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<blockquote data-quote="Lord Mhoram" data-source="post: 6042560" data-attributes="member: 4789"><p>For me 3rd - you don't have to cower in fear of a fight.</p><p>5th - you are actually up to fights that get a little hair.</p><p>7th - People are beginning to know your name.</p><p>9th - Mover and shaking in a City level.</p><p>11th - moving out of city and into region areas, and starting planar adventuring.</p><p>13th - moving into king level, more planer, and interacting with middle level lower planar and minor servants of the Gods.</p><p>15 - start to make a name on a country level, and knowing kings and being recognized by minor servants.</p><p>17 - major player in country/world events, lots of interactions with planar creatures.</p><p>20 - Moving to major world events - major planar and inter-world stuff</p><p>25 - Major mover and shaker in planer (including fighting name demons and interacting with the gods</p><p></p><p>Retirement is never an automatic thing - it happens when the player gets tired of playing the character.</p><p></p><p>This article leaves my preferred high level play not mentioned. Although a module could do it.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 6042560, member: 4789"] For me 3rd - you don't have to cower in fear of a fight. 5th - you are actually up to fights that get a little hair. 7th - People are beginning to know your name. 9th - Mover and shaking in a City level. 11th - moving out of city and into region areas, and starting planar adventuring. 13th - moving into king level, more planer, and interacting with middle level lower planar and minor servants of the Gods. 15 - start to make a name on a country level, and knowing kings and being recognized by minor servants. 17 - major player in country/world events, lots of interactions with planar creatures. 20 - Moving to major world events - major planar and inter-world stuff 25 - Major mover and shaker in planer (including fighting name demons and interacting with the gods Retirement is never an automatic thing - it happens when the player gets tired of playing the character. This article leaves my preferred high level play not mentioned. Although a module could do it. [/QUOTE]
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