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"He's beyond my healing ability..."
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<blockquote data-quote="Corathon" data-source="post: 5613806" data-attributes="member: 22238"><p>In 1E, a character might be at, e.g. negative 5 hit points and be beyond the ability of <em>cure light wounds</em> to save (a <em>death's door</em> spell or better would be needed). Such a character would be unconscious by the rules, but one could imagine him gasping out a few words by sheer effort of will. Low level PCs would not be able to heal him.</p><p></p><p>In higher level games, just invent an effect that kills the NPC slowly by some other means than draining hit points. E.g. the NPC is slowly being consumed by some curse that is turning him into an undead. He gives the group the clues that you want - then finishes the transformation to undead monster and attacks them! A magical disease in its last stages might create a situation like that imagined in the OP - or a parasite eating the NPC from the inside.</p></blockquote><p></p>
[QUOTE="Corathon, post: 5613806, member: 22238"] In 1E, a character might be at, e.g. negative 5 hit points and be beyond the ability of [I]cure light wounds[/I] to save (a [I]death's door[/I] spell or better would be needed). Such a character would be unconscious by the rules, but one could imagine him gasping out a few words by sheer effort of will. Low level PCs would not be able to heal him. In higher level games, just invent an effect that kills the NPC slowly by some other means than draining hit points. E.g. the NPC is slowly being consumed by some curse that is turning him into an undead. He gives the group the clues that you want - then finishes the transformation to undead monster and attacks them! A magical disease in its last stages might create a situation like that imagined in the OP - or a parasite eating the NPC from the inside. [/QUOTE]
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