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Hiding in dim light / darkness
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<blockquote data-quote="Hriston" data-source="post: 7231138" data-attributes="member: 6787503"><p>If someone has the Skulker feat, or is a wood elf and the dim light is from a natural source, they can try to hide while lightly obscured by the dim light. If they are within hearing range of quiet noise (max. 60 feet, but maybe as little as 10 feet) then an attempt to notice them relies more on hearing and isn't made with disadvantage, but if they are beyond hearing range of any quiet noises they might make, then the attempt relies entirely on sight and is made with disadvantage.</p><p></p><p></p><p></p><p>No. If they are within hearing range of quiet noise, any enemies that might notice the hiding person by hearing make a check normally. If they are beyond hearing range of quiet noise, however, they have no chance to notice a person hiding in darkness, barring some extenuating circumstances.</p><p></p><p></p><p></p><p>Well, noticing someone is usually just a matter of seeing or hearing them with no check because they aren't hidden. If they're hidden though, it depends on the circumstances. In my games, the overwhelming majority of WIS (Perception) checks to notice hidden creatures rely on hearing rather than sight. Sight comes up in corner cases like those I gave above. Most of the time, I'm going to rule on whether someone is seen or not before calling for a WIS (Perception) check, and only in the event they haven't been seen.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7231138, member: 6787503"] If someone has the Skulker feat, or is a wood elf and the dim light is from a natural source, they can try to hide while lightly obscured by the dim light. If they are within hearing range of quiet noise (max. 60 feet, but maybe as little as 10 feet) then an attempt to notice them relies more on hearing and isn't made with disadvantage, but if they are beyond hearing range of any quiet noises they might make, then the attempt relies entirely on sight and is made with disadvantage. No. If they are within hearing range of quiet noise, any enemies that might notice the hiding person by hearing make a check normally. If they are beyond hearing range of quiet noise, however, they have no chance to notice a person hiding in darkness, barring some extenuating circumstances. Well, noticing someone is usually just a matter of seeing or hearing them with no check because they aren't hidden. If they're hidden though, it depends on the circumstances. In my games, the overwhelming majority of WIS (Perception) checks to notice hidden creatures rely on hearing rather than sight. Sight comes up in corner cases like those I gave above. Most of the time, I'm going to rule on whether someone is seen or not before calling for a WIS (Perception) check, and only in the event they haven't been seen. [/QUOTE]
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