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HM's Carrion Crown AP - CT
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<blockquote data-quote="HolyMan" data-source="post: 5487486" data-attributes="member: 84167"><p>[sblock=Split casting] Not up for something like that Sleep is powerful (at low levels and Deep Slumber later) and needs the slow casting time for balance. Totally different fight had your spell gone off the first time and your character will get it off more times than not. BTW Sleep is a full round spell to cast in 3.5 also.[/sblock]</p><p></p><p>[sblock=HouseRule] Well looks like we do need a house rule to see if a person keeps his weapon in hand after being knocked unconscious (either dropped below 0 hp or a sleep spell or other effect).</p><p></p><p>I would say it has to do with the weapon and the strength of the character if they are to retain it. So let's try the following to keep a weapon in hand -</p><p></p><p>DC = 10 + weight of the weapon</p><p></p><p>You get to roll the save as you fall so your STR (at the time) modifies your d20 roll. Comments please take to the OOC so we can continue this.[/sblock]</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OOC: OK SK you are up, current condition is prone, HP 5, and roll to see if your hammer is in hand using the HR above.</span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5487486, member: 84167"] [sblock=Split casting] Not up for something like that Sleep is powerful (at low levels and Deep Slumber later) and needs the slow casting time for balance. Totally different fight had your spell gone off the first time and your character will get it off more times than not. BTW Sleep is a full round spell to cast in 3.5 also.[/sblock] [sblock=HouseRule] Well looks like we do need a house rule to see if a person keeps his weapon in hand after being knocked unconscious (either dropped below 0 hp or a sleep spell or other effect). I would say it has to do with the weapon and the strength of the character if they are to retain it. So let's try the following to keep a weapon in hand - DC = 10 + weight of the weapon You get to roll the save as you fall so your STR (at the time) modifies your d20 roll. Comments please take to the OOC so we can continue this.[/sblock] [COLOR=DimGray] OOC: OK SK you are up, current condition is prone, HP 5, and roll to see if your hammer is in hand using the HR above.[/COLOR] [/QUOTE]
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