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Heroes for Hire #1: A Gathering of Heroes
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<blockquote data-quote="hero4hire" data-source="post: 1915946" data-attributes="member: 20711"><p><span style="color: Red">Doorman 22</span></p><p><span style="color: Red">Dinah Soar 22</span></p><p><span style="color: Red">Blue Streak 21</span></p><p><span style="color: Red">Torpedo 21</span></p><p><span style="color: Red">Big Bertha 12</span></p><p><span style="color: Red">D-Man 10</span></p><p><span style="color: Red">Echo 9</span></p><p><span style="color: Red">Flatman 7</span></p><p><span style="color: Red">Mr Immortal 6</span></p><p><span style="color: Red">Enchantress 5</span></p><p></p><p>Above the SuperTemps The Man in all Black Simply Hovers. The Winged reptilian girl Banks around in dizzying circles.</p><p><span style="color: Red"><span style="font-size: 9px">Both Doorman and Dinah Soar hold action. Dinah Soar does use 5 pts of Expertise.</span></span></p><p>Blue Streak launches himself through the air easily clearing the heads of his allies and foes. He braces for the impact that never comes, as he is swallowed whole by Doorman's body. Disappearing entirely. About two breaths later the Roller-skating hero appears on the other side. He falls head over heels some 30 mph eventually tumbling/skidding to a halt, prone and shivering.</p><p><span style="color: Red"><span style="font-size: 9px">Blue Streak performs a Ramming/Charge attack. Doorman uses his held action to use Dimensional Shunt. Blue Streak's Defense is a 20 due to charging. Doorman rolls a 22. Hit! Power Check vs Reflex save 20 vs. 19 in Doorman's favor. While 'inside' Doorman Blue Streak needs to make a Mental Damage Save vs. 24 which is a Will Save. A roll of 18+0=18. Fails by 6. 1 Stun Hit and Stunned. He immediately releases Blue Streak as a free action.</span></span></p><p>Torpedo takes to the air. He tries to get a bead on the Saurial female. Turbines whine to life in his wrists and a funnel of air blasts towards the girl. She easily banks around the wind column unmolested.</p><p><span style="color: Red"><span style="font-size: 9px">Torpedo roll a 27! Which misses this round.</span></span></p><p>The Fat Woman also stands unmoving. <strong>"Come and get me big boy!"</strong> she yells as she sees D-Man coming at her.</p><p><span style="color: Red"><span style="font-size: 9px">Big Bertha holds action</span></span></p><p>D-Man apologizes and jabs at Bertha. A quick right solidly connects and sinks deep into rolls of gelatinous blubber and holds fast! D-Man is stuck elbow deep in her.</p><p><span style="color: Red"><span style="font-size: 9px">A succesful hit for D-Man with a 20. Triggered Power: Snare attack roll 22 hit! Reflex save for D-Man 15. No luck.</span></span></p><p><span style="color: Red"><span style="font-size: 9px">Held action is used for Deflection for Big Bertha. She needs to beat a roll of 20 altogether. She rolls a 23. Making it so no dmg dealt to Bertha. She uses her other half action for another Snare attempt. Rolls a 12 missing.</span></span></p><p>Echo quickly and gracefully moves in on the ribbon-like man. She hammers him hard with a truncheon to little effect. In return he attempts to envelop her with his elongated limbs. She easily dances away.</p><p><span style="color: Red"><span style="font-size: 9px">Roll of 24 easily hits. No damage gets through his Protection. He attempts a Grapple. Roll of 22 miss!</span></span></p><p>The garishly costumed man, barks orders to his teammates calling them by name, and spouting some gibberish like "<strong>Manuever Alpha-Matrix zero." </strong> One is almost unsure if he is actually giving orders or making it up as he goes along. Until he spies Amora. He sputters a couple times and his jaw goes slack. <strong>"Ahhh"</strong> is all he manages to say as the Enchantress true to her name easily ensorcels her foe. Suddenly a high-pitched whine cuts through the air interrupting her spell and freeing Mr. Immortal. Amora can see it is from the winged she monster</p><p><span style="color: Red"><span style="font-size: 9px">Mr. Immortal half action to use his Leadership Feat. Bluff roll of 12 to look good while doing it. Use your take 10 Sense Motives to believe him or not. Will Save vs DC 19 for Amora's Mind Control. He fails miserably with a 5. Dinah Soar uses a held half action to use her Mind Control on him as well. Power Check vs Power Check Enchantress 20..Dinah 21 (with a -5 for Expertise). Breaking her grip on his will.</span></span></p><p><span style="color: Red"><span style="font-size: 9px"></span></span></p><p><span style="color: Red"><span style="font-size: 9px"></span></span></p><p><span style="color: Red"><span style="font-size: 9px"></span></span></p><p><span style="color: Red"><span style="font-size: 9px">New Round Actions?</span></span></p><p><span style="color: Red"><span style="font-size: 9px"></span></span></p></blockquote><p></p>
[QUOTE="hero4hire, post: 1915946, member: 20711"] [COLOR=Red]Doorman 22 Dinah Soar 22 Blue Streak 21 Torpedo 21 Big Bertha 12 D-Man 10 Echo 9 Flatman 7 Mr Immortal 6 Enchantress 5[/COLOR] Above the SuperTemps The Man in all Black Simply Hovers. The Winged reptilian girl Banks around in dizzying circles. [COLOR=Red][SIZE=1]Both Doorman and Dinah Soar hold action. Dinah Soar does use 5 pts of Expertise.[/SIZE][/COLOR] Blue Streak launches himself through the air easily clearing the heads of his allies and foes. He braces for the impact that never comes, as he is swallowed whole by Doorman's body. Disappearing entirely. About two breaths later the Roller-skating hero appears on the other side. He falls head over heels some 30 mph eventually tumbling/skidding to a halt, prone and shivering. [COLOR=Red][SIZE=1]Blue Streak performs a Ramming/Charge attack. Doorman uses his held action to use Dimensional Shunt. Blue Streak's Defense is a 20 due to charging. Doorman rolls a 22. Hit! Power Check vs Reflex save 20 vs. 19 in Doorman's favor. While 'inside' Doorman Blue Streak needs to make a Mental Damage Save vs. 24 which is a Will Save. A roll of 18+0=18. Fails by 6. 1 Stun Hit and Stunned. He immediately releases Blue Streak as a free action.[/SIZE][/COLOR] Torpedo takes to the air. He tries to get a bead on the Saurial female. Turbines whine to life in his wrists and a funnel of air blasts towards the girl. She easily banks around the wind column unmolested. [COLOR=Red][SIZE=1]Torpedo roll a 27! Which misses this round.[/SIZE][/COLOR] The Fat Woman also stands unmoving. [B]"Come and get me big boy!"[/B] she yells as she sees D-Man coming at her. [COLOR=Red][SIZE=1]Big Bertha holds action[/SIZE][/COLOR] D-Man apologizes and jabs at Bertha. A quick right solidly connects and sinks deep into rolls of gelatinous blubber and holds fast! D-Man is stuck elbow deep in her. [COLOR=Red][SIZE=1]A succesful hit for D-Man with a 20. Triggered Power: Snare attack roll 22 hit! Reflex save for D-Man 15. No luck. Held action is used for Deflection for Big Bertha. She needs to beat a roll of 20 altogether. She rolls a 23. Making it so no dmg dealt to Bertha. She uses her other half action for another Snare attempt. Rolls a 12 missing.[/SIZE][/COLOR] Echo quickly and gracefully moves in on the ribbon-like man. She hammers him hard with a truncheon to little effect. In return he attempts to envelop her with his elongated limbs. She easily dances away. [COLOR=Red][SIZE=1]Roll of 24 easily hits. No damage gets through his Protection. He attempts a Grapple. Roll of 22 miss![/SIZE][/COLOR] The garishly costumed man, barks orders to his teammates calling them by name, and spouting some gibberish like "[B]Manuever Alpha-Matrix zero." [/B] One is almost unsure if he is actually giving orders or making it up as he goes along. Until he spies Amora. He sputters a couple times and his jaw goes slack. [B]"Ahhh"[/B] is all he manages to say as the Enchantress true to her name easily ensorcels her foe. Suddenly a high-pitched whine cuts through the air interrupting her spell and freeing Mr. Immortal. Amora can see it is from the winged she monster [COLOR=Red][SIZE=1]Mr. Immortal half action to use his Leadership Feat. Bluff roll of 12 to look good while doing it. Use your take 10 Sense Motives to believe him or not. Will Save vs DC 19 for Amora's Mind Control. He fails miserably with a 5. Dinah Soar uses a held half action to use her Mind Control on him as well. Power Check vs Power Check Enchantress 20..Dinah 21 (with a -5 for Expertise). Breaking her grip on his will. New Round Actions? [/SIZE][/COLOR] [/QUOTE]
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