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Heroes Heroes of High Favor: Dwarves
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<blockquote data-quote="Wulf Ratbane" data-source="post: 799925" data-attributes="member: 94"><p>Yes, that was the intent. </p><p></p><p>As a DM, I personally don't have a problem with it exceeding the max ranks. Giving up a feat for 2 skill ranks, at least where most Prestige Classes are concerned, is for the most part a losing proposition. </p><p></p><p>But clearly, if you want to be good at something and skill <em>ranks</em> are essential, or more useful than the +3 bonus, go for it.</p><p></p><p>I have had criticisms from other designers that the +2 ranks somehow "breaks" the system, especially with regards to prestige class qualifications. I strongly disagree, first on the basis that Prestige Classes should never be "balanced" according to their entry requirements-- at least as far as those requirements are simply used to "defer" entry into the class to a higher level: that's just bad design. </p><p></p><p>Secondly, I've challenged this opinion several times to provide a single clear example where the system breaks down, but no one has yet done so. It always seems to boil down to, "But... but... you just <em>can't do that!</em>"</p><p></p><p>Though I freely admit that on "first glance" it seems like "trouble," I don't generally design based on "first glance."</p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 799925, member: 94"] Yes, that was the intent. As a DM, I personally don't have a problem with it exceeding the max ranks. Giving up a feat for 2 skill ranks, at least where most Prestige Classes are concerned, is for the most part a losing proposition. But clearly, if you want to be good at something and skill [i]ranks[/i] are essential, or more useful than the +3 bonus, go for it. I have had criticisms from other designers that the +2 ranks somehow "breaks" the system, especially with regards to prestige class qualifications. I strongly disagree, first on the basis that Prestige Classes should never be "balanced" according to their entry requirements-- at least as far as those requirements are simply used to "defer" entry into the class to a higher level: that's just bad design. Secondly, I've challenged this opinion several times to provide a single clear example where the system breaks down, but no one has yet done so. It always seems to boil down to, "But... but... you just [i]can't do that![/i]" Though I freely admit that on "first glance" it seems like "trouble," I don't generally design based on "first glance." Wulf [/QUOTE]
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