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Heroes for Hire #1: A Gathering of Heroes
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<blockquote data-quote="Rybaer" data-source="post: 1911893" data-attributes="member: 118"><p>Maya finds herself a bit distressed, uncertain as to how much she can rely on her "teammates." On top of that, she can only guess at what their opponents are capable of.</p><p></p><p>Deciding to make the best of it, she starts to square off against the stretchy man, hoping that most of his powers are physical in nature. She quickly withdraws a billy club that she had strapped to her shin under the pants - a weapon remarkably similar in design to another hero's...</p><p></p><p><em>Can't let this guy have the advantage of reach,</em> she thinks to herself as she races toward him.</p><p></p><p></p><p>ooc - (mimicking Daredevil at the moment) Dodge is kept general. Move and single attack if she's close enough to do so, otherwise just move. She will also use Expertise at +5/-5, giving her a Defense of 29.</p></blockquote><p></p>
[QUOTE="Rybaer, post: 1911893, member: 118"] Maya finds herself a bit distressed, uncertain as to how much she can rely on her "teammates." On top of that, she can only guess at what their opponents are capable of. Deciding to make the best of it, she starts to square off against the stretchy man, hoping that most of his powers are physical in nature. She quickly withdraws a billy club that she had strapped to her shin under the pants - a weapon remarkably similar in design to another hero's... [i]Can't let this guy have the advantage of reach,[/i] she thinks to herself as she races toward him. ooc - (mimicking Daredevil at the moment) Dodge is kept general. Move and single attack if she's close enough to do so, otherwise just move. She will also use Expertise at +5/-5, giving her a Defense of 29. [/QUOTE]
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