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<blockquote data-quote="KahlessNestor" data-source="post: 7223628" data-attributes="member: 6801311"><p>Essess/Bredonshire/Cold Woods/Goblin Lair</p><p>30 Mother/6:31 AM</p><p>Weather: 70 F; No wind; Light rain</p><p>Round 0</p><p></p><p>[OOC]When you first came in, a short way from the stairs, was a corridor to the left. You only looked down it, but didn’t investigate, instead opting to go down the hall toward the light.[/OOC]</p><p></p><p>As Liam touches the tan cloth bag, he senses a tingle in his fingertips. It appears to be empty.</p><p></p><p>The red liquid, when tasted, does seem to be a potion of healing.</p><p></p><p>When Liam opens the scroll case, he finds a sheaf of several sheets of parchment. They look like documents. After studying them for a few moments, Liam realizes exactly what they are. One parchment appears to be a long list of names, the ones at the top faded and old, at the bottom newer. It looks to be a genealogical list. A couple others appear to be notarized birth certificates from the Church of Paladine. Others are more notarized, official documents from before the revolution. Put together, the information provides solid proof that the kidnapped girl, Irene Ledet, is, in actuality, Irene Essi, the granddaughter of the executed Duke and his rightful heir, though the entire ducal family had been reported executed.</p><p> [MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION]</p><p></p><p>[sblock=Rolls]</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177483" target="_blank">Perception: 1D20+4 = [9]+4 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=177481" target="_blank">History: 1D20 = [20] = 20</a></p><p>[/sblock]</p><p></p><p>[sblock=Map]</p><p><a href="https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing" target="_blank">https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing</a></p><p></p><p>The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell.</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p>Coriana AC 15 2/9</p><p>Liam AC 16 10/10</p><p>Mindra AC 15 11/11</p><p>Theremin AC 15 10/10</p><p></p><p>Sayine AC 15 14/14</p><p>[/sblock]</p><p></p><p>[sblock=Notes]</p><p></p><p>Initiative: </p><p>Theremin </p><p>Sayine (just in case) </p><p>Mindra </p><p>Coriana </p><p>Liam </p><p></p><p>Survival: </p><p>Marching Order: </p><p>Travel Pace: </p><p>Travel activity: </p><p>Light: Liam, Mindra, and Theremin darkvision 60.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KahlessNestor, post: 7223628, member: 6801311"] Essess/Bredonshire/Cold Woods/Goblin Lair 30 Mother/6:31 AM Weather: 70 F; No wind; Light rain Round 0 [OOC]When you first came in, a short way from the stairs, was a corridor to the left. You only looked down it, but didn’t investigate, instead opting to go down the hall toward the light.[/OOC] As Liam touches the tan cloth bag, he senses a tingle in his fingertips. It appears to be empty. The red liquid, when tasted, does seem to be a potion of healing. When Liam opens the scroll case, he finds a sheaf of several sheets of parchment. They look like documents. After studying them for a few moments, Liam realizes exactly what they are. One parchment appears to be a long list of names, the ones at the top faded and old, at the bottom newer. It looks to be a genealogical list. A couple others appear to be notarized birth certificates from the Church of Paladine. Others are more notarized, official documents from before the revolution. Put together, the information provides solid proof that the kidnapped girl, Irene Ledet, is, in actuality, Irene Essi, the granddaughter of the executed Duke and his rightful heir, though the entire ducal family had been reported executed. [MENTION=5044]Charwoman Gene[/MENTION] [MENTION=31754]Lord Twig[/MENTION] [MENTION=15132]Steve Gorak[/MENTION] [MENTION=6855204]tglassy[/MENTION] [sblock=Rolls] [url=http://roll.coyotecode.net/lookup.php?rollid=177483]Perception: 1D20+4 = [9]+4 = 13[/url] [url=http://roll.coyotecode.net/lookup.php?rollid=177481]History: 1D20 = [20] = 20[/url] [/sblock] [sblock=Map] [url]https://docs.google.com/spreadsheets/d/1kfia2eFWHI135hyjdH8Evl5nkadujOyNAZYL0PLMU6Y/edit?usp=sharing[/url] The dark grey areas are where you need darkvision to see, unless someone has lit a torch or the light spell. [/sblock] [sblock=Status] Coriana AC 15 2/9 Liam AC 16 10/10 Mindra AC 15 11/11 Theremin AC 15 10/10 Sayine AC 15 14/14 [/sblock] [sblock=Notes] Initiative: Theremin Sayine (just in case) Mindra Coriana Liam Survival: Marching Order: Travel Pace: Travel activity: Light: Liam, Mindra, and Theremin darkvision 60. [/sblock] [/QUOTE]
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