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Hexblade vs Undead for a 1-level Warlock dip on a Drow Eldritch Knight
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<blockquote data-quote="jgsugden" data-source="post: 9204678" data-attributes="member: 2629"><p>Both options are 100% fine - so I'd talk to the DM and feel through which option makes more sense for the game. As you're taking a level in warlock, I'd also ask the DM about how impactful your warlock pact will be. Many DMs (and even more now after they've played BG3) see a warlock as a gold mine for RP possibilities. To that end, you might hav more than just their abilities to consider when selecting between them. Perhaps your Hexblade would mean there is a powerful magical weapon for you to locate - or perhaps there is a powerful undead in the storyline that your pact would engage.</p><p></p><p>All that being said, for the one level dip I like the utility of The Undead. I run a Moon Druid with one level of Undead Pact Warlock so that I can cast enlarge, utilize Form of Dread and then become huge (or gargantuan) nightmare monsters/elementals - which is even more fun as he has a magical item that allows him to grow wings. The best part of it is not the power boost - it is the RP opportunities it creates. </p><p></p><p>For Warlock spells I'd look at Eldritch Blast and Minor Illusion. Creative uses of Minor Illusion can be very useful at lower levels and maintains utility throughout the game. Eldritch Blast is the strongest cantrip and your ability to cast and attack may be useful later. The spells I'd select are Armor of Agathys and Hex. You already know why Hex is a good idea, but Armor of Agathys is a real winner on a melee build when you can upcast it. The Moon Druid I mentioned above often casts it with a 4th level slot. It can be cast well before combat (preserving actions), gives me extra survivability, and can be insanely effective at damage dealing. In a recent battle I dealt 60 damage to a major threat while avoiding 20 .... but even 40 damage dealt and 20 saved is worth a 4th level slot easily. 30 Dealt and 15 prevented is also good for 3rd level. However, as I think you'll want to dip a 2nd level into Warlock eventually, you could also pick it up later. </p><p></p><p>I'd recommend 13 Levels of Eldritch Knight to get that 3rd attack and 3rd level spells (haste - replacing a lower level spell). If you're going to multiclass from there, I'd recommend Sorcerer be considered for the spell slots and a wider range of options - and eventually quicken spell. I'd also grab at least 2nd level of Warlock somewhere to enhance your eldritch blast and gain the ability to see in your own darkness.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9204678, member: 2629"] Both options are 100% fine - so I'd talk to the DM and feel through which option makes more sense for the game. As you're taking a level in warlock, I'd also ask the DM about how impactful your warlock pact will be. Many DMs (and even more now after they've played BG3) see a warlock as a gold mine for RP possibilities. To that end, you might hav more than just their abilities to consider when selecting between them. Perhaps your Hexblade would mean there is a powerful magical weapon for you to locate - or perhaps there is a powerful undead in the storyline that your pact would engage. All that being said, for the one level dip I like the utility of The Undead. I run a Moon Druid with one level of Undead Pact Warlock so that I can cast enlarge, utilize Form of Dread and then become huge (or gargantuan) nightmare monsters/elementals - which is even more fun as he has a magical item that allows him to grow wings. The best part of it is not the power boost - it is the RP opportunities it creates. For Warlock spells I'd look at Eldritch Blast and Minor Illusion. Creative uses of Minor Illusion can be very useful at lower levels and maintains utility throughout the game. Eldritch Blast is the strongest cantrip and your ability to cast and attack may be useful later. The spells I'd select are Armor of Agathys and Hex. You already know why Hex is a good idea, but Armor of Agathys is a real winner on a melee build when you can upcast it. The Moon Druid I mentioned above often casts it with a 4th level slot. It can be cast well before combat (preserving actions), gives me extra survivability, and can be insanely effective at damage dealing. In a recent battle I dealt 60 damage to a major threat while avoiding 20 .... but even 40 damage dealt and 20 saved is worth a 4th level slot easily. 30 Dealt and 15 prevented is also good for 3rd level. However, as I think you'll want to dip a 2nd level into Warlock eventually, you could also pick it up later. I'd recommend 13 Levels of Eldritch Knight to get that 3rd attack and 3rd level spells (haste - replacing a lower level spell). If you're going to multiclass from there, I'd recommend Sorcerer be considered for the spell slots and a wider range of options - and eventually quicken spell. I'd also grab at least 2nd level of Warlock somewhere to enhance your eldritch blast and gain the ability to see in your own darkness. [/QUOTE]
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Hexblade vs Undead for a 1-level Warlock dip on a Drow Eldritch Knight
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