Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
High level noncombat spells
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 2462276" data-attributes="member: 20323"><p>Ask and you shall receive <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> The Descendant Rebirth spell is in my Legacy domain. As for the other spell, I couldn't find my notes on it, so this is from the top of my head...</p><p></p><p><strong>Squaring the Circle (9th level)</strong></p><p>For years, mathematicians believed it was impossible to construct a square of equal area to a given circle because of limited tools - the compass and ruler could not do it. Until the wizard Barnabus discovered a new tool, a spell which became the great equalizer of not only matter, but also space and time. The spell eventually developed into its present form, allowing the caster to alter one natural law for up to 1 day/caster level. The power of this spell is similar to a <em>wish</em>, save that it must involve two things being made similar, and it applies to everone/everything on the same plane as the caster. Essentially, it adds a new customized trait to the plane. However, casting the spell is very dangerous, as it requires incredible intellect to keep track of all the possible permutations and unexpected results of casting. The caster must make a DC 20 Intelligence check. If they fail by 5 or more, the spell has an additional unanticipated effect which may be detrimental to the caster.</p><p></p><p>Here are some notorious uses of the spell made throughout history:</p><p></p><p>Amirtys, keeper of the Golden Seal, cast the spell to make all water have the same density as air. River that were once waterfalls instead flowed straight through the sky. Rain stopped falling, and instead watery clouds drifted through the atmosphere. Though ocean life was devasted as fish fell to the ocean floor, it allowed Amirtys to dive/fall to depths over 10,000 feet and recover a celestial meteorite which held the cure to a great plague.</p><p></p><p>Barnabus's apprentice Moglee, upon mastering the spell wanted to see if a square peg could actually fit into a round hole. The result, which took three powerful wizards to undo, became known as Moglee's debacle. When Moglee cast the spell, holes everywhere became at once circular and square. A rash of break-ins followed as thieves took advantage of the changes made to locks. The rampaging tyrant dragon Unixthictl managed to squeeze out of the hole it had been digging in its adamant prison. There was a rash of wagons falling apart as the holes became too loose, and several wooden cabins collapsed.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 2462276, member: 20323"] Ask and you shall receive :) The Descendant Rebirth spell is in my Legacy domain. As for the other spell, I couldn't find my notes on it, so this is from the top of my head... [b]Squaring the Circle (9th level)[/b] For years, mathematicians believed it was impossible to construct a square of equal area to a given circle because of limited tools - the compass and ruler could not do it. Until the wizard Barnabus discovered a new tool, a spell which became the great equalizer of not only matter, but also space and time. The spell eventually developed into its present form, allowing the caster to alter one natural law for up to 1 day/caster level. The power of this spell is similar to a [i]wish[/i], save that it must involve two things being made similar, and it applies to everone/everything on the same plane as the caster. Essentially, it adds a new customized trait to the plane. However, casting the spell is very dangerous, as it requires incredible intellect to keep track of all the possible permutations and unexpected results of casting. The caster must make a DC 20 Intelligence check. If they fail by 5 or more, the spell has an additional unanticipated effect which may be detrimental to the caster. Here are some notorious uses of the spell made throughout history: Amirtys, keeper of the Golden Seal, cast the spell to make all water have the same density as air. River that were once waterfalls instead flowed straight through the sky. Rain stopped falling, and instead watery clouds drifted through the atmosphere. Though ocean life was devasted as fish fell to the ocean floor, it allowed Amirtys to dive/fall to depths over 10,000 feet and recover a celestial meteorite which held the cure to a great plague. Barnabus's apprentice Moglee, upon mastering the spell wanted to see if a square peg could actually fit into a round hole. The result, which took three powerful wizards to undo, became known as Moglee's debacle. When Moglee cast the spell, holes everywhere became at once circular and square. A rash of break-ins followed as thieves took advantage of the changes made to locks. The rampaging tyrant dragon Unixthictl managed to squeeze out of the hole it had been digging in its adamant prison. There was a rash of wagons falling apart as the holes became too loose, and several wooden cabins collapsed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
High level noncombat spells
Top