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HM's Age of Worms - IC
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<blockquote data-quote="HolyMan" data-source="post: 5957378" data-attributes="member: 84167"><p>The old mine managers office that was once run down and near unlivable has become your new second home (but in Aria's case her only home). Using money from your various trips into the cairns around Diamond Lake the "Shack" (as it's loving called) has become sort of clubhouse for treasure seekers and adventures working in and around the once sleepy town.</p><p></p><p>It seems like years have passed since the first group met here battling wolves and then setting out to explore the Whispering Cairn. And although faces have changed and people have come and gone one thing remains constant these past few months. The Whispering Cairn and it's secrets have still yet to be discovered.</p><p></p><p>From the room with the seven covered lamps. To the flooded area below the ruins of the elevator system those adventuring out of the Shack have yet to discover all of the secerts that dungeon has yet to offer.</p><p></p><p>Eldariel the warrior-mage set out to the Free City to research everything he could about the area, the Vaati (Wind Dukes), and the Rod of Seven Parts, but is still not back. And Jules, Sigrum, Arveduin, and Vixtrin have yet to return from their latest ventures as well.</p><p></p><p>But with mostly everyone gone the Shack is hardly empty. Aria sits by the fire while Gaylne checks the flecthing on his arrows. Zeke sits across a dragonchess board from Torgak, both playing idly to pass the time more than anything.</p><p></p><p>No one speaks and uses the constant scraping sound of Haakon's whetstone as a kind of white noise to lose themselves in their own thoughts.</p><p></p><p><span style="color: Silver"><em>*sccrrraap*</em></span></p><p></p><p><span style="color: Silver"><em>*sccrrraap*</em></span></p><p><span style="color: Silver"><em></em></span></p><p><span style="color: Silver"><em>*sccrrraap* </em></span></p><p></p><p>The light reflects off one of a red handled ladle next to the fire. And Aria follows it as it hits the ceiling above. It angles so it reflects of one of the metal studs in the ceiling (which will one day hold a chandelier), and she starts to turn back to the fire, when she sees the red light hitting Zeke's cheek. </p><p></p><p>Then the memories come back to her. </p><p><span style="color: Gray"></span></p><p><span style="color: Gray">"Everyone, everyone. Do you remember the face? The face in the small passage above the lantern room? It needs the light! We need to find all the lanterns and light them. Then the face will... will... Well I don't know what it will do, but I know it will do something. Come on! Quit moping and grab your gear were off to The Whispering Cairn once more?"</span></p><p></p><p>[sblock=Level Up Goal]</p><p>Find the red lantern and light all the lanterns inside the "lantern room" = reach level 2[/sblock]</p><p></p><p>[sblock=OOC]Please post your characters heading out and making the half hour trip to the Cairn.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5957378, member: 84167"] The old mine managers office that was once run down and near unlivable has become your new second home (but in Aria's case her only home). Using money from your various trips into the cairns around Diamond Lake the "Shack" (as it's loving called) has become sort of clubhouse for treasure seekers and adventures working in and around the once sleepy town. It seems like years have passed since the first group met here battling wolves and then setting out to explore the Whispering Cairn. And although faces have changed and people have come and gone one thing remains constant these past few months. The Whispering Cairn and it's secrets have still yet to be discovered. From the room with the seven covered lamps. To the flooded area below the ruins of the elevator system those adventuring out of the Shack have yet to discover all of the secerts that dungeon has yet to offer. Eldariel the warrior-mage set out to the Free City to research everything he could about the area, the Vaati (Wind Dukes), and the Rod of Seven Parts, but is still not back. And Jules, Sigrum, Arveduin, and Vixtrin have yet to return from their latest ventures as well. But with mostly everyone gone the Shack is hardly empty. Aria sits by the fire while Gaylne checks the flecthing on his arrows. Zeke sits across a dragonchess board from Torgak, both playing idly to pass the time more than anything. No one speaks and uses the constant scraping sound of Haakon's whetstone as a kind of white noise to lose themselves in their own thoughts. [COLOR=Silver][I]*sccrrraap*[/I][/COLOR] [COLOR=Silver][I]*sccrrraap*[/I][/COLOR] [COLOR=Silver][I] *sccrrraap* [/I][/COLOR] The light reflects off one of a red handled ladle next to the fire. And Aria follows it as it hits the ceiling above. It angles so it reflects of one of the metal studs in the ceiling (which will one day hold a chandelier), and she starts to turn back to the fire, when she sees the red light hitting Zeke's cheek. Then the memories come back to her. [COLOR=Gray] "Everyone, everyone. Do you remember the face? The face in the small passage above the lantern room? It needs the light! We need to find all the lanterns and light them. Then the face will... will... Well I don't know what it will do, but I know it will do something. Come on! Quit moping and grab your gear were off to The Whispering Cairn once more?"[/COLOR] [sblock=Level Up Goal] Find the red lantern and light all the lanterns inside the "lantern room" = reach level 2[/sblock] [sblock=OOC]Please post your characters heading out and making the half hour trip to the Cairn.[/sblock] [/QUOTE]
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