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Hirelings/Cohorts? Does any every hire them?
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<blockquote data-quote="krupintupple" data-source="post: 5357767" data-attributes="member: 58300"><p>as far as cohort are concerned, yes they accompany me as a "robin" to my "batman". as for followers, they're all "alfred" and "commissioner gordon". followers get blown apart no matter how many of them there are. a single 5th level fireball will basically bring down 95% of these guys even if they pass and it doesn't roll overly well. my solution? keep them in your base of operations, or the city where you roll. make them do alchemical research, or spell research, or a stone masonry or carpentry, or spell component collection, or running a business on the side, etc. give them ranks in "profession: law, politics, business" and basically have some members of the city council or your local law office on your side. i had a PC who ran a brothel using charismatic half elf bards and experts to charm, seduce and divest information out of most of the city folk who'd come in for a good time. he explained it was more like the brothel from Planescape: Torment, and his girls could get information out of anyone. politicians, the city guard, foreign nationals, etc. pretty soon, he had an expert pulse on the city and could even tell when the markets would tumble, or trouble'd be on the horizon. oh, and it made him a pretty penny too.</p><p></p><p>basically, have them work for you in ways that matter, because being turned into paste during the first encounter outside of the city after a single ogre hits them isn't really helping anyone. </p><p></p><p>the only caveat i say for this, is to make sure your DM is ready, or wants something like this. there's a good chance it may fluster them, or go against the grain of the campaign and they may just say "It caught fire and they all died." so communicate with them well beforehand what you're interested in doing!</p></blockquote><p></p>
[QUOTE="krupintupple, post: 5357767, member: 58300"] as far as cohort are concerned, yes they accompany me as a "robin" to my "batman". as for followers, they're all "alfred" and "commissioner gordon". followers get blown apart no matter how many of them there are. a single 5th level fireball will basically bring down 95% of these guys even if they pass and it doesn't roll overly well. my solution? keep them in your base of operations, or the city where you roll. make them do alchemical research, or spell research, or a stone masonry or carpentry, or spell component collection, or running a business on the side, etc. give them ranks in "profession: law, politics, business" and basically have some members of the city council or your local law office on your side. i had a PC who ran a brothel using charismatic half elf bards and experts to charm, seduce and divest information out of most of the city folk who'd come in for a good time. he explained it was more like the brothel from Planescape: Torment, and his girls could get information out of anyone. politicians, the city guard, foreign nationals, etc. pretty soon, he had an expert pulse on the city and could even tell when the markets would tumble, or trouble'd be on the horizon. oh, and it made him a pretty penny too. basically, have them work for you in ways that matter, because being turned into paste during the first encounter outside of the city after a single ogre hits them isn't really helping anyone. the only caveat i say for this, is to make sure your DM is ready, or wants something like this. there's a good chance it may fluster them, or go against the grain of the campaign and they may just say "It caught fire and they all died." so communicate with them well beforehand what you're interested in doing! [/QUOTE]
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