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High Strength Monk
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<blockquote data-quote="cbwjm" data-source="post: 7249340" data-attributes="member: 6788732"><p>I'm still working on it, but I'm trying to come up with something similar for a monk archetype. The main issue is that you don't get your monk subclass until 3rd level so for levels 1 and 2 you're still going to be easily hit due to not having much in the way of AC (since you're going strength instead of dexterity for attack, it is likely that dexterity or wisdom will suffer a little). It also kind of morphed into a Constitution based subclass. I need to make some changes to make the monk want to focus on Strength over Dexterity.</p><p></p><p>You'll see from the below that some of this is taken from other subclass options found in UA articles. I'm not sure that I like the Mountains Endurance at 6th level being too similar to the 17th level ability so I will likely change the 17th level ability to something else.</p><p></p><p>Monk Subclass - Way of the Mountain</p><p></p><p>You’ve trained to endure great pain and deal damage with brutal efficiency.</p><p></p><p>Enduring Mountain Stance</p><p>At 3rd level, you can spend 2 ki points to enter the Enduring Mountain Stance. While in this stance, you may add your Constitution Modifier to your AC. When you are hit by a melee weapon attack, you may spend a ki point to make an unarmed strike as a reaction. The stance lasts for 1 minute.</p><p></p><p>Mountain’s Endurance</p><p>At 6th level, nonmagical bludgeoning, piercing, and slashing damage is reduced by your Constitution Modifier (minimum 1).</p><p></p><p>Avalanche Strike</p><p>At 11 level, you gain the ability to augment your unarmed strikes with the strength of your ki. As bonus action, you can expend up to 3 ki points to grant your unarmed strikes a bonus to attack and damage rolls. The bonus equals the number of ki points you spent. This bonus lasts for 1 minute.</p><p></p><p>Unbreakable</p><p>At 17th level, you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7249340, member: 6788732"] I'm still working on it, but I'm trying to come up with something similar for a monk archetype. The main issue is that you don't get your monk subclass until 3rd level so for levels 1 and 2 you're still going to be easily hit due to not having much in the way of AC (since you're going strength instead of dexterity for attack, it is likely that dexterity or wisdom will suffer a little). It also kind of morphed into a Constitution based subclass. I need to make some changes to make the monk want to focus on Strength over Dexterity. You'll see from the below that some of this is taken from other subclass options found in UA articles. I'm not sure that I like the Mountains Endurance at 6th level being too similar to the 17th level ability so I will likely change the 17th level ability to something else. Monk Subclass - Way of the Mountain You’ve trained to endure great pain and deal damage with brutal efficiency. Enduring Mountain Stance At 3rd level, you can spend 2 ki points to enter the Enduring Mountain Stance. While in this stance, you may add your Constitution Modifier to your AC. When you are hit by a melee weapon attack, you may spend a ki point to make an unarmed strike as a reaction. The stance lasts for 1 minute. Mountain’s Endurance At 6th level, nonmagical bludgeoning, piercing, and slashing damage is reduced by your Constitution Modifier (minimum 1). Avalanche Strike At 11 level, you gain the ability to augment your unarmed strikes with the strength of your ki. As bonus action, you can expend up to 3 ki points to grant your unarmed strikes a bonus to attack and damage rolls. The bonus equals the number of ki points you spent. This bonus lasts for 1 minute. Unbreakable At 17th level, you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons. [/QUOTE]
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