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<blockquote data-quote="Celebrim" data-source="post: 5613794" data-attributes="member: 4937"><p>Fun.</p><p></p><p>It's usually worth working out ahead of time the legal consequences of widespread magic.</p><p></p><p>In most of my nations, it's illegal to ressurect the King precisely because it creates succession crisises. No reputable priest would do it. In some cases, this extends down to any member of the nobility with an inheritable title, so becoming a Baronette might actually have some downside.</p><p></p><p>It's also generally illegal to ressurrect anyone that is executed (though generally, execution methods are specifically designed to make this difficult)</p><p></p><p>In Harlond, one of my main nations, if you are killed and resurrected you are legally considered to be a different person. If you possessions and titles are transfered to your heirs (or lacking heirs, the state!), you can't claim them back nor are you considered to have title to them. In fact, the only things considered to be yours is the stuff that was buried with you. So make sure you are buried with a purse. The reason for this law? Harlond is a basically a plutocracy, and so if the son or daughter inherits the family business, the people of Harlond object to the idea that you are obligated to give it back if your parents turn up a few weeks after being buried. </p><p></p><p>In the Prestian Confederacy, the ruling families are all alchemists who have discovered the secret of Potions of Longevity and so the partriarchs of the three main families live for centuries. In most parts of the world though, living an unnaturally long period is socially frowned on - with pitchforks and torches if necessary - because it tends to tie wealth and power to the old and oppress the younger generations. Young men for example typically don't appreciate competing for the affections of a young lady, with a guy who is not only their great-great-great-great-great-great-grandfather, but doesn't even have the decency to be old and feeble. </p><p></p><p>Even if magic is not ubiquitous, it's going to change things. If your culture has a history, then just about anything the PC's do will have happened before and society will have had to deal with it in some fashion. Sometime in the past, some idiots decided it would be a good idea to resurrect the king who had died untimely, and then he went crazy, and there was a civil war between the followers of the King and the followers of his heir who had been briefly king and the survivors of that madness decided that whatever other laws they were going to pass, they were going to write down in great big letters in the binding laws of customs of the kingdom something like - "Thou Shalt Not Restore the King Who Has Died to Life, and if Thou Doest, then Thou are't a Witch and a Traitor and thy Body Shall Be Beheaded and Burned. As for the former King, He Shall NOT regain his crown through this Device but being confined in honor He Shall Remain in the Abbey of St. Crorlucia in Humble Service with the Brothers There for the Remainder of His Days"</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5613794, member: 4937"] Fun. It's usually worth working out ahead of time the legal consequences of widespread magic. In most of my nations, it's illegal to ressurect the King precisely because it creates succession crisises. No reputable priest would do it. In some cases, this extends down to any member of the nobility with an inheritable title, so becoming a Baronette might actually have some downside. It's also generally illegal to ressurrect anyone that is executed (though generally, execution methods are specifically designed to make this difficult) In Harlond, one of my main nations, if you are killed and resurrected you are legally considered to be a different person. If you possessions and titles are transfered to your heirs (or lacking heirs, the state!), you can't claim them back nor are you considered to have title to them. In fact, the only things considered to be yours is the stuff that was buried with you. So make sure you are buried with a purse. The reason for this law? Harlond is a basically a plutocracy, and so if the son or daughter inherits the family business, the people of Harlond object to the idea that you are obligated to give it back if your parents turn up a few weeks after being buried. In the Prestian Confederacy, the ruling families are all alchemists who have discovered the secret of Potions of Longevity and so the partriarchs of the three main families live for centuries. In most parts of the world though, living an unnaturally long period is socially frowned on - with pitchforks and torches if necessary - because it tends to tie wealth and power to the old and oppress the younger generations. Young men for example typically don't appreciate competing for the affections of a young lady, with a guy who is not only their great-great-great-great-great-great-grandfather, but doesn't even have the decency to be old and feeble. Even if magic is not ubiquitous, it's going to change things. If your culture has a history, then just about anything the PC's do will have happened before and society will have had to deal with it in some fashion. Sometime in the past, some idiots decided it would be a good idea to resurrect the king who had died untimely, and then he went crazy, and there was a civil war between the followers of the King and the followers of his heir who had been briefly king and the survivors of that madness decided that whatever other laws they were going to pass, they were going to write down in great big letters in the binding laws of customs of the kingdom something like - "Thou Shalt Not Restore the King Who Has Died to Life, and if Thou Doest, then Thou are't a Witch and a Traitor and thy Body Shall Be Beheaded and Burned. As for the former King, He Shall NOT regain his crown through this Device but being confined in honor He Shall Remain in the Abbey of St. Crorlucia in Humble Service with the Brothers There for the Remainder of His Days" [/QUOTE]
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