Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
High-Tech Forces vs. High-Magic Forces
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 5919148" data-attributes="member: 14159"><p>Where do people get this idea that weapons damage in d20 is linear?</p><p></p><p>In d20 Future, a 1MT nuclear mine (meant for taking out capital starships) does 5d100, average damage 275 HP. It will do more damage in an atmosphere because of atmospheric effects, but it would have to do more than 3x damage in atmosphere for a 1 MT weapon to have a serious chance to kill it in one hit.</p><p></p><p>That's actual official stats from a WotC book for nuclear weapon damage (and the biggest one, they had tactical nuclear missiles doing 16d8), not arbitrary back-of-envelope calculations. The only weapon in d20 Future which could have a good chance by the rules-as-written take one down in a single hit is a Zero Point Mine (basically blowing up a pocket universe to create a big-bang like explosion mean to take down heavily shielded starships), an anti-ship weapon at Progress Level 8 (think Space Opera stuff for centuries or thousands of years in the future), that does 15d100, for 825 HP on average, which is exactly it's HP, so if it does more than 10 over it could kill it because otherwise its Fast Healing will kick in. </p><p></p><p>Also, in response to that idea about automatic weapons doing so much damage because they are firing so many rounds. . .no. Check the autofire rules. Automatic weapons fire does the same amount of damage as a weapon on semi, the automatic weapon fire only turns the attack into an area-of-effect attack instead of just attacking a specific target, it does not multiply the damage. </p><p></p><p></p><p></p><p>Yes, alone.</p><p></p><p>Not in open warfare. </p><p></p><p>If you actually read, I was talking about the vast manipulation/control abilities of a LeShay. When you can teleport anywhere in the world flawlessly within 6 seconds, use Knock at will to open any lock, appear to look like any human, fluently speak any language, and know the local culture and traditions of any place on Earth, and can convert any person you speak to for 6 seconds from being hostile into being friendly to you, even in a fight and without a saving throw, and make them fanatically to-the-death loyal to you in another 6 seconds and tell lies so convincing only an Epic level character could possibly disbelieve anything you say no matter how absurd. . .you don't win in a straight-up fight like that, that would be a huge waste of power.</p><p></p><p>Yeah, it's strong enough that it would take significant direct military force to take it down, but that would also assume it doesn't flee instantly (or again, if a nuke would work you could find it and hit it, and would actually use a nuclear weapon, which realistically is doubtful).</p><p></p><p>Imagine using Alter Self and that +71 Disguise and Bluff skills to claim to be the return of a major religious figure, and use that Heal spell-like ability to heal the sick and ill of even </p><p>"incurable" diseases and mortal wounds. Use of Greater Teleport, Speak with Plants, Water Breathing and Detect Thoughts spell-like abilities to create other seemingly miraculous events. You could easily rally millions of true believers to its side in no time at all. Try teleporting into a church during services, healing the sick and saying it's the second coming (with a +71 to your Bluff and Disguise checks and a DC 53 constant Charm Monster gaze effect). Then imagine the public response when a government tries to mobilize the army to take this individual down.</p><p></p><p>This is the d20 system, exact calculations of projectile mass to muzzle velocity mean NOTHING to damage dice. When have D&D/d20 stats for anything been so scientifically designed? That "140 times more kinetic energy" is 10d12 per page 126 of the d20 Modern Core Rulebook (per the official d20 stats for a M1A1 Abrams tank), not 280d8, which would be 140 times that 2d8 for a Desert Eagle.</p><p></p><p>As for breaching 30 inches of armor, just as a side note, yet another power of LeShay are their innate weapons. They can summon from nowhere 2 +10 Brilliant Energy weapons of any melee weapon in the game, either a two-handed weapon, or one in either hand with perfect two weapon fighting. It can create a +10 Brilliant Energy Longspear at will in its hand. Remember, Brilliant Energy weapons ignore all nonliving matter like it isn't even there, so it would effortlessly pass through feet of armor to strike who is on the other side. They would have concealment, but unless you've got about 10 feet of armor, you aren't out of reach. . . and if you're in a bunker or such it can just teleport to the other side.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 5919148, member: 14159"] Where do people get this idea that weapons damage in d20 is linear? In d20 Future, a 1MT nuclear mine (meant for taking out capital starships) does 5d100, average damage 275 HP. It will do more damage in an atmosphere because of atmospheric effects, but it would have to do more than 3x damage in atmosphere for a 1 MT weapon to have a serious chance to kill it in one hit. That's actual official stats from a WotC book for nuclear weapon damage (and the biggest one, they had tactical nuclear missiles doing 16d8), not arbitrary back-of-envelope calculations. The only weapon in d20 Future which could have a good chance by the rules-as-written take one down in a single hit is a Zero Point Mine (basically blowing up a pocket universe to create a big-bang like explosion mean to take down heavily shielded starships), an anti-ship weapon at Progress Level 8 (think Space Opera stuff for centuries or thousands of years in the future), that does 15d100, for 825 HP on average, which is exactly it's HP, so if it does more than 10 over it could kill it because otherwise its Fast Healing will kick in. Also, in response to that idea about automatic weapons doing so much damage because they are firing so many rounds. . .no. Check the autofire rules. Automatic weapons fire does the same amount of damage as a weapon on semi, the automatic weapon fire only turns the attack into an area-of-effect attack instead of just attacking a specific target, it does not multiply the damage. Yes, alone. Not in open warfare. If you actually read, I was talking about the vast manipulation/control abilities of a LeShay. When you can teleport anywhere in the world flawlessly within 6 seconds, use Knock at will to open any lock, appear to look like any human, fluently speak any language, and know the local culture and traditions of any place on Earth, and can convert any person you speak to for 6 seconds from being hostile into being friendly to you, even in a fight and without a saving throw, and make them fanatically to-the-death loyal to you in another 6 seconds and tell lies so convincing only an Epic level character could possibly disbelieve anything you say no matter how absurd. . .you don't win in a straight-up fight like that, that would be a huge waste of power. Yeah, it's strong enough that it would take significant direct military force to take it down, but that would also assume it doesn't flee instantly (or again, if a nuke would work you could find it and hit it, and would actually use a nuclear weapon, which realistically is doubtful). Imagine using Alter Self and that +71 Disguise and Bluff skills to claim to be the return of a major religious figure, and use that Heal spell-like ability to heal the sick and ill of even "incurable" diseases and mortal wounds. Use of Greater Teleport, Speak with Plants, Water Breathing and Detect Thoughts spell-like abilities to create other seemingly miraculous events. You could easily rally millions of true believers to its side in no time at all. Try teleporting into a church during services, healing the sick and saying it's the second coming (with a +71 to your Bluff and Disguise checks and a DC 53 constant Charm Monster gaze effect). Then imagine the public response when a government tries to mobilize the army to take this individual down. This is the d20 system, exact calculations of projectile mass to muzzle velocity mean NOTHING to damage dice. When have D&D/d20 stats for anything been so scientifically designed? That "140 times more kinetic energy" is 10d12 per page 126 of the d20 Modern Core Rulebook (per the official d20 stats for a M1A1 Abrams tank), not 280d8, which would be 140 times that 2d8 for a Desert Eagle. As for breaching 30 inches of armor, just as a side note, yet another power of LeShay are their innate weapons. They can summon from nowhere 2 +10 Brilliant Energy weapons of any melee weapon in the game, either a two-handed weapon, or one in either hand with perfect two weapon fighting. It can create a +10 Brilliant Energy Longspear at will in its hand. Remember, Brilliant Energy weapons ignore all nonliving matter like it isn't even there, so it would effortlessly pass through feet of armor to strike who is on the other side. They would have concealment, but unless you've got about 10 feet of armor, you aren't out of reach. . . and if you're in a bunker or such it can just teleport to the other side. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
High-Tech Forces vs. High-Magic Forces
Top