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HEROES OF DYVERS CHAPTER 5
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<blockquote data-quote="Aust Thale" data-source="post: 7424291" data-attributes="member: 6804768"><p><strong>Respen’s Action/s & Primary Concerns</strong></p><p></p><p>~ <span style="color: #FF0000">I...am amazed!</span>~ </p><p></p><p>~ <span style="color: #0000FF"> Nel, we should take this solar’s counsel and heed it! I feel like a fight, but I’m unsure we can fight 150 orcs alone. Come, let’s take our leave. This Collin fellow should be helpful! I wonder if he is with Dewydd or Tam! </span> ~</p><p></p><p>The Solar’s communication is felt as much as heard. Respen takes it in quickly, noting his own polytheistic faith in the Elven pantheon. </p><p>His had been a more academic faith, less reliant on miracles or acts of divine benevolence. This good fortune, although not alien to him, was more often distant and ethereal than tangible. He listened carefully, and he resolved to drink among his own Elven beliefs more deeply. </p><p></p><p>Feeling the previous haste spell leave him, Respen nevertheless moves quickly as he is speaking, intercepting Vale as Vale stops for the Solar, taking note of several things the Solar imparts about their spoils of this battle in the portable hole. “<span style="color: #0000FF">Vale, here!!!</span>” Unfurling the portable hole like a rug on the steading floor, he quickly reaches in and retrieves several items from it. Like Vale’s haversack, the magical storage removes the desired items by magical intuition: Five (5) large leather sacks and the Dire Wolf command horn, as well as Kraven’s helm, and one of the Elven greatswords.. Respen hands the horn and helm to Vale. “<span style="color: #0000FF">Take these, and lets see if we can’t free our Wolves as purposely as these giants enslaved them. We don’t want them tracking us; quite the contrary, they should be free or protecting us.</span>” Respen gives Vale the Helm & the Command Horn. </p><p></p><p> [gm] This is what you do during Round 10. [/gm]</p><p></p><p>[ooc] Following the round/round combat actions [/ooc] </p><p></p><p>Combat waning, Respen moves quickly toward Nosnra’s fallen corpse, taking the Elven greatsword, and placing it like a vegetable pairing knife below the giant’s adam’s apple. With a firm, steady shift of his weight, Respen severs Nosnra’s head and throws it into a leather sack, arrow and all. Talking as he works, he speaks to those within earshot. “<span style="color: #0000FF">Let some other fool play with the giant-witch. I’ll gather the other leaders’ heads before we depart.</span>” </p><p></p><p>[gm] Nosnra's head = Round 11. Full round action. [/gm]</p><p></p><p>He moves to the doorway, lopping the dead bear’s head off in similar fashion as he passes. “<span style="color: #0000FF">And I think this one would make a good blanket. I wish that I could skin him or his twin before we leave. Ah well; can’t have everything. </span>“ </p><p></p><p>[gm] Bear's head = Round 12. Full round action. [/gm]</p><p></p><p>He moves at an urgent clip back toward the great hall, intending to take Delliak’s Head next. </p><p></p><p>He speaks as he passes through the trophy room and entry to the hall, “<span style="color: #0000FF">Give this place back to the remaining giants who surrendered, a reward for making a good decision</span>.” </p><p></p><p> [gm] Movement and speech = Round 13. [/gm]</p><p></p><p>After taking Delliak’s Head in similar fashion, he will move south to check on Dewydd & Co., and barring interruption, he will instruct Dewydd to take Kraven’s head as well, putting both it and Delliak’s heads into individual large leather sacks, and tossing them back into the portable hole. He will do it himself if Dewydd is otherwise preoccupied. </p><p></p><p> [gm] Delliak's head = Round 14. Full round action. Moving south / talking = Round 15. [/gm]</p><p></p><p>If time allows, he will draw his dagger with the great sword and skin the bears (should take 1 minute each given his proficiency as a hunter) </p><p></p><p>[gm] You don't have enough time for this. See DM's Note about Profession: Hunter, below. [/gm]</p><p></p><p>[sblock=Profession, Hunter]</p><p><span style="color: #ff0000"><strong>Skinning Animals (Profession: Hunter)</strong></span></p><p></p><p></p><p><u><strong>Base DC By Size:</strong></u></p><p></p><p></p><p><strong>Tiny or Small: <span style="color: #0000ff">DC 5</span></strong></p><p><strong>Medium: <span style="color: #0000ff">DC 10</span></strong></p><p><strong>Large: <span style="color: #0000ff">DC 15</span></strong></p><p><strong>Huge or Gargantuan: <span style="color: #0000ff">DC 20</span></strong></p><p><strong>Colossal: <span style="color: #0000ff">DC 25</span></strong></p><p></p><p></p><p><strong>Base time =</strong> <span style="color: #ff0000"><strong>30 seconds (5 rounds) + 1 round per 5 pounds.</strong></span></p><p></p><p></p><p>So the base time to skin a 10 lb. Jackrabbit = 7 rounds.</p><p></p><p></p><p>Base time to skin a 1,400 lb. Bison = 285 rounds (28.5 minutes)</p><p></p><p></p><p>Base time to skn an 8,000 lb. Dire Bear = 1,605 rounds (160.5 minutes, or 2 hours 41 mins)</p><p></p><p></p><p><span style="color: #ff0000"><u><strong>You cannot fail this task; skill check indicates time required. </strong></u></span></p><p></p><p></p><p>For each point that you fall short of the DC, increase the required time by 5 rounds. (No max.)</p><p></p><p></p><p>For each point that you exceed the DC by, decrease the required time by 5 rounds. The time can never be less than 6 rounds.</p><p>[/sblock]</p><p></p><p>[ooc] rolls for Profession (Hunter) are as follows: </p><p>Nosnra’s head: 14</p><p>Delliak’s head: 21</p><p>Kraven’s head (if Dewydd doesn’t do it): 18</p><p>[/ooc]</p><p></p><p>After stowing the magical device in his backpack, he will proceed south toward the door he came through, adjusting to events as necessary. He watches the party’s flank as well as the skies for the manticores the Solar mentioned.</p></blockquote><p></p>
[QUOTE="Aust Thale, post: 7424291, member: 6804768"] [b]Respen’s Action/s & Primary Concerns[/b] ~ [COLOR=#FF0000]I...am amazed![/COLOR]~ ~ [COLOR=#0000FF] Nel, we should take this solar’s counsel and heed it! I feel like a fight, but I’m unsure we can fight 150 orcs alone. Come, let’s take our leave. This Collin fellow should be helpful! I wonder if he is with Dewydd or Tam! [/COLOR] ~ The Solar’s communication is felt as much as heard. Respen takes it in quickly, noting his own polytheistic faith in the Elven pantheon. His had been a more academic faith, less reliant on miracles or acts of divine benevolence. This good fortune, although not alien to him, was more often distant and ethereal than tangible. He listened carefully, and he resolved to drink among his own Elven beliefs more deeply. Feeling the previous haste spell leave him, Respen nevertheless moves quickly as he is speaking, intercepting Vale as Vale stops for the Solar, taking note of several things the Solar imparts about their spoils of this battle in the portable hole. “[COLOR=#0000FF]Vale, here!!![/COLOR]” Unfurling the portable hole like a rug on the steading floor, he quickly reaches in and retrieves several items from it. Like Vale’s haversack, the magical storage removes the desired items by magical intuition: Five (5) large leather sacks and the Dire Wolf command horn, as well as Kraven’s helm, and one of the Elven greatswords.. Respen hands the horn and helm to Vale. “[COLOR=#0000FF]Take these, and lets see if we can’t free our Wolves as purposely as these giants enslaved them. We don’t want them tracking us; quite the contrary, they should be free or protecting us.[/COLOR]” Respen gives Vale the Helm & the Command Horn. [gm] This is what you do during Round 10. [/gm] [ooc] Following the round/round combat actions [/ooc] Combat waning, Respen moves quickly toward Nosnra’s fallen corpse, taking the Elven greatsword, and placing it like a vegetable pairing knife below the giant’s adam’s apple. With a firm, steady shift of his weight, Respen severs Nosnra’s head and throws it into a leather sack, arrow and all. Talking as he works, he speaks to those within earshot. “[COLOR=#0000FF]Let some other fool play with the giant-witch. I’ll gather the other leaders’ heads before we depart.[/COLOR]” [gm] Nosnra's head = Round 11. Full round action. [/gm] He moves to the doorway, lopping the dead bear’s head off in similar fashion as he passes. “[COLOR=#0000FF]And I think this one would make a good blanket. I wish that I could skin him or his twin before we leave. Ah well; can’t have everything. [/COLOR]“ [gm] Bear's head = Round 12. Full round action. [/gm] He moves at an urgent clip back toward the great hall, intending to take Delliak’s Head next. He speaks as he passes through the trophy room and entry to the hall, “[COLOR=#0000FF]Give this place back to the remaining giants who surrendered, a reward for making a good decision[/COLOR].” [gm] Movement and speech = Round 13. [/gm] After taking Delliak’s Head in similar fashion, he will move south to check on Dewydd & Co., and barring interruption, he will instruct Dewydd to take Kraven’s head as well, putting both it and Delliak’s heads into individual large leather sacks, and tossing them back into the portable hole. He will do it himself if Dewydd is otherwise preoccupied. [gm] Delliak's head = Round 14. Full round action. Moving south / talking = Round 15. [/gm] If time allows, he will draw his dagger with the great sword and skin the bears (should take 1 minute each given his proficiency as a hunter) [gm] You don't have enough time for this. See DM's Note about Profession: Hunter, below. [/gm] [sblock=Profession, Hunter] [COLOR=#ff0000][B]Skinning Animals (Profession: Hunter)[/B][/COLOR] [U][B]Base DC By Size:[/B][/U] [B]Tiny or Small: [COLOR=#0000ff]DC 5[/COLOR][/B] [B]Medium: [COLOR=#0000ff]DC 10[/COLOR][/B] [B]Large: [COLOR=#0000ff]DC 15[/COLOR][/B] [B]Huge or Gargantuan: [COLOR=#0000ff]DC 20[/COLOR][/B] [B]Colossal: [COLOR=#0000ff]DC 25[/COLOR][/B] [B]Base time =[/B] [COLOR=#ff0000][B]30 seconds (5 rounds) + 1 round per 5 pounds.[/B][/COLOR] So the base time to skin a 10 lb. Jackrabbit = 7 rounds. Base time to skin a 1,400 lb. Bison = 285 rounds (28.5 minutes) Base time to skn an 8,000 lb. Dire Bear = 1,605 rounds (160.5 minutes, or 2 hours 41 mins) [COLOR=#ff0000][U][B]You cannot fail this task; skill check indicates time required. [/B][/U][/COLOR] For each point that you fall short of the DC, increase the required time by 5 rounds. (No max.) For each point that you exceed the DC by, decrease the required time by 5 rounds. The time can never be less than 6 rounds. [/sblock] [ooc] rolls for Profession (Hunter) are as follows: Nosnra’s head: 14 Delliak’s head: 21 Kraven’s head (if Dewydd doesn’t do it): 18 [/ooc] After stowing the magical device in his backpack, he will proceed south toward the door he came through, adjusting to events as necessary. He watches the party’s flank as well as the skies for the manticores the Solar mentioned. [/QUOTE]
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