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High tier Fighter − the mythic warrior
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<blockquote data-quote="Micah Sweet" data-source="post: 9064327" data-attributes="member: 6747251"><p>Copied from a closed thread:</p><p></p><p>"Since the beginning of recorded history, there have always been individuals who display unusual, even supernatural abilities above and beyond those normally afforded to their heritage. These beings usually display this power in adolescence, though occasionally it is present from childhood or even at birth. The abilities vary wildly, from flight, to immense strength or speed, enhanced senses, or even stranger abilities like energy projection or telepathy, all without any overt use of magic as it is commonly understood. Those with these abilities tend to be physically fit as a rule, as this is a function of the body more than the mind, and as a result generally enter into warrior training to merge their power with conditioning and skill.</p><p></p><p>Many possibilities for the origins of this power have been posited by scholars on the subject. Perhaps it is associated with their bloodline. They may be a randomly-ocurring magical "knot" that consolidates the magic of the planes around a single person. This power often manifests during periods of great stress, so it may be the result of a beings' true potential being accidentally unlocked. In any case, those who possess such power grow it through maturity, experience and training, eventually able to reach heights of ability matched only by the strongest of wizards and their ilk."</p><p></p><p>This is basically a superhero class, based largely on the mutants of Marvel Comics. Base class abilities would offer a menu of combat and noncombat abilities to choose from at different levels, along with general increases in physical ability (extra attack, saves, and the like). Subclasses would define classic archetypes in more detail. It would be fairly complex as WotC classes go, but about right for Level Up or slightly crunchier systems.</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 9064327, member: 6747251"] Copied from a closed thread: "Since the beginning of recorded history, there have always been individuals who display unusual, even supernatural abilities above and beyond those normally afforded to their heritage. These beings usually display this power in adolescence, though occasionally it is present from childhood or even at birth. The abilities vary wildly, from flight, to immense strength or speed, enhanced senses, or even stranger abilities like energy projection or telepathy, all without any overt use of magic as it is commonly understood. Those with these abilities tend to be physically fit as a rule, as this is a function of the body more than the mind, and as a result generally enter into warrior training to merge their power with conditioning and skill. Many possibilities for the origins of this power have been posited by scholars on the subject. Perhaps it is associated with their bloodline. They may be a randomly-ocurring magical "knot" that consolidates the magic of the planes around a single person. This power often manifests during periods of great stress, so it may be the result of a beings' true potential being accidentally unlocked. In any case, those who possess such power grow it through maturity, experience and training, eventually able to reach heights of ability matched only by the strongest of wizards and their ilk." This is basically a superhero class, based largely on the mutants of Marvel Comics. Base class abilities would offer a menu of combat and noncombat abilities to choose from at different levels, along with general increases in physical ability (extra attack, saves, and the like). Subclasses would define classic archetypes in more detail. It would be fairly complex as WotC classes go, but about right for Level Up or slightly crunchier systems. [/QUOTE]
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High tier Fighter − the mythic warrior
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