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High Tiers = Superheroes
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<blockquote data-quote="Yaarel" data-source="post: 9053319" data-attributes="member: 58172"><p>Here is look at the feats that a character acquires while advancing. Similarly to how spell slots gain increasing design space while leveling, the feats also gain increasing design space. Notice that the level 0 background feat is less powerful than the standard feat that one acquires at level 4.</p><p></p><p>The 8 points that can acquire a level 4 feat can be used to acquire two 4-point level 0 feats, instead.</p><p></p><p>The increasing feat design space has implications for the Fighter class, since its extra feat can purchase a more powerful same-level feat, or multiple lower-level feats, whose total points are equal.</p><p></p><p>Note, the background feat is called a "level 0" feat because it is part of the "background" before one gains levels in a class. Moreover, it seems conceivable to create a level 0 character that has background a feat but not yet the full features of a class. Among the levels of the zero tier, the acquisition of abilities and skills come before the background feat. A character gains a feat at every fourth level − 0, 4, 8, 12, 16, 20 − albeit the level 20 feat is the Epic Boon. Level 19 and the Fighter class insert extra feats.</p><p></p><table style='width: 100%'><tr><td><strong>D&D Tier</strong></td><td><strong>Levels</strong></td><td><strong>Feat</strong></td></tr><tr><td>Zero</td><td>(0)</td><td>−</td></tr><tr><td>Zero</td><td>(0)</td><td>4 points (level 0 background feat)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Student</td><td>(1−2)</td><td>−</td></tr><tr><td>Student</td><td>(3−4)</td><td>8 points (level 4 feat)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Professional</td><td>(5−6)</td><td>[8 points] [level 6 Fighter feat]</td></tr><tr><td>Professional</td><td>(7−8)</td><td>12 points (level 8 feat)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Master</td><td>(9−10)</td><td>−</td></tr><tr><td>Master</td><td>(11−12)</td><td>16 points (level 12 feat)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Grandmaster</td><td>(13−14)</td><td>[16 points] [level 14 Figthter feat]</td></tr><tr><td>Grandmaster</td><td>(15−16)</td><td>20 points (level 16 feat)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Legend</td><td>(17−18)</td><td>20 points (level 19 feat)</td></tr><tr><td>Legend</td><td>(19−20)</td><td>24 points (level 20 boon)</td></tr><tr><td></td><td></td><td></td></tr><tr><td>Epic</td><td>(21−22)</td><td>24 points (level 21-23 boons)</td></tr><tr><td>Epic</td><td>(23−24)</td><td>28 points (level 24 boon)</td></tr></table></blockquote><p></p>
[QUOTE="Yaarel, post: 9053319, member: 58172"] Here is look at the feats that a character acquires while advancing. Similarly to how spell slots gain increasing design space while leveling, the feats also gain increasing design space. Notice that the level 0 background feat is less powerful than the standard feat that one acquires at level 4. The 8 points that can acquire a level 4 feat can be used to acquire two 4-point level 0 feats, instead. The increasing feat design space has implications for the Fighter class, since its extra feat can purchase a more powerful same-level feat, or multiple lower-level feats, whose total points are equal. Note, the background feat is called a "level 0" feat because it is part of the "background" before one gains levels in a class. Moreover, it seems conceivable to create a level 0 character that has background a feat but not yet the full features of a class. Among the levels of the zero tier, the acquisition of abilities and skills come before the background feat. A character gains a feat at every fourth level − 0, 4, 8, 12, 16, 20 − albeit the level 20 feat is the Epic Boon. Level 19 and the Fighter class insert extra feats. [TABLE] [TR] [TD][B]D&D Tier[/B][/TD] [TD][B]Levels[/B][/TD] [TD][B]Feat[/B][/TD] [/TR] [TR] [TD]Zero[/TD] [TD](0)[/TD] [TD]−[/TD] [/TR] [TR] [TD]Zero[/TD] [TD](0)[/TD] [TD]4 points (level 0 background feat)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Student[/TD] [TD](1−2)[/TD] [TD]−[/TD] [/TR] [TR] [TD]Student[/TD] [TD](3−4)[/TD] [TD]8 points (level 4 feat)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Professional[/TD] [TD](5−6)[/TD] [TD][8 points] [level 6 Fighter feat][/TD] [/TR] [TR] [TD]Professional[/TD] [TD](7−8)[/TD] [TD]12 points (level 8 feat)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Master[/TD] [TD](9−10)[/TD] [TD]−[/TD] [/TR] [TR] [TD]Master[/TD] [TD](11−12)[/TD] [TD]16 points (level 12 feat)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Grandmaster[/TD] [TD](13−14)[/TD] [TD][16 points] [level 14 Figthter feat][/TD] [/TR] [TR] [TD]Grandmaster[/TD] [TD](15−16)[/TD] [TD]20 points (level 16 feat)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Legend[/TD] [TD](17−18)[/TD] [TD]20 points (level 19 feat)[/TD] [/TR] [TR] [TD]Legend[/TD] [TD](19−20)[/TD] [TD]24 points (level 20 boon)[/TD] [/TR] [TR] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]Epic[/TD] [TD](21−22)[/TD] [TD]24 points (level 21-23 boons)[/TD] [/TR] [TR] [TD]Epic[/TD] [TD](23−24)[/TD] [TD]28 points (level 24 boon)[/TD] [/TR] [/TABLE] [/QUOTE]
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