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Heroics around Hommlet [RG]
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<blockquote data-quote="MattDroz" data-source="post: 1145373" data-attributes="member: 14496"><p>Gideon Ravenheart</p><p>Male Halfling Rogue 1st lvl</p><p>Chaotic Neutral</p><p></p><p>STR 13/+1 ...pts 8 (15-2 Racial)</p><p>DEX 18/+4 ...pts 10 (16+2 Racial)</p><p>CON 11/+0 ...pts 3</p><p>INT 14/+2 ...pts 6</p><p>WIS 10/+0 ...pts 2</p><p>CHA 11/+0 ...pts 3</p><p></p><p>Hit Points 6</p><p>AC 18 [10 base, 3 armor, 4 ability, 1 size], Touch 15, Flat 14</p><p>Init +8 [4 ability, 4 Imp Init]</p><p>BAB +0, Grap -3</p><p>Speed 20 (base 20, load 33.75/37.5, Light)</p><p>Fort +1, Ref +7, Will +1</p><p></p><p>+2 Melee, Small Rapier, 1d4+1, 18-20/x2</p><p>+2 Melee, Small Dagger, 1d3+1, 19-20/x2</p><p>+6 Ranged, Small Dagger, 1d3+1, 19-20/x2, 10'r</p><p></p><p>Small, 3'1" tall, 35 wt, 23 yrs old</p><p>Dark brown hair, Sapphire Blue eyes, Light skin</p><p></p><p>Speaks Common, Halfling, Elven, Gnome</p><p></p><p>+3 Bluff (3)</p><p>+8 Disable Device (4 +2 Tools)</p><p>+7 Escape Artist (3)</p><p>+12 Hide (4 +4 Small)</p><p>+5 Listen (3 +2 Racial)</p><p>+10 Move Silently (4 +2 Racial)</p><p>+9 Open Lock (3 +2 tools)</p><p>+6 Search (4)</p><p>+7 Sleight of Hand (3)</p><p>+3 Spot (3)</p><p>+7 Tumble (3)</p><p>+3 Use Magic Device (3)</p><p></p><p>Feats</p><p>-Improved Initiative (+4 to Init)</p><p></p><p>Halfling Traits</p><p>+4 To hide [small size]</p><p>+1 Attack [small size]</p><p>+2 To Climb, Jump, Move Silently and Listen</p><p>+1 Bonus to all Saving Throws</p><p>+2 Bonus to Saving Throws against Fear</p><p>+1 Attack with thrown items and slings</p><p></p><p>Rogue Abilities</p><p>-Sneak Attack +1d6</p><p>-Trapfinding</p><p></p><p></p><p>Gideon is from the Sheldomar Valley region of Flanaess, and grew up a perfectly normal halfing child with normal parents. His life, in fact, was so normal, that it was boring. Boring with a capital B. He decided that instead of settling down and taking over his father's business (a fine operation that produces trail rations for adventurers), he was going to go out in the world and find out what this adventuring thing is all about.</p><p></p><p>He is quite cheerful, never having experienced true heartache or loss. He wants to be an adventurer because he thinks it will be fun and maybe a little bit profitable. He hasn't seen much besides a caravan ride, and the worst thing that happened there was somebody forgot to bring enough money for a toll. Leading a comfortable, albeit sheltered, life means he really has found out what his limits are or what his fears may be.</p><p></p><p>He wears his hair short, and ties a thin cord around his forehead. He wears breaches, shirt and a vest, all colored and patterned in greys to blend into shadows. He also has stout boots, a belt and cloak of stout wool. </p><p></p><p></p><p>Studded Leather (worn, 10 wt) 25 gp</p><p>Explorer's Outfit (worn, 0 wt)</p><p></p><p>Small Rapier (belt left, 1 wt)</p><p>Small Dagger (belt back, .5 wt)</p><p>Small Dagger (boot, .5 wt)</p><p>Belt Pouch (belt back, .125 wt)</p><p></p><p>Backpack (center back, .5 wt)</p><p></p><p>Waterskin- water (backpack, 1 wt)</p><p>5 Candles (backpack, 0 wt)</p><p>5 Chalk (backpack, 0 wt)</p><p>Flint & Steel (backpack, 0 wt)</p><p>Small Steel Mirror (backpack, .5 wt)</p><p>Masterwork Thieves' Tools (backpack, 2 wt)</p><p>Trail Rations- 5 days (backpack, 1.25 wt)</p><p>Silk Rope 50' (backpack, 5 wt)</p><p>Whetstone (backpack, 1 wt)</p><p></p><p>Coins- 25 gp, 3 sp, 8 cp (pouch, .5 wt)</p></blockquote><p></p>
[QUOTE="MattDroz, post: 1145373, member: 14496"] Gideon Ravenheart Male Halfling Rogue 1st lvl Chaotic Neutral STR 13/+1 ...pts 8 (15-2 Racial) DEX 18/+4 ...pts 10 (16+2 Racial) CON 11/+0 ...pts 3 INT 14/+2 ...pts 6 WIS 10/+0 ...pts 2 CHA 11/+0 ...pts 3 Hit Points 6 AC 18 [10 base, 3 armor, 4 ability, 1 size], Touch 15, Flat 14 Init +8 [4 ability, 4 Imp Init] BAB +0, Grap -3 Speed 20 (base 20, load 33.75/37.5, Light) Fort +1, Ref +7, Will +1 +2 Melee, Small Rapier, 1d4+1, 18-20/x2 +2 Melee, Small Dagger, 1d3+1, 19-20/x2 +6 Ranged, Small Dagger, 1d3+1, 19-20/x2, 10'r Small, 3'1" tall, 35 wt, 23 yrs old Dark brown hair, Sapphire Blue eyes, Light skin Speaks Common, Halfling, Elven, Gnome +3 Bluff (3) +8 Disable Device (4 +2 Tools) +7 Escape Artist (3) +12 Hide (4 +4 Small) +5 Listen (3 +2 Racial) +10 Move Silently (4 +2 Racial) +9 Open Lock (3 +2 tools) +6 Search (4) +7 Sleight of Hand (3) +3 Spot (3) +7 Tumble (3) +3 Use Magic Device (3) Feats -Improved Initiative (+4 to Init) Halfling Traits +4 To hide [small size] +1 Attack [small size] +2 To Climb, Jump, Move Silently and Listen +1 Bonus to all Saving Throws +2 Bonus to Saving Throws against Fear +1 Attack with thrown items and slings Rogue Abilities -Sneak Attack +1d6 -Trapfinding Gideon is from the Sheldomar Valley region of Flanaess, and grew up a perfectly normal halfing child with normal parents. His life, in fact, was so normal, that it was boring. Boring with a capital B. He decided that instead of settling down and taking over his father's business (a fine operation that produces trail rations for adventurers), he was going to go out in the world and find out what this adventuring thing is all about. He is quite cheerful, never having experienced true heartache or loss. He wants to be an adventurer because he thinks it will be fun and maybe a little bit profitable. He hasn't seen much besides a caravan ride, and the worst thing that happened there was somebody forgot to bring enough money for a toll. Leading a comfortable, albeit sheltered, life means he really has found out what his limits are or what his fears may be. He wears his hair short, and ties a thin cord around his forehead. He wears breaches, shirt and a vest, all colored and patterned in greys to blend into shadows. He also has stout boots, a belt and cloak of stout wool. Studded Leather (worn, 10 wt) 25 gp Explorer's Outfit (worn, 0 wt) Small Rapier (belt left, 1 wt) Small Dagger (belt back, .5 wt) Small Dagger (boot, .5 wt) Belt Pouch (belt back, .125 wt) Backpack (center back, .5 wt) Waterskin- water (backpack, 1 wt) 5 Candles (backpack, 0 wt) 5 Chalk (backpack, 0 wt) Flint & Steel (backpack, 0 wt) Small Steel Mirror (backpack, .5 wt) Masterwork Thieves' Tools (backpack, 2 wt) Trail Rations- 5 days (backpack, 1.25 wt) Silk Rope 50' (backpack, 5 wt) Whetstone (backpack, 1 wt) Coins- 25 gp, 3 sp, 8 cp (pouch, .5 wt) [/QUOTE]
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