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Heresy in D&D
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<blockquote data-quote="Jhaelen" data-source="post: 5637890" data-attributes="member: 46713"><p>I'll start with your second question:</p><p>This is an issue that is completely independent from editions. It's a matter of the setting you use. The setting defines the relationship between followers and deities (assuming they even exist in the setting).</p><p></p><p>Regarding the first question:</p><p>There's no reason why heresy in a D&D setting would be different from a real-world heresy. What's a heresy? </p><p>Wikipedia says: "Heresy is a controversial or novel change to a system of beliefs, especially a religion, that conflicts with established dogma".</p><p>What's dogma?</p><p>Wikipedia says: "Dogma is the established belief or doctrine held by a religion, or by extension by some other group or organization. It is authoritative and not to be disputed, doubted, or diverged from, by the practitioner or believers".</p><p></p><p>In most settings there's little reason for deities to care much about dogma. All they care about is being worshipped. Being worshipped under different names, by different worshippers or by using different rituals, usually matters little.</p><p></p><p>Almost every deity has different spheres of influence or portfolios. Believing only in a certain aspect of a deity is perfectly fine. </p><p></p><p>It's only the different groups of worshippers that may have a problem with other groups of worshippers following a different dogma.</p><p></p><p>In the real world people tend to make war over the tiniest differences; fantasy worlds typically aren't any different.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5637890, member: 46713"] I'll start with your second question: This is an issue that is completely independent from editions. It's a matter of the setting you use. The setting defines the relationship between followers and deities (assuming they even exist in the setting). Regarding the first question: There's no reason why heresy in a D&D setting would be different from a real-world heresy. What's a heresy? Wikipedia says: "Heresy is a controversial or novel change to a system of beliefs, especially a religion, that conflicts with established dogma". What's dogma? Wikipedia says: "Dogma is the established belief or doctrine held by a religion, or by extension by some other group or organization. It is authoritative and not to be disputed, doubted, or diverged from, by the practitioner or believers". In most settings there's little reason for deities to care much about dogma. All they care about is being worshipped. Being worshipped under different names, by different worshippers or by using different rituals, usually matters little. Almost every deity has different spheres of influence or portfolios. Believing only in a certain aspect of a deity is perfectly fine. It's only the different groups of worshippers that may have a problem with other groups of worshippers following a different dogma. In the real world people tend to make war over the tiniest differences; fantasy worlds typically aren't any different. [/QUOTE]
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