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Heroes of Deepwater Story Guide
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<blockquote data-quote="Knightfall" data-source="post: 6386174" data-attributes="member: 2012"><p><strong><span style="color: #FF8C00">STEDD ALFONSIR</span></strong></p><p>NG Male human, Fighter 3</p><p>Deities: Kord; Apollo</p><p>XP: 3,000</p><p></p><p>Age: 21</p><p>Languages: Charan and Taal.</p><p></p><p>Armor Class: 20 (+2 Dex, +6 armor, +2 shield), Touch 12, Flat-Footed 18</p><p>Initiative: +2</p><p>Hit Points: 33 (3d10+9 + 3)</p><p>Speed: 20 ft. (4 squares), base 30 ft.</p><p></p><p><u>ABILITIES</u></p><p>STR 17 (+3)</p><p>DEX 14 (+2)</p><p>CON 16 (+3)</p><p>INT 11 (+0)</p><p>WIS 16 (+3)</p><p>CHA 14 (+2)</p><p>[sblock="Dice Rolls"]Dice Rolls: 4d6 (drop lowest), 9 times, pick best six, arrange > 3,4,6,6=16; 3,3,5,6=14; 2,2,3,3=8; 2,5,6,6=17; 3,3,5,6=14; 1,2,4,4=10; 3,5,5,6=16; 3,3,3,4=10; 1,2,3,6=11[/sblock]</p><p><u>SAVES</u></p><p>Fortitude +6</p><p>Reflex +5</p><p>Will +6</p><p></p><p><u>ATTACKS</u></p><p>Base Attack +3; Grapple +6</p><p>+7 melee (1d8+4/19–20/x2, +1 longsword) or</p><p>+3 melee (1d8+4/19–20/x2, +1 longsword) and -2 melee (1d4+1/19–20/x2, dagger) or</p><p>+6 melee (1d8+3/x3, battleaxe) or</p><p>+5 ranged (1d6/x3, 60 ft., shortbow)</p><p></p><p><u>SKILLS</u></p><p>Climb: 1 ranks +3 (Str) = +4</p><p>Handle Animal: 1 rank +2 (Cha) = +3</p><p>Intimidate: 2 rank +2 (Cha) = +4</p><p>Jump: 1 ranks +3 (Str) = +4</p><p>Perform (act) [cc]: 1 rank +2 (Cha) = +3</p><p>Profession (pugilist) [cc]: 1 rank +3 (Wis) = +4</p><p>Ride: 1 rank +2 (Dex) = +3</p><p>Speak Language [cc]: 1 rank</p><p>Swim: 2 ranks +3 (Str) = +5</p><p></p><p><u>FEATS</u></p><p>Iron Will [bonus feat]</p><p>Toughness [1st]</p><p>Lightning Reflexes [3rd]</p><p>Fighter Feats: Power Attack [2nd], Cleave [3rd]</p><p></p><p><u>RACIAL TRAITS</u></p><p>Bonus skill points; bonus feat.</p><p></p><p><u>CLASS FEATURES</u></p><p>Bonus Fighter Feats (see above)</p><p></p><p><u>EQUIPMENT</u> (2,700 gp total)</p><p>+1 longsword (2,315 gp)</p><p>+1 chainmail (1,300 gp)</p><p>Shortbow (30 gp)</p><p>Heavy steel shield (20 gp)</p><p>Battleaxe (10 gp)</p><p>Cold weather outfit (8 gp)</p><p>Arrows [40] (2 gp)</p><p>Dagger (2 gp)</p><p>Traveler's outfit (1 gp)</p><p>Bonus Item [1,000 gp total]: +1,000 gp magical bonus for chainmail.</p><p></p><p>Adventuring Gear: Backpack, bedroll, flint and steel, belt pouch (6 gp, 9 sp, 6 cp), torch (x2), waterskin, and whetstone (12 gp including belt pouch contents).</p><p></p><p><u>DESCRIPTION</u></p><p>Stedd has his father's strength and his mother's attractive features. He stands nearly 6 feet, 3 inches tall, which is unusual for a Charan. His skin is a light brown and his hair is a dark brown. His hair is quite coarse, and he prefers to keep it cropped short. His eyes are amber. The Chara Coast is usually warm, so Stedd rarely feels the need for a beard. He wears only what he needs and prefers to go bare-chested on the hottest days. When it is cold, he bundles up. (He hates the cold.) Regardless of what else he is wearing, Stedd never goes anywhere without his magical longsword. Without it, he feels naked. He won the sword in a boxing match with a half-orc from Izmer. When going into a dangerous battle scenario, Stedd will use all his equipment to its full advantage. His magical armor was a gift from his father.</p><p></p><p><u>BACKGROUND</u></p><p>Stedd grew up the son of a lower-class woman from the City-state of Hellekan. Apara Bahramir was given over to the priests of Apollo soon after her birth. She was raised as an oracle, but her visions have never been very accurate. She met Stedd's father when he came to Hellekan to seek the wisdom of Apollo's clergy. The attraction was immediate and mutual.</p><p></p><p>Stedd was born exactly 9 months after Alfons Haenraets visit.</p><p></p><p>Stedd grew up in the temple and is considered a child of prophecy by Apollo's high priests. His mother was given a minor position and told to watch over him, constantly. Initially, she resented her son, but she quickly grew to love him for his spirit and wisdom. She kept the identity of his father from him. She told him, <em>“Apollo is the only father you'll ever need.”</em></p><p></p><p>Stedd wasn't satisfied with this answer, and he constantly ran away from his mother and the priests. He didn't run away to hide. He ran away to experience life. He got into his first fight when he was just 8 years old. He stood his ground against a 14-year-old boy who liked to bully street urchins. Stedd fought him and won, and he did it in the middle of the piazza while dozens of souls watched.</p><p></p><p>It was then that the priests of Apollo knew that they were right. Stedd did have a destiny, but it wasn't to become a great cleric of Apollo. They sent him to the city's temple of Kord where he could be moulded into what he was destined to become. His mother did not go with him. This hurt his feelings, and his relationship with his mother is strained.</p><p></p><p>Under the tough hands of the Kordite priests, Stedd thrived. He was never inclined to become a cleric, but he grew into one of the toughest Kordites in the city. He is faithful to Kord, and he pays lip service to Apollo. However, his true love is the circle of fighters. He grew up in the bare-knuckle boxing arena of the Kordite temple. He also took to riding and athletics, as well as acting much to the surprise of the Kordite priests. Stedd likes to learn, so he's no simpleton.</p><p></p><p>Stedd's mother never wanted her son to know his father, but on his eighteenth birthday the priests of Apollo made her tell Stedd about Alfons. It was also then that he learned his mother now had another child by the same man. She had been despondent when the priests made her give up her son. She had sent a cryptic message to Alfons says that she needed him. The fires of passion stirred him to visit Hellekan and comfort her. She easily managed to keep Stedd a secret from Alfons.</p><p></p><p>She had given birth to Stedd's little sister, Utina, 10 months later. The pregnacy had been hard on her, which she believed was a sign from Apollo that he was unhappy with Stedd's path. Unwilling to risk her daughter's own destiny, Apara kept her existence from Stedd. Enraged, he forced the priests to accept his Right of Bloodline against his mother's wishes. Despite the temple's political power, they could not refuse him since he was of age and the oldest male in his family. Stedd had his mother ostracized for her actions and put his sister in the care of the only people he trusted, the Kordites.</p><p></p><p>Stedd loves his “little sis” dearly, and the Kordites treat her well. She isn't the tomboy type, although the girl was happy to be away from priests of Apollo, as they were only a few years away from grooming her to become an oracle. She is highly intelligent and is already showing signs of being a great beauty. Most believe she will become a bard or a wizard. After Stedd took a year to get to know his sister, he left for the Free City of Deepwater with his friend Kansbar Rathbone.</p><p></p><p>Stedd arrived in Deepwater with very little to his name. Regardless, he immediately sought his father out and told him who he was and how Apara had kept them apart. He didn't tell the man about Utina, however. Alfons didn't believe him right away and only when he saw how easily Stedd got along with Cefrey did he know that this Charan man was indeed his son. Stedd took the lengthy process all in stride. He was too busy enjoying all that Deepwater had to offer. His reputation as an inspiring pugilist brought him all sorts of offers. He might have accepted, if his father hadn't officially recognized Stedd as his son and welcomed him into the Haenraets family. (It was at this point that Stedd also told Alfons about Utina, privately.)</p><p></p><p>In the few years that Stedd has been in Deepwater, he has become quite the storyline within the city. If his new adopted family had been one of the true Noble Houses of the city, it would have been quite the scandal. But as a upper-middle class family, the Haenraetses felt little backlash. In fact, Stedd's arrival has improved their fortunes. Kord has a major temple in the city, and Stedd is the Kordites new favored son. This has strengthened the ties with the much smaller temple of Kord in Hellekan, which has brought money into the coffers of the Haenraets family.</p><p></p><p>Stedd has become very close to his half-sister, Cefrey. Morn the Coinmonger once remarked, <em>“it is like the pair of them have one soul that has finally been brought together.”</em> Stedd's relationship with his other half-siblings is cold. He openly dislikes them, and they hate him for it. Once every four months, Stedd travels to Hellekan to visit his sister. Cefrey always goes with him. Utina calls her “Seas-free.” Stedd does not see his mother, which greatly upsets Cefrey.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 6386174, member: 2012"] [B][COLOR="#FF8C00"]STEDD ALFONSIR[/COLOR][/B] NG Male human, Fighter 3 Deities: Kord; Apollo XP: 3,000 Age: 21 Languages: Charan and Taal. Armor Class: 20 (+2 Dex, +6 armor, +2 shield), Touch 12, Flat-Footed 18 Initiative: +2 Hit Points: 33 (3d10+9 + 3) Speed: 20 ft. (4 squares), base 30 ft. [U]ABILITIES[/U] STR 17 (+3) DEX 14 (+2) CON 16 (+3) INT 11 (+0) WIS 16 (+3) CHA 14 (+2) [sblock="Dice Rolls"]Dice Rolls: 4d6 (drop lowest), 9 times, pick best six, arrange > 3,4,6,6=16; 3,3,5,6=14; 2,2,3,3=8; 2,5,6,6=17; 3,3,5,6=14; 1,2,4,4=10; 3,5,5,6=16; 3,3,3,4=10; 1,2,3,6=11[/sblock] [U]SAVES[/U] Fortitude +6 Reflex +5 Will +6 [U]ATTACKS[/U] Base Attack +3; Grapple +6 +7 melee (1d8+4/19–20/x2, +1 longsword) or +3 melee (1d8+4/19–20/x2, +1 longsword) and -2 melee (1d4+1/19–20/x2, dagger) or +6 melee (1d8+3/x3, battleaxe) or +5 ranged (1d6/x3, 60 ft., shortbow) [U]SKILLS[/U] Climb: 1 ranks +3 (Str) = +4 Handle Animal: 1 rank +2 (Cha) = +3 Intimidate: 2 rank +2 (Cha) = +4 Jump: 1 ranks +3 (Str) = +4 Perform (act) [cc]: 1 rank +2 (Cha) = +3 Profession (pugilist) [cc]: 1 rank +3 (Wis) = +4 Ride: 1 rank +2 (Dex) = +3 Speak Language [cc]: 1 rank Swim: 2 ranks +3 (Str) = +5 [U]FEATS[/U] Iron Will [bonus feat] Toughness [1st] Lightning Reflexes [3rd] Fighter Feats: Power Attack [2nd], Cleave [3rd] [U]RACIAL TRAITS[/U] Bonus skill points; bonus feat. [U]CLASS FEATURES[/U] Bonus Fighter Feats (see above) [U]EQUIPMENT[/U] (2,700 gp total) +1 longsword (2,315 gp) +1 chainmail (1,300 gp) Shortbow (30 gp) Heavy steel shield (20 gp) Battleaxe (10 gp) Cold weather outfit (8 gp) Arrows [40] (2 gp) Dagger (2 gp) Traveler's outfit (1 gp) Bonus Item [1,000 gp total]: +1,000 gp magical bonus for chainmail. Adventuring Gear: Backpack, bedroll, flint and steel, belt pouch (6 gp, 9 sp, 6 cp), torch (x2), waterskin, and whetstone (12 gp including belt pouch contents). [U]DESCRIPTION[/U] Stedd has his father's strength and his mother's attractive features. He stands nearly 6 feet, 3 inches tall, which is unusual for a Charan. His skin is a light brown and his hair is a dark brown. His hair is quite coarse, and he prefers to keep it cropped short. His eyes are amber. The Chara Coast is usually warm, so Stedd rarely feels the need for a beard. He wears only what he needs and prefers to go bare-chested on the hottest days. When it is cold, he bundles up. (He hates the cold.) Regardless of what else he is wearing, Stedd never goes anywhere without his magical longsword. Without it, he feels naked. He won the sword in a boxing match with a half-orc from Izmer. When going into a dangerous battle scenario, Stedd will use all his equipment to its full advantage. His magical armor was a gift from his father. [U]BACKGROUND[/U] Stedd grew up the son of a lower-class woman from the City-state of Hellekan. Apara Bahramir was given over to the priests of Apollo soon after her birth. She was raised as an oracle, but her visions have never been very accurate. She met Stedd's father when he came to Hellekan to seek the wisdom of Apollo's clergy. The attraction was immediate and mutual. Stedd was born exactly 9 months after Alfons Haenraets visit. Stedd grew up in the temple and is considered a child of prophecy by Apollo's high priests. His mother was given a minor position and told to watch over him, constantly. Initially, she resented her son, but she quickly grew to love him for his spirit and wisdom. She kept the identity of his father from him. She told him, [I]“Apollo is the only father you'll ever need.”[/I] Stedd wasn't satisfied with this answer, and he constantly ran away from his mother and the priests. He didn't run away to hide. He ran away to experience life. He got into his first fight when he was just 8 years old. He stood his ground against a 14-year-old boy who liked to bully street urchins. Stedd fought him and won, and he did it in the middle of the piazza while dozens of souls watched. It was then that the priests of Apollo knew that they were right. Stedd did have a destiny, but it wasn't to become a great cleric of Apollo. They sent him to the city's temple of Kord where he could be moulded into what he was destined to become. His mother did not go with him. This hurt his feelings, and his relationship with his mother is strained. Under the tough hands of the Kordite priests, Stedd thrived. He was never inclined to become a cleric, but he grew into one of the toughest Kordites in the city. He is faithful to Kord, and he pays lip service to Apollo. However, his true love is the circle of fighters. He grew up in the bare-knuckle boxing arena of the Kordite temple. He also took to riding and athletics, as well as acting much to the surprise of the Kordite priests. Stedd likes to learn, so he's no simpleton. Stedd's mother never wanted her son to know his father, but on his eighteenth birthday the priests of Apollo made her tell Stedd about Alfons. It was also then that he learned his mother now had another child by the same man. She had been despondent when the priests made her give up her son. She had sent a cryptic message to Alfons says that she needed him. The fires of passion stirred him to visit Hellekan and comfort her. She easily managed to keep Stedd a secret from Alfons. She had given birth to Stedd's little sister, Utina, 10 months later. The pregnacy had been hard on her, which she believed was a sign from Apollo that he was unhappy with Stedd's path. Unwilling to risk her daughter's own destiny, Apara kept her existence from Stedd. Enraged, he forced the priests to accept his Right of Bloodline against his mother's wishes. Despite the temple's political power, they could not refuse him since he was of age and the oldest male in his family. Stedd had his mother ostracized for her actions and put his sister in the care of the only people he trusted, the Kordites. Stedd loves his “little sis” dearly, and the Kordites treat her well. She isn't the tomboy type, although the girl was happy to be away from priests of Apollo, as they were only a few years away from grooming her to become an oracle. She is highly intelligent and is already showing signs of being a great beauty. Most believe she will become a bard or a wizard. After Stedd took a year to get to know his sister, he left for the Free City of Deepwater with his friend Kansbar Rathbone. Stedd arrived in Deepwater with very little to his name. Regardless, he immediately sought his father out and told him who he was and how Apara had kept them apart. He didn't tell the man about Utina, however. Alfons didn't believe him right away and only when he saw how easily Stedd got along with Cefrey did he know that this Charan man was indeed his son. Stedd took the lengthy process all in stride. He was too busy enjoying all that Deepwater had to offer. His reputation as an inspiring pugilist brought him all sorts of offers. He might have accepted, if his father hadn't officially recognized Stedd as his son and welcomed him into the Haenraets family. (It was at this point that Stedd also told Alfons about Utina, privately.) In the few years that Stedd has been in Deepwater, he has become quite the storyline within the city. If his new adopted family had been one of the true Noble Houses of the city, it would have been quite the scandal. But as a upper-middle class family, the Haenraetses felt little backlash. In fact, Stedd's arrival has improved their fortunes. Kord has a major temple in the city, and Stedd is the Kordites new favored son. This has strengthened the ties with the much smaller temple of Kord in Hellekan, which has brought money into the coffers of the Haenraets family. Stedd has become very close to his half-sister, Cefrey. Morn the Coinmonger once remarked, [I]“it is like the pair of them have one soul that has finally been brought together.”[/I] Stedd's relationship with his other half-siblings is cold. He openly dislikes them, and they hate him for it. Once every four months, Stedd travels to Hellekan to visit his sister. Cefrey always goes with him. Utina calls her “Seas-free.” Stedd does not see his mother, which greatly upsets Cefrey. [/QUOTE]
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