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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7370393" data-attributes="member: 6790669"><p><strong>What The Badgers Do</strong></p><p></p><p>[sblock=What's happening in the side room.]</p><p><strong><span style="font-size: 15px">Map of charge, and Giant reach areas. (Green = overlap.)</span></strong></p><p style="text-align: center">[ATTACH]95246[/ATTACH]</p><p></p><p><strong><span style="font-size: 15px">Ending Positions.</span></strong></p><p style="text-align: center">[ATTACH]95247[/ATTACH]</p><p>[/sblock]</p><p></p><p>The Badgers appear in the doorway, spot their target, and charge!</p><p></p><p>However, the Stone Giant Elders have reach on them, and get attacks of opportunity!</p><p></p><p>[gm]</p><p>To charge, a combatant must move in a straight line towards his opponent.</p><p>In order to get to a square in which the Badger may attack, Badger #1 must move through 1 threatened square.</p><p>In order to get to a square in which the Badger may attack, Badger #2 must move through 3 threatened squares.</p><p>Stone Giants have Combat Reflexes, and get multiple AoOs.</p><p>Stone Giants have 10 ft. reach.</p><p>Charges do not end upon a successful AoO, as long as the charger is able to complete his action; hence, the Badgers continue to charge. The charge only ends if the charger takes enough damage to put him out.</p><p></p><p>Badger #1 charges S3. (Ending his charge in square "Circle 2.")</p><p>Badger #2 charges S2. (Ending his charge in square 4.)</p><p></p><p><strong><span style="color: #0000FF">S3</span></strong> AoO: 28 (Hit); Damage: 16 pts. (Badger #1, going from Circle 1 to Circle 2.)</p><p><strong><span style="color: #0000FF">S3</span></strong> AoO: 29 (Hit); Damage: 20 pts. (Badger #2, going from 1 to 2.)</p><p><strong><span style="color: #0000FF">S3 </span></strong>AoO: 20 (Hit); Damage: 22 pts. (Badger #2, going from 2 to 3.) <strong><em><span style="color: #006400">Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent. So I will ignore this result.</span></em></strong></p><p><strong><span style="color: red">S2</span></strong> AoO: 33 (Hit); Damage: 20 pts. (Badger #2, going from 3 to 4.) <strong><span style="color: red">Badger dies at this point.</span></strong></p><p></p><p><strong><u>Dire Badgers:</u></strong></p><p>Charge (Claw): +6 = (21) = Miss</p><p>[/gm]</p><p></p><p>The Dire Badgers charge their foes ferociously, but their small size works against them, as the quick and agile giants take advantage of their superior reach, and thrash them as they rush in. Badger #1 is grievously wounded in the exchange, and Badger #2 is killed outright. The damage from the massive Greatclubs that the Giants wield is staggering!</p><p></p><p>Badger #1 claws ferociously at the Stone Giant (S3) but his claws are unable to penetrate the tough, leathery skin.</p><p></p><p><strong><em>The party hears a cry of discovery at this point, from the direction of the entrance. You all perceive that it was the Ogre Sous Chef (Ogre #2) who voiced it; the cry is a mixture of surprise, anger, and despair!</em></strong></p><p></p><p><strong><span style="color: #FF0000">Meanwhile, in the kitchen, the Orc Servants are in revolt! Shouts of anger and clash of arms can be heard!</span></strong></p><p></p><p>Hill Giant #4 does something in Room # 19</p><p>Hill Giant #5 is dead.</p><p>Hill Giant #6 continues to bleed out. (1 pt. of damage.)</p><p>Hill Giant #7 attacks Dewydd. He also takes 5 pts. cold damage.</p><p>Hill Giant #22 does something in Room # 17 (You suspect he's in the kitchen area, fighting the Orc Servants!)</p><p></p><p>[gm]</p><p>Hill Giant #7 Attacks: (20,25) = Miss, Miss</p><p>[/gm]</p><p></p><p>Despite being mired in the mud, Dewydd finds it easy to avoid the clumsy blows of the Hill Giant, thanks to a combination of skill, and protective magicks.</p><p></p><p>[gm] Positions have not changed from previous map. [/gm]</p><p></p><p></p><p></p><p><strong><em>RESPEN: It's Your Turn! What do you do?</em></strong></p><p></p><p></p><p></p><p></p><p></p><p>[sblock=Initiative Order / DM Housekeeping]</p><p><strong><u>Initiative Order:</u></strong></p><p></p><p><strong><u>4th Round:</u></strong></p><p></p><p><strong>Respen: <span style="color: #0000FF">25</span><span style="color: #FF0000">[9 Damage]</span></strong></p><p><strong>Kleborn: <span style="color: #0000FF">22</span></strong></p><p><strong>Nelvandra: <span style="color: #0000FF">21</span></strong></p><p><strong>Dewydd: <span style="color: #0000FF">20</span></strong></p><p><strong>Tam-Tam: <span style="color: #0000FF">19a</span></strong></p><p><strong>Lathir: <span style="color: #0000FF">19b</span> <span style="color: #FF0000">[16 Damage]</span></strong></p><p><strong>Sylvar: <span style="color: #0000FF">19c</span> <span style="color: #ff0000">[26 Damage]</span></strong></p><p><strong>Priestess Vulka (W): <span style="color: #0000FF">19d1</span></strong></p><p><strong>Huge Drider (D): <span style="color: red">19d2</span></strong></p><p><strong>Chief Nosnra (N): <span style="color: #0000FF">17a</span></strong></p><p><strong>Duncan and Ebony: <span style="color: #0000FF">17b</span></strong></p><p><strong>Lenny and Trav: <span style="color: #0000FF">17c</span></strong></p><p><strong>Elder Kurok (S2): <span style="color: #0000FF">16a</span></strong></p><p><strong>Elder Kragg (S3): <span style="color: #0000FF">16b</span></strong></p><p><strong>Thallok: <span style="color: #0000FF">16c1</span> <span style="color: #ff0000">[21 Damage]</span></strong></p><p><strong>Hill Giant Guests: <span style="color: #0000FF">16c2</span></strong></p><p><strong>Ogre Guards (All Except Chefs): <span style="color: #0000FF">15</span></strong></p><p><strong>Hill Giant Commanders (2,3): <span style="color: #0000FF">13</span></strong></p><p><strong>Vale / Badger #1: <span style="color: #0000FF">10</span> <span style="color: #FF0000">[9 Damage]</span></strong></p><p><strong>Ogre Sous Chef (#2): <span style="color: #0000FF">9</span></strong></p><p><strong>Orc Servants: <span style="color: #0000FF">7</span></strong></p><p><strong>Hill Giant Guards (4,5,6,7,22): <span style="color: #0000FF">0 </span>(DEAD LAST)</strong></p><p></p><p><strong><span style="color: #0000FF">Ogre Chef (#1) =</span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Ogre Sous (#2) =</span> Injured <span style="color: #FF0000"> (8) + (9 Non-Lethal = 17 Total) </span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">Ogre Sous (#3) = </span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Ogre #4 =</span> Moderately Wounded <span style="color: #FF0000"> (11) </span></strong> Half Move 24 Hrs</p><p><strong><span style="color: #0000FF">Ogre #6 =</span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Ogre #7 =</span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Ogre #8 =</span>Gravely Wounded <span style="color: #FF0000">(25)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">Tiny = </span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Bison = </span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">The Drider =</span>Severely Wounded <span style="color: #FF0000"> (27) </span></strong></p><p><strong><span style="color: #0000FF">Nosnra = </span>Severely Wounded <span style="color: #FF0000">(118)</span></strong> <span style="color: red"><strong>1 Negative Level </strong></span> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">Vulka =</span>Grievously Wounded <span style="color: #FF0000">(228)</span></strong> <span style="color: red"><strong>1 Negative Level </strong></span> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">Delliak =</span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Darris = </span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Elder Kanor (S1)=</span> <span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">Elder Kurok (S2)=</span> Injured <span style="color: #FF0000"> (38) </span></strong> <span style="color: red"><strong>1 Negative Level </strong></span> <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">Elder Kragg (S3)=</span> Injured <span style="color: #FF0000"> (3) </span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H1 =</span><span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">H2 =</span>Moderately Wounded <span style="color: #FF0000">(56)</span></strong> Half Move 24 Hrs</p><p><strong><span style="color: #0000FF">H3 =</span>Moderately Wounded <span style="color: #FF0000">(59)</span></strong> Half Move 24 Hrs</p><p><strong><span style="color: #0000FF">H4 =</span>Moderately Wounded <span style="color: #FF0000">(44)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H5 =</span><span style="color: #FF0000">Dead</span></strong></p><p><strong><span style="color: #0000FF">H6 =</span> <span style="color: #FF0000">Dying (-2)</span></strong></p><p><strong><span style="color: #0000FF">H7 =</span>Injured <span style="color: #FF0000">(23)</span></strong> Half Move 24 Hrs, Fatigued</p><p><strong><span style="color: #0000FF">H8 =</span>Lightly Wounded <span style="color: #FF0000">(36)</span></strong> Half Move 24 Hrs</p><p><strong><span style="color: #0000FF">H9 =</span>Moderately Wounded <span style="color: #FF0000">(46)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H10 =</span>Moderately Wounded <span style="color: #FF0000">(46)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H11 =</span>Grievously Wounded <span style="color: #FF0000">(90)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H12 =</span>Grievously Wounded <span style="color: #FF0000">(93)</span></strong> Half Move 24 Hrs <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H13 =</span>Moderately Wounded <span style="color: #FF0000">(67)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H14 =</span>Severely Wounded <span style="color: #FF0000">(76)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H15 =</span>Grievously Wounded <span style="color: #FF0000">(91)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H16 =</span>Injured <span style="color: #FF0000">(4)</span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H17 =</span>Moderately Wounded <span style="color: #FF0000">(47)</span></strong> Half Move 24 Hrs, Fatigued</p><p><strong><span style="color: #0000FF">H18 =</span>Severely Wounded <span style="color: #FF0000">(63)</span></strong> <span style="color: darkgreen"><strong>[Surrendered]</strong></span></p><p><strong><span style="color: #0000FF">H19 =</span>Significantly Injured <span style="color: #FF0000">(13)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H20 =</span>Significantly Injured <span style="color: #FF0000">(15)</span></strong> Half Move 24 Hrs, <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H21 =</span>Lightly Wounded <span style="color: #FF0000">(27)</span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p><strong><span style="color: #0000FF">H22 =</span>Moderately Wounded <span style="color: #FF0000">(47)</span></strong> <strong><span style="color: #006400">Not visible</span></strong></p><p>[/sblock]</p><p></p><p>[sblock=DM Notes To Himself]</p><p><strong><span style="color: #0000FF">Doing Things In Room #19:</span> Ogre #8, Hill Giant #4</strong></p><p><strong></strong></p><p><strong><span style="color: #0000FF">Doing Things In Room #17:</span> Hill Giant #22</strong></p><p><strong></strong></p><p><strong><span style="color: #0000FF">Doing Things In Room #1:</span> Hill Giant #16, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #4, Ogre #5</strong></p><p><strong></strong></p><p><strong><span style="color: #0000FF">Doing Things in Room #10:</span> Elder Kurok, Elder Kragg</strong></p><p><strong></strong></p><p><strong><span style="color: #0000FF">Doing Things in Room #8:</span> Nosnra, Vulka</strong></p><p>[/sblock]</p><p></p><p>[sblock=Remaining Durations of The Party's Buff Spells<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p><strong><u>This total is as of the Fourth Round of combat:</u></strong></p><p></p><p><strong><u>Dewydd's Buffs:</u></strong></p><p>Abjurant Armor [+8] 10 hours [6,000 Rounds] = 5,979 Rounds Remaining</p><p>Alter Self 50 minutes. [500 Rounds] = 479 Rounds Remaining</p><p>Shield [+8] 12 minutes. [120 Rounds] = 99 Rounds Remaining</p><p>Protection from Evil 10 minutes. [100 Rounds] = 79 Rounds Remaining</p><p>Blur 5 minutes. [50 Rounds] = 29 Rounds Remaining</p><p>Sheltered Vitality 6 minutes. [60 Rounds] = 55 Rounds Remaining</p><p></p><p>Interfaith Blessing (Everyone) 6 minutes. [60 Rounds] = 39 Rounds Remaining</p><p></p><p>Bull's Strength (Lathir) 11 Minutes. [110 Rounds] = 89 Rounds Remaining</p><p>Cat's Grace (Lathir) 11 Minutes. [110 Rounds] = 103 Rounds Remaining</p><p></p><p>Greater Invisibility (Tam) 11 Rounds. = 6 Rounds Remaining.</p><p>Haste (Everyone Except Tam & Lathir) 11 Rounds. = 6 Rounds Remaining</p><p></p><p>Shield (Nel) 4 Minutes. [40 Rounds] = 35 Rounds Remaining.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7370393, member: 6790669"] [b]What The Badgers Do[/b] [sblock=What's happening in the side room.] [B][SIZE=4]Map of charge, and Giant reach areas. (Green = overlap.)[/SIZE][/B] [CENTER][ATTACH]95246._xfImport[/ATTACH][/CENTER] [B][SIZE=4]Ending Positions.[/SIZE][/B] [CENTER][ATTACH]95247._xfImport[/ATTACH][/CENTER] [/sblock] The Badgers appear in the doorway, spot their target, and charge! However, the Stone Giant Elders have reach on them, and get attacks of opportunity! [gm] To charge, a combatant must move in a straight line towards his opponent. In order to get to a square in which the Badger may attack, Badger #1 must move through 1 threatened square. In order to get to a square in which the Badger may attack, Badger #2 must move through 3 threatened squares. Stone Giants have Combat Reflexes, and get multiple AoOs. Stone Giants have 10 ft. reach. Charges do not end upon a successful AoO, as long as the charger is able to complete his action; hence, the Badgers continue to charge. The charge only ends if the charger takes enough damage to put him out. Badger #1 charges S3. (Ending his charge in square "Circle 2.") Badger #2 charges S2. (Ending his charge in square 4.) [B][COLOR=#0000FF]S3[/COLOR][/B] AoO: 28 (Hit); Damage: 16 pts. (Badger #1, going from Circle 1 to Circle 2.) [B][COLOR=#0000FF]S3[/COLOR][/B] AoO: 29 (Hit); Damage: 20 pts. (Badger #2, going from 1 to 2.) [B][COLOR=#0000FF]S3 [/COLOR][/B]AoO: 20 (Hit); Damage: 22 pts. (Badger #2, going from 2 to 3.) [B][I][COLOR=#006400]Moving out of more than one square threatened by the same opponent in the same round doesn’t count as more than one opportunity for that opponent. So I will ignore this result.[/COLOR][/I][/B] [B][COLOR=red]S2[/COLOR][/B] AoO: 33 (Hit); Damage: 20 pts. (Badger #2, going from 3 to 4.) [B][COLOR=red]Badger dies at this point.[/COLOR][/B] [B][U]Dire Badgers:[/U][/B] Charge (Claw): +6 = (21) = Miss [/gm] The Dire Badgers charge their foes ferociously, but their small size works against them, as the quick and agile giants take advantage of their superior reach, and thrash them as they rush in. Badger #1 is grievously wounded in the exchange, and Badger #2 is killed outright. The damage from the massive Greatclubs that the Giants wield is staggering! Badger #1 claws ferociously at the Stone Giant (S3) but his claws are unable to penetrate the tough, leathery skin. [B][I]The party hears a cry of discovery at this point, from the direction of the entrance. You all perceive that it was the Ogre Sous Chef (Ogre #2) who voiced it; the cry is a mixture of surprise, anger, and despair![/I][/B] [B][COLOR=#FF0000]Meanwhile, in the kitchen, the Orc Servants are in revolt! Shouts of anger and clash of arms can be heard![/COLOR][/B] Hill Giant #4 does something in Room # 19 Hill Giant #5 is dead. Hill Giant #6 continues to bleed out. (1 pt. of damage.) Hill Giant #7 attacks Dewydd. He also takes 5 pts. cold damage. Hill Giant #22 does something in Room # 17 (You suspect he's in the kitchen area, fighting the Orc Servants!) [gm] Hill Giant #7 Attacks: (20,25) = Miss, Miss [/gm] Despite being mired in the mud, Dewydd finds it easy to avoid the clumsy blows of the Hill Giant, thanks to a combination of skill, and protective magicks. [gm] Positions have not changed from previous map. [/gm] [B][I]RESPEN: It's Your Turn! What do you do?[/I][/B] [sblock=Initiative Order / DM Housekeeping] [B][U]Initiative Order:[/U][/B] [B][U]4th Round:[/U][/B] [B]Respen: [COLOR=#0000FF]25[/COLOR][COLOR=#FF0000][9 Damage][/COLOR] Kleborn: [COLOR=#0000FF]22[/COLOR] Nelvandra: [COLOR=#0000FF]21[/COLOR] Dewydd: [COLOR=#0000FF]20[/COLOR] Tam-Tam: [COLOR=#0000FF]19a[/COLOR] Lathir: [COLOR=#0000FF]19b[/COLOR] [COLOR=#FF0000][16 Damage][/COLOR] Sylvar: [COLOR=#0000FF]19c[/COLOR] [COLOR=#ff0000][26 Damage][/COLOR] Priestess Vulka (W): [COLOR=#0000FF]19d1[/COLOR] Huge Drider (D): [COLOR=red]19d2[/COLOR] Chief Nosnra (N): [COLOR=#0000FF]17a[/COLOR] Duncan and Ebony: [COLOR=#0000FF]17b[/COLOR] Lenny and Trav: [COLOR=#0000FF]17c[/COLOR] Elder Kurok (S2): [COLOR=#0000FF]16a[/COLOR] Elder Kragg (S3): [COLOR=#0000FF]16b[/COLOR] Thallok: [COLOR=#0000FF]16c1[/COLOR] [COLOR=#ff0000][21 Damage][/COLOR] Hill Giant Guests: [COLOR=#0000FF]16c2[/COLOR] Ogre Guards (All Except Chefs): [COLOR=#0000FF]15[/COLOR] Hill Giant Commanders (2,3): [COLOR=#0000FF]13[/COLOR] Vale / Badger #1: [COLOR=#0000FF]10[/COLOR] [COLOR=#FF0000][9 Damage][/COLOR] Ogre Sous Chef (#2): [COLOR=#0000FF]9[/COLOR] Orc Servants: [COLOR=#0000FF]7[/COLOR] Hill Giant Guards (4,5,6,7,22): [COLOR=#0000FF]0 [/COLOR](DEAD LAST)[/B] [B][COLOR=#0000FF]Ogre Chef (#1) =[/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Ogre Sous (#2) =[/COLOR] Injured [COLOR=#FF0000] (8) + (9 Non-Lethal = 17 Total) [/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]Ogre Sous (#3) = [/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Ogre #4 =[/COLOR] Moderately Wounded [COLOR=#FF0000] (11) [/COLOR][/B] Half Move 24 Hrs [B][COLOR=#0000FF]Ogre #6 =[/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Ogre #7 =[/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Ogre #8 =[/COLOR]Gravely Wounded [COLOR=#FF0000](25)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]Tiny = [/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Bison = [/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]The Drider =[/COLOR]Severely Wounded [COLOR=#FF0000] (27) [/COLOR][/B] [B][COLOR=#0000FF]Nosnra = [/COLOR]Severely Wounded [COLOR=#FF0000](118)[/COLOR][/B] [COLOR=red][B]1 Negative Level [/B][/COLOR] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]Vulka =[/COLOR]Grievously Wounded [COLOR=#FF0000](228)[/COLOR][/B] [COLOR=red][B]1 Negative Level [/B][/COLOR] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]Delliak =[/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Darris = [/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Elder Kanor (S1)=[/COLOR] [COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]Elder Kurok (S2)=[/COLOR] Injured [COLOR=#FF0000] (38) [/COLOR][/B] [COLOR=red][B]1 Negative Level [/B][/COLOR] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]Elder Kragg (S3)=[/COLOR] Injured [COLOR=#FF0000] (3) [/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H1 =[/COLOR][COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]H2 =[/COLOR]Moderately Wounded [COLOR=#FF0000](56)[/COLOR][/B] Half Move 24 Hrs [B][COLOR=#0000FF]H3 =[/COLOR]Moderately Wounded [COLOR=#FF0000](59)[/COLOR][/B] Half Move 24 Hrs [B][COLOR=#0000FF]H4 =[/COLOR]Moderately Wounded [COLOR=#FF0000](44)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H5 =[/COLOR][COLOR=#FF0000]Dead[/COLOR][/B] [B][COLOR=#0000FF]H6 =[/COLOR] [COLOR=#FF0000]Dying (-2)[/COLOR][/B] [B][COLOR=#0000FF]H7 =[/COLOR]Injured [COLOR=#FF0000](23)[/COLOR][/B] Half Move 24 Hrs, Fatigued [B][COLOR=#0000FF]H8 =[/COLOR]Lightly Wounded [COLOR=#FF0000](36)[/COLOR][/B] Half Move 24 Hrs [B][COLOR=#0000FF]H9 =[/COLOR]Moderately Wounded [COLOR=#FF0000](46)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H10 =[/COLOR]Moderately Wounded [COLOR=#FF0000](46)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H11 =[/COLOR]Grievously Wounded [COLOR=#FF0000](90)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H12 =[/COLOR]Grievously Wounded [COLOR=#FF0000](93)[/COLOR][/B] Half Move 24 Hrs [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H13 =[/COLOR]Moderately Wounded [COLOR=#FF0000](67)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H14 =[/COLOR]Severely Wounded [COLOR=#FF0000](76)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H15 =[/COLOR]Grievously Wounded [COLOR=#FF0000](91)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H16 =[/COLOR]Injured [COLOR=#FF0000](4)[/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H17 =[/COLOR]Moderately Wounded [COLOR=#FF0000](47)[/COLOR][/B] Half Move 24 Hrs, Fatigued [B][COLOR=#0000FF]H18 =[/COLOR]Severely Wounded [COLOR=#FF0000](63)[/COLOR][/B] [COLOR=darkgreen][B][Surrendered][/B][/COLOR] [B][COLOR=#0000FF]H19 =[/COLOR]Significantly Injured [COLOR=#FF0000](13)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H20 =[/COLOR]Significantly Injured [COLOR=#FF0000](15)[/COLOR][/B] Half Move 24 Hrs, [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H21 =[/COLOR]Lightly Wounded [COLOR=#FF0000](27)[/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [B][COLOR=#0000FF]H22 =[/COLOR]Moderately Wounded [COLOR=#FF0000](47)[/COLOR][/B] [B][COLOR=#006400]Not visible[/COLOR][/B] [/sblock] [sblock=DM Notes To Himself] [B][COLOR=#0000FF]Doing Things In Room #19:[/COLOR] Ogre #8, Hill Giant #4 [COLOR=#0000FF]Doing Things In Room #17:[/COLOR] Hill Giant #22 [COLOR=#0000FF]Doing Things In Room #1:[/COLOR] Hill Giant #16, Sous Chef Ogre #2, Hill Giant #19, Hill Giant #20, Hill Giant #21, Ogre #4, Ogre #5 [COLOR=#0000FF]Doing Things in Room #10:[/COLOR] Elder Kurok, Elder Kragg [COLOR=#0000FF]Doing Things in Room #8:[/COLOR] Nosnra, Vulka[/B] [/sblock] [sblock=Remaining Durations of The Party's Buff Spells:] [B][U]This total is as of the Fourth Round of combat:[/U][/B] [B][U]Dewydd's Buffs:[/U][/B] Abjurant Armor [+8] 10 hours [6,000 Rounds] = 5,979 Rounds Remaining Alter Self 50 minutes. [500 Rounds] = 479 Rounds Remaining Shield [+8] 12 minutes. [120 Rounds] = 99 Rounds Remaining Protection from Evil 10 minutes. [100 Rounds] = 79 Rounds Remaining Blur 5 minutes. [50 Rounds] = 29 Rounds Remaining Sheltered Vitality 6 minutes. [60 Rounds] = 55 Rounds Remaining Interfaith Blessing (Everyone) 6 minutes. [60 Rounds] = 39 Rounds Remaining Bull's Strength (Lathir) 11 Minutes. [110 Rounds] = 89 Rounds Remaining Cat's Grace (Lathir) 11 Minutes. [110 Rounds] = 103 Rounds Remaining Greater Invisibility (Tam) 11 Rounds. = 6 Rounds Remaining. Haste (Everyone Except Tam & Lathir) 11 Rounds. = 6 Rounds Remaining Shield (Nel) 4 Minutes. [40 Rounds] = 35 Rounds Remaining. [/sblock] [/QUOTE]
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HEROES OF DYVERS CHAPTER 5
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