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Hit Points. Did 3.0 Or 3.5 Get it Right?
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<blockquote data-quote="jgsugden" data-source="post: 9254081" data-attributes="member: 2629"><p>You're overlooking that I stacked the deck in favor of the commoners. One javelin. No surprise round. The <em>first</em> attack of the orc misses.</p><p></p><p>Sit down and run the scenario over and over and over. See how often the orc goes down. Hint - it won't be often at all. And if you want to make it fair, don't assume the orc only brought the one javelin. Allow him to have 2 or 3 and use them in a way fitting for average wisdom. The orc is on the hunt ... why would it not be armed? And allow the orc a chance to get a surprise round ... If you want this to be fair ...</p><p></p><ul> <li data-xf-list-type="ul">Orc has at least a 50% chance to get a surprise round. Likely 75% chance as the humans should have a passive perception of 5 due to disadvantage on detecting the orc at a distance of 60 to 120 feet in the dark.</li> <li data-xf-list-type="ul">Orc should have multiple javelins and should be able to maneuver around in the dark where they can't see him in order to launch all 3 (with advantage?) before the commoners can close.</li> <li data-xf-list-type="ul">The orc could also use tactics like extinguishing the torches or fire to make it even more of a slaughter. If the orc charges in and puts out the fire on round 1 instead of attacking with a javelin, those commoners can't light torches to see and they'll all die with maybe one hit on the orc.</li> </ul><p></p><p>You're saying the commoners should have no chance. They do not.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9254081, member: 2629"] You're overlooking that I stacked the deck in favor of the commoners. One javelin. No surprise round. The [I]first[/I] attack of the orc misses. Sit down and run the scenario over and over and over. See how often the orc goes down. Hint - it won't be often at all. And if you want to make it fair, don't assume the orc only brought the one javelin. Allow him to have 2 or 3 and use them in a way fitting for average wisdom. The orc is on the hunt ... why would it not be armed? And allow the orc a chance to get a surprise round ... If you want this to be fair ... [LIST] [*]Orc has at least a 50% chance to get a surprise round. Likely 75% chance as the humans should have a passive perception of 5 due to disadvantage on detecting the orc at a distance of 60 to 120 feet in the dark. [*]Orc should have multiple javelins and should be able to maneuver around in the dark where they can't see him in order to launch all 3 (with advantage?) before the commoners can close. [*]The orc could also use tactics like extinguishing the torches or fire to make it even more of a slaughter. If the orc charges in and puts out the fire on round 1 instead of attacking with a javelin, those commoners can't light torches to see and they'll all die with maybe one hit on the orc. [/LIST] You're saying the commoners should have no chance. They do not. [/QUOTE]
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Community
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Hit Points. Did 3.0 Or 3.5 Get it Right?
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