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<blockquote data-quote="doctorbadwolf" data-source="post: 8065555" data-attributes="member: 6704184"><p>Swashbuckler is one of the best subclasses in the game. Not from a power standpoint, all it does in terms of power is make the rogue play a little easier and not need mobile to accomplish a common rogue tactic, but in terms of being very very fun to play. </p><p></p><p>Likewise, the Bladesinger is incredibly fun, and IMO only forum optimizers dislike it, usually either because they think some potential trick or other is "broken" or because they think the Bladesinger can't survive melee combat because a spreadsheet said so. </p><p></p><p>The Arcana Domain is a big favorite amongst players I know, and I'm the only person I know IRL who even gets on DnD forums. It's just really fun. </p><p></p><p>Sun Soul Monk is extremely cool. Like...I can't imagine not loving Sun Soul Monk. It's rad as hell. And "monk who punches from 30ft away" is a rad archetype that a lot of people want to play, and channeling radiant energy through your body is a very Monk thing. 10/10. </p><p></p><p>Oath of The Crown is wildly underrated. Don't @ me. It's a good oath. </p><p></p><p>Mastermind is a great smart rogue, and I genuinely don't know why it doesn't get more play. </p><p></p><p>I forgot the Storm Sorcerer was from SCAG, but holy wow I hope you also forgot that fact, because if losing the Storm Sorcerer is losing nothing of value...we have extremely different ideas of what value is. </p><p></p><p>THe Cantrips are also great. The two weapon related ones get people's dander up, but that reaction is overblown. Besides that, Lightning Lure is one of my favorite cantrips. </p><p></p><p>Also, BB and GFB are available to 3 classes for a reason. They're very much not just there to support the Bladesinger. </p><p></p><p>I mean, hell, if they were, why would the Bladesinger even have Extra Attack?</p><p></p><p>SCAG is perhaps 5e's most underrated book, IMO.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8065555, member: 6704184"] Swashbuckler is one of the best subclasses in the game. Not from a power standpoint, all it does in terms of power is make the rogue play a little easier and not need mobile to accomplish a common rogue tactic, but in terms of being very very fun to play. Likewise, the Bladesinger is incredibly fun, and IMO only forum optimizers dislike it, usually either because they think some potential trick or other is "broken" or because they think the Bladesinger can't survive melee combat because a spreadsheet said so. The Arcana Domain is a big favorite amongst players I know, and I'm the only person I know IRL who even gets on DnD forums. It's just really fun. Sun Soul Monk is extremely cool. Like...I can't imagine not loving Sun Soul Monk. It's rad as hell. And "monk who punches from 30ft away" is a rad archetype that a lot of people want to play, and channeling radiant energy through your body is a very Monk thing. 10/10. Oath of The Crown is wildly underrated. Don't @ me. It's a good oath. Mastermind is a great smart rogue, and I genuinely don't know why it doesn't get more play. I forgot the Storm Sorcerer was from SCAG, but holy wow I hope you also forgot that fact, because if losing the Storm Sorcerer is losing nothing of value...we have extremely different ideas of what value is. THe Cantrips are also great. The two weapon related ones get people's dander up, but that reaction is overblown. Besides that, Lightning Lure is one of my favorite cantrips. Also, BB and GFB are available to 3 classes for a reason. They're very much not just there to support the Bladesinger. I mean, hell, if they were, why would the Bladesinger even have Extra Attack? SCAG is perhaps 5e's most underrated book, IMO. [/QUOTE]
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