Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Here's the Warrior-Mage 3rd draft
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sword of Spirit" data-source="post: 7207832" data-attributes="member: 6677017"><p><span style="font-size: 18px">Da Maths</span></p><p></p><p>I've broken down down a comparison between Warrior-Mage and Bladesinger into a couple of tables below. I built the Warrior-Mage as a Dexterity-based rapier wielder because it provides the easiest comparison. I assumed a starting Dex and Int of 16, and alternated increasing them with ability score increases.</p><p> The first table shows what features each class has at each level. The second table boils down how the class differs from the other class at each level (ie, only features or numbers that are different at that level are shown). The notes for each table explain them further. I left off Initiate of Tome and Blade, as it is effectively just the ability to use wizard items, though it grants forward compatibility with new items that might require the fighter class.</p><p></p><p>[ATTACH]87825[/ATTACH]</p><p></p><p>[ATTACH]87826[/ATTACH]</p><p></p><p>Notes on Table</p><p>-Parenthetical Bladesinger abilities only apply with bladesong active (ie, most of the time when it matters).</p><p>-(Cantrip) in parentheses in the Warrior-Mage entry indicates they are dealing damage with green-flame blade or booming blade at that level, while Bladesigner is not. Therefore there is a possibility of secondary damage.</p><p>-Partial good save is a representation that both classes get a good save and a secondary save, while Bladesinger also gets a bonus to Con saves for concentration (which is likely half or more of the Con saves they'll make). Since the Bladesinger's ability scales better than the Warrior-Mages, I'm treating Remarkable Resilience as part of Warrior-Mage's scaling.</p><p>-Second Wind (1/long rest) has been included in the total hit points of the Warrior-Mage </p><p>-At 10th+ level, Song of Defense was used to convert all the slots gained through Arcane Recovery to damage negation. The virtual hp this adds to Bladesinger brings them very close to that of Warrior-Mage (they are usually a few points ahead after that point). Because this is as-needed slot to hp conversion, I included flexible slots/hp in their features.</p><p>-The feature equivalency for Arcane Specialization was extremely difficult, since the features I like the most for it (minor conjuration, minor alchemy, improved minor illusion) are of limited combat usefulness, but serve as fun utility toys, while other features have more combat utility. The extra cantrip can provide added combat power, Perfomance proficiencies is utility, and advantage with Acrobatics is useful both in and out of combat. With my nerfs to the combat features, I think they probably mostly balance.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7207832, member: 6677017"] [SIZE=5]Da Maths[/SIZE] I've broken down down a comparison between Warrior-Mage and Bladesinger into a couple of tables below. I built the Warrior-Mage as a Dexterity-based rapier wielder because it provides the easiest comparison. I assumed a starting Dex and Int of 16, and alternated increasing them with ability score increases. The first table shows what features each class has at each level. The second table boils down how the class differs from the other class at each level (ie, only features or numbers that are different at that level are shown). The notes for each table explain them further. I left off Initiate of Tome and Blade, as it is effectively just the ability to use wizard items, though it grants forward compatibility with new items that might require the fighter class. [ATTACH=CONFIG]87825._xfImport[/ATTACH] [ATTACH=CONFIG]87826._xfImport[/ATTACH] Notes on Table -Parenthetical Bladesinger abilities only apply with bladesong active (ie, most of the time when it matters). -(Cantrip) in parentheses in the Warrior-Mage entry indicates they are dealing damage with green-flame blade or booming blade at that level, while Bladesigner is not. Therefore there is a possibility of secondary damage. -Partial good save is a representation that both classes get a good save and a secondary save, while Bladesinger also gets a bonus to Con saves for concentration (which is likely half or more of the Con saves they'll make). Since the Bladesinger's ability scales better than the Warrior-Mages, I'm treating Remarkable Resilience as part of Warrior-Mage's scaling. -Second Wind (1/long rest) has been included in the total hit points of the Warrior-Mage -At 10th+ level, Song of Defense was used to convert all the slots gained through Arcane Recovery to damage negation. The virtual hp this adds to Bladesinger brings them very close to that of Warrior-Mage (they are usually a few points ahead after that point). Because this is as-needed slot to hp conversion, I included flexible slots/hp in their features. -The feature equivalency for Arcane Specialization was extremely difficult, since the features I like the most for it (minor conjuration, minor alchemy, improved minor illusion) are of limited combat usefulness, but serve as fun utility toys, while other features have more combat utility. The extra cantrip can provide added combat power, Perfomance proficiencies is utility, and advantage with Acrobatics is useful both in and out of combat. With my nerfs to the combat features, I think they probably mostly balance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Here's the Warrior-Mage 3rd draft
Top