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HM's Age of Worms - IC
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<blockquote data-quote="HolyMan" data-source="post: 6025855" data-attributes="member: 84167"><p>The group enters the dark water together. With the extra sunrods giving off almost enough light to show the entire room, had the odd walls not be situated to block the light.</p><p></p><p>The walls only add to make shadows move and to add to the eeriness of the odd exploration.</p><p></p><p>Haakon notices the room off the main area and he points to show he'll stay and watch while some of the others search it.</p><p></p><p>As Torgak starts to move pass he notices Haakons eyes widened behind his puffed out cheeks. The warrior points and everyone turns to see an odd humanoid shape that quickly moves away from back deeper into the shadows and around the corner out of Torgak's darkvision. </p><p></p><p>Everyone now knows they are not alone in the drowned rooms of the dungeon.</p><p></p><p><span style="color: DimGray">OOC: Roll INIT so we can do things in order. If you beat the INIT below post an action.<strong> Special Note;</strong> Add your holding breath rounds (double your CON Stat) and then you'll need to subtract the 5 rounds it took to get to your current postions.</span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 6025855, member: 84167"] The group enters the dark water together. With the extra sunrods giving off almost enough light to show the entire room, had the odd walls not be situated to block the light. The walls only add to make shadows move and to add to the eeriness of the odd exploration. Haakon notices the room off the main area and he points to show he'll stay and watch while some of the others search it. As Torgak starts to move pass he notices Haakons eyes widened behind his puffed out cheeks. The warrior points and everyone turns to see an odd humanoid shape that quickly moves away from back deeper into the shadows and around the corner out of Torgak's darkvision. Everyone now knows they are not alone in the drowned rooms of the dungeon. [COLOR=DimGray]OOC: Roll INIT so we can do things in order. If you beat the INIT below post an action.[B] Special Note;[/B] Add your holding breath rounds (double your CON Stat) and then you'll need to subtract the 5 rounds it took to get to your current postions.[/COLOR] [/QUOTE]
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