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HM's Age of Worms - IC
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<blockquote data-quote="HolyMan" data-source="post: 5966459" data-attributes="member: 84167"><p>[sblock=Supplies]</p><p>2 flasks Acid</p><p>2 flasks Alchemist's fire</p><p>10 flasks of oil</p><p>hooded lantern</p><p>2 flint and steel</p><p>8 torches</p><p>2 hemp ropes 50'</p><p>rations 10 days</p><p>climber's kit[/sblock]</p><p></p><p>Dividing up the supplies the group then takes and moves deeper into the dungeon. Soon the light of the sun no longer can be seen but is replaced by an ominous green glow coming form down a set of stairs.</p><p></p><p><span style="color: Gray">"Well nobody's stole the everburning torch. Guess no one else has been here." </span>Aria says offhandedly.</p><p></p><p>Haakon and Galyne take the lead down the steps as the group enters the main chamber with the arrow sarcophagus and seven small alcoves. The room is lit by ligh tfrom a green lantern in the far alcove reflecting off a crystal dome in the ceiling above.</p><p></p><p>What's new to those who have been here though is the series of giant spider webs that block off access to two of them, as well as the hanging remains of dead vermin trapped in webby strings hanging from the ceiling. </p><p></p><p>Everyone draws weapons at the ominous threat.</p><p></p><p>[sblock=OOC] I need locations and Perception checks please.[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5966459, member: 84167"] [sblock=Supplies] 2 flasks Acid 2 flasks Alchemist's fire 10 flasks of oil hooded lantern 2 flint and steel 8 torches 2 hemp ropes 50' rations 10 days climber's kit[/sblock] Dividing up the supplies the group then takes and moves deeper into the dungeon. Soon the light of the sun no longer can be seen but is replaced by an ominous green glow coming form down a set of stairs. [COLOR=Gray]"Well nobody's stole the everburning torch. Guess no one else has been here." [/COLOR]Aria says offhandedly. Haakon and Galyne take the lead down the steps as the group enters the main chamber with the arrow sarcophagus and seven small alcoves. The room is lit by ligh tfrom a green lantern in the far alcove reflecting off a crystal dome in the ceiling above. What's new to those who have been here though is the series of giant spider webs that block off access to two of them, as well as the hanging remains of dead vermin trapped in webby strings hanging from the ceiling. Everyone draws weapons at the ominous threat. [sblock=OOC] I need locations and Perception checks please.[/sblock] [/QUOTE]
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