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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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<blockquote data-quote="thecasualoblivion" data-source="post: 4819487" data-attributes="member: 59096"><p>People look to drive a wedge because we aren't living under the same tent anymore. Back during the 3E/OGL days, vastly different people playing RPGs in vastly different ways could all be playing under the 3E/OGL tent. Simulationist, gamist, old school retro clones, high fantasy, S&S, whatever it was, it could be found somewhere in the 3E/OGL world. </p><p></p><p>Then a new edition was released, and 4E D&D removed itself from the 3E/OGL world. Not only was 4E disconnected from the open gaming community, but the game itself was radically changed to the point where it was a completely new game with little resemblance to 3E/OGL RPGs. To top it off, instead of the all inclusive customizable toolbox that 3E strived to be, 4E is a sleek focused ruleset designed to do what it does best at the expense of all else. </p><p></p><p>Driving a deeper wedge comes from the fact that a lot of people who have switched to the new edition have left the 3E/OGL world behind(in a lot of cases, never to return), and that fans who still prefer 3E/OGL feel they have been left behind. </p><p></p><p>Its like a divorce where both sides need to feel they are right.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4819487, member: 59096"] People look to drive a wedge because we aren't living under the same tent anymore. Back during the 3E/OGL days, vastly different people playing RPGs in vastly different ways could all be playing under the 3E/OGL tent. Simulationist, gamist, old school retro clones, high fantasy, S&S, whatever it was, it could be found somewhere in the 3E/OGL world. Then a new edition was released, and 4E D&D removed itself from the 3E/OGL world. Not only was 4E disconnected from the open gaming community, but the game itself was radically changed to the point where it was a completely new game with little resemblance to 3E/OGL RPGs. To top it off, instead of the all inclusive customizable toolbox that 3E strived to be, 4E is a sleek focused ruleset designed to do what it does best at the expense of all else. Driving a deeper wedge comes from the fact that a lot of people who have switched to the new edition have left the 3E/OGL world behind(in a lot of cases, never to return), and that fans who still prefer 3E/OGL feel they have been left behind. Its like a divorce where both sides need to feel they are right. [/QUOTE]
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Community
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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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