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HM's Carrion Crown AP - IC
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<blockquote data-quote="HolyMan" data-source="post: 5979617" data-attributes="member: 84167"><p>[sblock=OOC]Well this may change all your previous posts. As the Piper goes before everyone and Toddy got the lucky random roll and lost his turn.</p><p></p><p>So please blank out the above posts and start anew. BUT - you have to keep your rolls (sorry Mowgli) if you preform the same action. If say Loh wishes to attack the skeleton instead of tripping it, then a new roll would be needed.</p><p></p><p>Sorry but I thought perrinmiller would go before everyone else as he usually is first to post up.[/sblock]</p><p></p><p>Marshan waits for his eidolon to move in his ever acrobatic manner, but is totally surprised when he looks over to see him just standing there staring off in the wrong direction. His rigidness and utter lack of verbal commentary suggests something is afoot.</p><p></p><p>[sblock=What Toddy is experiencing]</p><p>The music draws at the outsider and he wonders where it is coming from. Hearing the rattling bones and chains Toddy tries to turn around but is somehow transfixed (actually held) where he stands. </p><p></p><p>And then he sees it. A ghostly apparition that he knows only he can see floating across the hallway towards him. With flute in hand the spirit is accompanied by a half dozen flying stirges, as transparent and ghostly as their master.</p><p></p><p style="text-align: center"><img src="http://cdn.obsidianportal.com/assets/112047/The_Piper_of_Illmarsh.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p> <p style="text-align: center"></p><p style="text-align: left">[sblock=Combat Crunch]</p> <p style="text-align: left"><strong>INIT order</strong></p> <p style="text-align: left">Skeletons - attacked</p> <p style="text-align: left">Firvin - inspire courage (sorry no move possible)</p> <p style="text-align: left">Piper - acted this round</p> <p style="text-align: left">Halál -<span style="color: Yellow"><strong> is up anew</strong></span></p> <p style="text-align: left">Toddy - held round 1 of 4 (may try another save DC 14 starting next round)</p> <p style="text-align: left">Marshan -<span style="color: Yellow"><strong> is up anew</strong></span></p> <p style="text-align: left">Loh-<span style="color: Yellow"><strong> is up anew</strong></span></p> <p style="text-align: left">Kee-<span style="color: Yellow"><strong> is up anew</strong></span></p> <p style="text-align: left"><span style="color: Yellow"><strong></strong><span style="color: White">[/sblock]</span></span></p> </p></blockquote><p></p>
[QUOTE="HolyMan, post: 5979617, member: 84167"] [sblock=OOC]Well this may change all your previous posts. As the Piper goes before everyone and Toddy got the lucky random roll and lost his turn. So please blank out the above posts and start anew. BUT - you have to keep your rolls (sorry Mowgli) if you preform the same action. If say Loh wishes to attack the skeleton instead of tripping it, then a new roll would be needed. Sorry but I thought perrinmiller would go before everyone else as he usually is first to post up.[/sblock] Marshan waits for his eidolon to move in his ever acrobatic manner, but is totally surprised when he looks over to see him just standing there staring off in the wrong direction. His rigidness and utter lack of verbal commentary suggests something is afoot. [sblock=What Toddy is experiencing] The music draws at the outsider and he wonders where it is coming from. Hearing the rattling bones and chains Toddy tries to turn around but is somehow transfixed (actually held) where he stands. And then he sees it. A ghostly apparition that he knows only he can see floating across the hallway towards him. With flute in hand the spirit is accompanied by a half dozen flying stirges, as transparent and ghostly as their master. [CENTER][IMG]http://cdn.obsidianportal.com/assets/112047/The_Piper_of_Illmarsh.jpg[/IMG][/sblock] [LEFT][sblock=Combat Crunch] [B]INIT order[/B] Skeletons - attacked Firvin - inspire courage (sorry no move possible) Piper - acted this round Halál -[COLOR=Yellow][B] is up anew[/B][/COLOR] Toddy - held round 1 of 4 (may try another save DC 14 starting next round) Marshan -[COLOR=Yellow][B] is up anew[/B][/COLOR] Loh-[COLOR=Yellow][B] is up anew[/B][/COLOR] Kee-[COLOR=Yellow][B] is up anew [/B][COLOR=White][/sblock][/COLOR][/COLOR][/LEFT] [/CENTER] [/QUOTE]
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