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<blockquote data-quote="Dayspire" data-source="post: 2760498" data-attributes="member: 35765"><p><strong>Strong Guy</strong></p><p></p><p>Here's my character!</p><p></p><p>[sblock]<span style="color: Yellow"><span style="font-size: 15px">STRONG GUY</span></span></p><p>Real Name: Guido Carasella</p><p>Public ID</p><p>Gender: Male</p><p>Age: 30</p><p>Height: 7'0"</p><p>Weight: 750 lbs</p><p>Hair: White</p><p>Eyes: Blue</p><p> </p><p>PL: 10 (150 pp) </p><p>Hero Points: 1 </p><p> </p><p><strong>ABILITIES</strong></p><p>STR: 26 (+8/+3) DEX: 12 (+1) CON: 21 (+5/+3) INT: 12 (+1) WIS: 10 (0) CHA: 16 (+3) </p><p> </p><p><strong>SKILLS</strong></p><p>Bluff 5 (+8), Climb 2 (+10), Diplomacy 4 (+7), Disguise (+3), Drive 2 (+3), Escape Artist (+1), Gather Info 2 (+5), Handle Animal (+3), Intimidate 9 (+12), Investigate 4 (+5), Current Event 2 (+3), Popular Culture 2 (+3), Notice 4 (+4), Comedy 6 (+9), Acting 5 (+8), Profession 4 (+4), Search (+1), Sense Motive 5 (+5), Stealth (+1), Swim (+8) </p><p> </p><p><strong>FEATS</strong></p><p>All-out Attack: Reduce defense bonus to increase attack bonus </p><p>Chokehold: Cause an opponent you are grappling to suffocate </p><p>Fast Overrun: Make multiple overrun attempts in a round Improved Grab: Grapple as a free action after a successful attack </p><p>Improved Pin: -4 penalty on grappling checks against you </p><p>Power Attack: Reduce attack bonus to increase damage bonus </p><p>Takedown Attack (2): Gain addtl melee attack & 5 ft step when you drop an opponent </p><p>Diehard: Automatically stabilize when dying </p><p>Endurance (1): +4 bonus on checks requiring endurance or stamina </p><p>Interpose: Trade places with an adjacent ally subject to attack </p><p>Contacts: Make a Gather Information check in one minute </p><p>Attack Focus (3): Attack Focus: +3 to Melee combat </p><p>Improved Throw: Opponent uses lesser of Str or Dex against trip attacks </p><p> </p><p><strong>POWERS</strong></p><p>Absorption (Physical to Str) Flaw: Side Effect (Must 'use' power within 90 seconds or take damage -1)</p><p>Enhanced Ability: Strength +10 [10], </p><p>Enhanced Ability: Constitution +5 [5]</p><p>Immovable [3]</p><p>Protection (Extra: Impervious) [8]</p><p>Super-Strength [7] </p><p>--Power Feat: Groundstrike [1]</p><p>Growth (Flaw: Permanent) [1]</p><p>Density (Flaw: Permanent) [1] </p><p> </p><p><strong>COMBAT</strong></p><p>Attack 8 [Unarmed +8 (Bruise)] </p><p>Defense 17 (13 flat-footed) </p><p>Init 3 </p><p> </p><p><strong>SAVES</strong></p><p>Toughness 13 (13 flat-footed) </p><p>Fortitude 10 </p><p>Reflex 3 </p><p>Will 4 </p><p></p><p><strong>TRADE-OFFS</strong></p><p>Max Attack -2, Max DC +2</p><p>Max Defense -3, Max Toughness +3</p><p> </p><p><span style="font-size: 9px">Abilities 17 + Skills 14 (56 ranks) + Feats 16 + Powers 66 + Combat 26 + Saves 11 – Drawbacks 0 = 150 / 150 </span></p><p></p><p>Notes: Strong Guy's normal damage is +8, but his cap is +12 due to trade-offs. He won't reach that unless he starts to absorb kinetic damage.[/sblock]</p></blockquote><p></p>
[QUOTE="Dayspire, post: 2760498, member: 35765"] [b]Strong Guy[/b] Here's my character! [sblock][COLOR=Yellow][SIZE=4]STRONG GUY[/SIZE][/COLOR] Real Name: Guido Carasella Public ID Gender: Male Age: 30 Height: 7'0" Weight: 750 lbs Hair: White Eyes: Blue PL: 10 (150 pp) Hero Points: 1 [B]ABILITIES[/B] STR: 26 (+8/+3) DEX: 12 (+1) CON: 21 (+5/+3) INT: 12 (+1) WIS: 10 (0) CHA: 16 (+3) [B]SKILLS[/B] Bluff 5 (+8), Climb 2 (+10), Diplomacy 4 (+7), Disguise (+3), Drive 2 (+3), Escape Artist (+1), Gather Info 2 (+5), Handle Animal (+3), Intimidate 9 (+12), Investigate 4 (+5), Current Event 2 (+3), Popular Culture 2 (+3), Notice 4 (+4), Comedy 6 (+9), Acting 5 (+8), Profession 4 (+4), Search (+1), Sense Motive 5 (+5), Stealth (+1), Swim (+8) [B]FEATS[/B] All-out Attack: Reduce defense bonus to increase attack bonus Chokehold: Cause an opponent you are grappling to suffocate Fast Overrun: Make multiple overrun attempts in a round Improved Grab: Grapple as a free action after a successful attack Improved Pin: -4 penalty on grappling checks against you Power Attack: Reduce attack bonus to increase damage bonus Takedown Attack (2): Gain addtl melee attack & 5 ft step when you drop an opponent Diehard: Automatically stabilize when dying Endurance (1): +4 bonus on checks requiring endurance or stamina Interpose: Trade places with an adjacent ally subject to attack Contacts: Make a Gather Information check in one minute Attack Focus (3): Attack Focus: +3 to Melee combat Improved Throw: Opponent uses lesser of Str or Dex against trip attacks [B]POWERS[/B] Absorption (Physical to Str) Flaw: Side Effect (Must 'use' power within 90 seconds or take damage -1) Enhanced Ability: Strength +10 [10], Enhanced Ability: Constitution +5 [5] Immovable [3] Protection (Extra: Impervious) [8] Super-Strength [7] --Power Feat: Groundstrike [1] Growth (Flaw: Permanent) [1] Density (Flaw: Permanent) [1] [B]COMBAT[/B] Attack 8 [Unarmed +8 (Bruise)] Defense 17 (13 flat-footed) Init 3 [B]SAVES[/B] Toughness 13 (13 flat-footed) Fortitude 10 Reflex 3 Will 4 [B]TRADE-OFFS[/B] Max Attack -2, Max DC +2 Max Defense -3, Max Toughness +3 [SIZE=1]Abilities 17 + Skills 14 (56 ranks) + Feats 16 + Powers 66 + Combat 26 + Saves 11 – Drawbacks 0 = 150 / 150 [/SIZE] Notes: Strong Guy's normal damage is +8, but his cap is +12 due to trade-offs. He won't reach that unless he starts to absorb kinetic damage.[/sblock] [/QUOTE]
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