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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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<blockquote data-quote="thecasualoblivion" data-source="post: 4823887" data-attributes="member: 59096"><p>To a lesser degree, 3E did this as well. Looking at the systems independant of the DMing advice, both systems were meatgrinders for PCs, especially at the lowest levels. You had to run the game contrary to the system(or the dice) to avoid making the PCs disposable, and most people in my experience did just that.</p><p></p><p>4E was the first edition of D&D to truly embrace non-disposable PCs at a system level, with its bend but don't break PCs that are easy to thrash but hard to finish off.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4823887, member: 59096"] To a lesser degree, 3E did this as well. Looking at the systems independant of the DMing advice, both systems were meatgrinders for PCs, especially at the lowest levels. You had to run the game contrary to the system(or the dice) to avoid making the PCs disposable, and most people in my experience did just that. 4E was the first edition of D&D to truly embrace non-disposable PCs at a system level, with its bend but don't break PCs that are easy to thrash but hard to finish off. [/QUOTE]
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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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