Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Here Comes . . . the Monk!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stalker0" data-source="post: 6047536" data-attributes="member: 5889"><p>The overall execution of the monk looks pretty good right now, but some of the manuevers need work.</p><p></p><p>Flurry of Blows is a weakened deadly strike which requires a lot more attack rolls (yes you can attack multiple targets, but I don't know if rolling 1d10 for damage at 10th level is going to be worth an attack....maybe with crits).</p><p></p><p>Deflect Missiles is just too complicated for what it does. Why do I need to roll all the expertise dice and make another attack roll all to let me throw an arrow back at someone for 1d10 / 2?. Couldn't I just use the original attack roll? Is letting me get the full 1d10 damage roll so gamebreaking?</p><p></p><p></p><p>That said, I think Iron Root Defense is a great example of the same stuff done in a very different way. Iron Root and Parry both negate damage. But Parry lets you soak more from one attack, doesn't negate mobility, and is reactive. Meanwhile Iron Root negates from all sources (including spells) and potentially give you huge amounts of reduction if facing a lot of attacks.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 6047536, member: 5889"] The overall execution of the monk looks pretty good right now, but some of the manuevers need work. Flurry of Blows is a weakened deadly strike which requires a lot more attack rolls (yes you can attack multiple targets, but I don't know if rolling 1d10 for damage at 10th level is going to be worth an attack....maybe with crits). Deflect Missiles is just too complicated for what it does. Why do I need to roll all the expertise dice and make another attack roll all to let me throw an arrow back at someone for 1d10 / 2?. Couldn't I just use the original attack roll? Is letting me get the full 1d10 damage roll so gamebreaking? That said, I think Iron Root Defense is a great example of the same stuff done in a very different way. Iron Root and Parry both negate damage. But Parry lets you soak more from one attack, doesn't negate mobility, and is reactive. Meanwhile Iron Root negates from all sources (including spells) and potentially give you huge amounts of reduction if facing a lot of attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Here Comes . . . the Monk!
Top