounts to 1d10+9 damage with your glaive, plus any magical enhancements it may have. Tactics: Assuming you have a round or so of prep time, Drink potions, starting with invisibility. After drinking the potions, position yourself so that you threaten the party cleric and lay down an Unholy Blight. If you win initiative, rage attack the cleric. If he attempts to 5ft step back and cast, you can follow him with Pressing Attack. The melee types will find it very difficult to close with you, since their movement is stopped if your AoO succeeds against them (Thanks to Movement Check). As long as you can 5ft step away from them, they can't effectively close with you. Any archers/wizards/etc., can be brought low with Darkness. Wizards aren't much of a threat anyway thanks to your resistances. Darkness can also help cover your retreat if you find yourself in dire straits. BTW: Skill Prodigy will allow you to take Intimidate as a class skill (Actually, you can do this with a total number of skills equal to your Int mod). Hope that helped a little bit. [/QUOTE]
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