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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Damionte" data-source="post: 7420351" data-attributes="member: 30235"><p><strong><span style="font-size: 22px">Duncan, Ebony, Travis & Leonard</span></strong></p><p>:: Mop Up :: </p><p></p><p>[ATTACH]97516[/ATTACH]</p><p></p><p><span style="color: #DAA520">"This place is full of suprises."</span> Ebony grins as the second giantess falls.</p><p></p><p>Duncan yells "arrg" in frustration as the red orc he was speaking to runs off. Silently giving him the answer he asked for. <span style="color: #8B4513">"We shall clear out the surprises then to make sure our way out is clear."</span> He points his sword down the hallway and orders the others to stack up. Slinging his shield back over onto his back as he makes his way around the grease and into the hallway while drawing his bow. </p><p></p><p>Ebony does the same as she steps up beside him. She pats Lenny twice on the shoulder as he passes her. The silent command to turtle up. </p><p></p><p>The twins heft their shields out before them. Ducking in low and putting their shoulders behind the boards. </p><p></p><p>Duncan and Ebony stand behind them bows drawn and ready to advance.</p><p></p><p>[sblock=Order of actions in game terms]</p><p>The foursome move into the hallway. Duncan and Ebony stowed their swords and shields as part of their move, then drew their bows with their second move action. </p><p></p><p>All four drop max points into combat expertise for +5AC. The twins then used their standard actions to turtle up for an additional +4AC. Neither can take attacks of opportunity this round.</p><p></p><p></p><p>:: Just In Case Rolls ::</p><p>In case they are attacked by an archer. Both Ebony and Duncan can swat an arrow that would hit them down with their weapons for free without a roll. ( Their bows are also equiped with "Bow Blades" Bayonet like daggers on the ribs they can slash with like melee weapons. Complete Adventurer has them I beleive. )</p><p></p><p>Active Effects: </p><p><strong>Ducan:</strong></p><p>Bless Morale Bonus ( 5 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song )</p><p>Aura Of Courage (10 Feet): +4 Morale Save vs Fear </p><p>Marshal Auras ( Circumstance Bonuses Ongoing )</p><p>Within 60 Feet of Duncan: +1 Attack, +4 Will Saves</p><p><strong>Ebony:</strong></p><p>Within 60 Feet of Ebony: +1 Armor Class, +3 To Reflex Saves</p><p></p><p>[/sblock]</p><p>[sblock=Stat Blocks - Current Bonuses Applied]</p><p>Duncan: ( Shield Wall In-Active )</p><p>Hit Points: <span style="color: #FF0000">51</span> / 51</p><p>Fort: 13, Ref: 10, Will: 15 </p><p>AC: 18(23), Touch: 12(17), Flat: 16(21)</p><p>Passive Spot: 11, Listen: 11, Sense Motive: 17</p><p>Battle Rap/Perform Urban: 20</p><p>Perform Break Dance: 14 </p><p></p><p>Ebony: ( Shield Wall In-Active )</p><p>Hit Points: <span style="color: #FF0000">34</span> / 34</p><p>Fort: 6, Ref: 6, Will: 11 </p><p>AC: 18(23), Touch: 12(17), Flat: 16(21)</p><p>Passive Spot: 10, Listen: 10, Sense Motive: 13</p><p>Battle Rap/Perform Urban: 20</p><p>Perform Break Dance: 15</p><p></p><p></p><p>Travis: ( Shield Wall In-Active Max Combat Expertise + Total Def )</p><p>Hit Points: <span style="color: #FF0000">38</span> / 38</p><p>Fort: 7, Ref: 6, Will: 7 </p><p>AC: 18(30), Touch: 13(22), Flat: 19(28)</p><p>Masterwork Broad Sword + Shield Bash = +9 / +9; Damage: 2d4+4 (20: x3: 6d4+12) / 1d4+4 (20: x2: 2d4+6)</p><p>Masterwork Broad Sword +11(+6); Damage: 2d4+4 (20: x3: 6d4+12)</p><p>Passive Spot: 11, Listen: 11, </p><p>Perform Break Dance: 12 </p><p></p><p>Leonard: ( Shield Wall In-Active Max Combat Expertise + Total Def )</p><p>Hit Points: <span style="color: #FF0000">38</span> / 38</p><p>Fort: 7, Ref: 6, Will: 7 </p><p>AC: 21(30), Touch: 13(22), Flat: 19(28)</p><p>Masterwork Battle Axe + Shield Bash = +9 / +9; Damage: 1d8+4 (20: x3: 3d8+12) / 1d4+4 (20: x2: 2d4+6)</p><p>Masterwork Battle Axe +11(+6); Damage: 1d8+4 (20: x3: 3d8+12)</p><p>Passive Spot: 11, Listen: 11,</p><p>Perform Break Dance: 11</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Damionte, post: 7420351, member: 30235"] [B][SIZE=6]Duncan, Ebony, Travis & Leonard[/SIZE][/B] :: Mop Up :: [ATTACH=CONFIG]97516._xfImport[/ATTACH] [COLOR=#DAA520]"This place is full of suprises."[/COLOR] Ebony grins as the second giantess falls. Duncan yells "arrg" in frustration as the red orc he was speaking to runs off. Silently giving him the answer he asked for. [COLOR=#8B4513]"We shall clear out the surprises then to make sure our way out is clear."[/COLOR] He points his sword down the hallway and orders the others to stack up. Slinging his shield back over onto his back as he makes his way around the grease and into the hallway while drawing his bow. Ebony does the same as she steps up beside him. She pats Lenny twice on the shoulder as he passes her. The silent command to turtle up. The twins heft their shields out before them. Ducking in low and putting their shoulders behind the boards. Duncan and Ebony stand behind them bows drawn and ready to advance. [sblock=Order of actions in game terms] The foursome move into the hallway. Duncan and Ebony stowed their swords and shields as part of their move, then drew their bows with their second move action. All four drop max points into combat expertise for +5AC. The twins then used their standard actions to turtle up for an additional +4AC. Neither can take attacks of opportunity this round. :: Just In Case Rolls :: In case they are attacked by an archer. Both Ebony and Duncan can swat an arrow that would hit them down with their weapons for free without a roll. ( Their bows are also equiped with "Bow Blades" Bayonet like daggers on the ribs they can slash with like melee weapons. Complete Adventurer has them I beleive. ) Active Effects: [B]Ducan:[/B] Bless Morale Bonus ( 5 Rounds +1 Attack +1 vs Fear ) ( Currently Over Written By Sylvar's +2 Bard Song ) Aura Of Courage (10 Feet): +4 Morale Save vs Fear Marshal Auras ( Circumstance Bonuses Ongoing ) Within 60 Feet of Duncan: +1 Attack, +4 Will Saves [B]Ebony:[/B] Within 60 Feet of Ebony: +1 Armor Class, +3 To Reflex Saves [/sblock] [sblock=Stat Blocks - Current Bonuses Applied] Duncan: ( Shield Wall In-Active ) Hit Points: [COLOR=#FF0000]51[/COLOR] / 51 Fort: 13, Ref: 10, Will: 15 AC: 18(23), Touch: 12(17), Flat: 16(21) Passive Spot: 11, Listen: 11, Sense Motive: 17 Battle Rap/Perform Urban: 20 Perform Break Dance: 14 Ebony: ( Shield Wall In-Active ) Hit Points: [COLOR=#FF0000]34[/COLOR] / 34 Fort: 6, Ref: 6, Will: 11 AC: 18(23), Touch: 12(17), Flat: 16(21) Passive Spot: 10, Listen: 10, Sense Motive: 13 Battle Rap/Perform Urban: 20 Perform Break Dance: 15 Travis: ( Shield Wall In-Active Max Combat Expertise + Total Def ) Hit Points: [COLOR=#FF0000]38[/COLOR] / 38 Fort: 7, Ref: 6, Will: 7 AC: 18(30), Touch: 13(22), Flat: 19(28) Masterwork Broad Sword + Shield Bash = +9 / +9; Damage: 2d4+4 (20: x3: 6d4+12) / 1d4+4 (20: x2: 2d4+6) Masterwork Broad Sword +11(+6); Damage: 2d4+4 (20: x3: 6d4+12) Passive Spot: 11, Listen: 11, Perform Break Dance: 12 Leonard: ( Shield Wall In-Active Max Combat Expertise + Total Def ) Hit Points: [COLOR=#FF0000]38[/COLOR] / 38 Fort: 7, Ref: 6, Will: 7 AC: 21(30), Touch: 13(22), Flat: 19(28) Masterwork Battle Axe + Shield Bash = +9 / +9; Damage: 1d8+4 (20: x3: 3d8+12) / 1d4+4 (20: x2: 2d4+6) Masterwork Battle Axe +11(+6); Damage: 1d8+4 (20: x3: 3d8+12) Passive Spot: 11, Listen: 11, Perform Break Dance: 11 [/sblock] [/QUOTE]
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